Esempio n. 1
0
def writeGround(self, openetran):
    grid = self.Ground.layout()
    status = 0

    # Status = 1 when no widgets are left to delete
    while status == 0:
        status = Add_Delete_Widgets.deleteGround(self, grid)

    # Number of grounds in the system
    num = len(openetran['ground'])

    if num > 1:
        for k in range(num - 1):
            Add_Delete_Widgets.addGround(self, grid)

    writeWidgets(openetran, grid, 'ground', 4, 6, 0)
Esempio n. 2
0
 def deleteGround():
     Add_Delete_Widgets.deleteGround(self, self.Ground.layout())