Esempio n. 1
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 def plot_isosurface(self, *args, **kwargs):
     '''
     creates a three-dimensional isosurface plot
     
     :param x: (*array_like*) Optional. X coordinate array.
     :param y: (*array_like*) Optional. Y coordinate array.
     :param z: (*array_like*) Optional. Z coordinate array.
     :param data: (*array_like*) 3D data array.
     :param cmap: (*string*) Color map string.
     :param nthread: (*int*) Thread number.
     
     :returns: Legend
     '''        
     if len(args) <= 3:
         x = args[0].dimvalue(2)
         y = args[0].dimvalue(1)
         z = args[0].dimvalue(0)
         data = args[0]   
         isovalue = args[1]
         args = args[2:]
     else:
         x = args[0]
         y = args[1]
         z = args[2]
         data = args[3]
         isovalue = args[4]
         args = args[5:]
     cmap = plotutil.getcolormap(**kwargs)
     cvalue = kwargs.pop('cvalue', None)
     if not cvalue is None:
         if len(args) > 0:
             level_arg = args[0]
             if isinstance(level_arg, int):
                 cn = level_arg
                 ls = LegendManage.createLegendScheme(data.min(), data.max(), cn, cmap)
             else:
                 if isinstance(level_arg, NDArray):
                     level_arg = level_arg.aslist()
                 ls = LegendManage.createLegendScheme(data.min(), data.max(), level_arg, cmap)
         else:    
             ls = LegendManage.createLegendScheme(data.min(), data.max(), cmap)
         ls = ls.convertTo(ShapeTypes.Polygon)
         edge = kwargs.pop('edge', True)
         kwargs['edge'] = edge
         plotutil.setlegendscheme(ls, **kwargs)
     else:
         ls = plotutil.getlegendbreak('polygon', **kwargs)[0]
     nthread = kwargs.pop('nthread', None)
     if nthread is None:
         graphics = JOGLUtil.isosurface(data.asarray(), x.asarray(), y.asarray(), z.asarray(), isovalue, ls)
     else:
         graphics = JOGLUtil.isosurface(data.asarray(), x.asarray(), y.asarray(), z.asarray(), isovalue, ls, nthread)
     visible = kwargs.pop('visible', True)
     if visible:
         self.add_graphic(graphics)
     return graphics
Esempio n. 2
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    def geoshow(self, layer, **kwargs):
        '''
        Plot a layer in 3D axes.

        :param layer: (*MILayer*) The layer to be plotted.

        :returns: Graphics.
        '''
        ls = kwargs.pop('symbolspec', None)
        offset = kwargs.pop('offset', 0)
        xshift = kwargs.pop('xshift', 0)

        if isinstance(layer, basestring):
            fn = layer
            if not fn.endswith('.shp'):
                fn = fn + '.shp'
            if not os.path.exists(fn):
                fn = os.path.join(migl.get_map_folder(), fn)
            if os.path.exists(fn):
                encoding = kwargs.pop('encoding', None)
                layer = migeo.shaperead(fn, encoding)
            else:
                raise IOError('File not exists: ' + fn)

        layer = layer.layer
        if layer.getLayerType() == LayerTypes.VectorLayer:
            if ls is None:
                ls = layer.getLegendScheme()
                if layer.getLegendScheme().getBreakNum() == 1:
                    lb = layer.getLegendScheme().getLegendBreaks().get(0)
                    btype = lb.getBreakType()
                    geometry = 'point'
                    if btype == BreakTypes.PolylineBreak:
                        geometry = 'line'
                    elif btype == BreakTypes.PolygonBreak:
                        geometry = 'polygon'
                        if not kwargs.has_key('facecolor'):
                            kwargs['facecolor'] = None
                        if not kwargs.has_key('edgecolor'):
                            kwargs['edgecolor'] = 'k'
                    lb, isunique = plotutil.getlegendbreak(geometry, **kwargs)
                    ls.getLegendBreaks().set(0, lb)
            else:
                plotutil.setlegendscheme(ls, **kwargs)
            layer.setLegendScheme(ls)
            graphics = GraphicFactory.createGraphicsFromLayer(
                layer, offset, xshift)
        else:
            interpolation = kwargs.pop('interpolation', None)
            graphics = JOGLUtil.createTexture(self.figure.getGL2(), layer,
                                              offset, xshift, interpolation)

        visible = kwargs.pop('visible', True)
        if visible:
            self.add_graphic(graphics)
        return graphics
Esempio n. 3
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    def plot_surface(self, *args, **kwargs):
        '''
        creates a three-dimensional surface plot
        
        :param x: (*array_like*) Optional. X coordinate array.
        :param y: (*array_like*) Optional. Y coordinate array.
        :param z: (*array_like*) 2-D z value array.
        :param cmap: (*string*) Color map string.
        
        :returns: Legend
        '''
        if len(args) <= 2:
            x = args[0].dimvalue(1)
            y = args[0].dimvalue(0)
            x, y = np.meshgrid(x, y)
            z = args[0]
            args = args[1:]
        else:
            x = args[0]
            y = args[1]
            z = args[2]
            args = args[3:]

        if kwargs.has_key('colors'):
            cn = len(kwargs['colors'])
        else:
            cn = None
        cmap = plotutil.getcolormap(**kwargs)
        if len(args) > 0:
            level_arg = args[0]
            if isinstance(level_arg, int):
                cn = level_arg
                ls = LegendManage.createLegendScheme(z.min(), z.max(), cn,
                                                     cmap)
            else:
                if isinstance(level_arg, NDArray):
                    level_arg = level_arg.aslist()
                ls = LegendManage.createLegendScheme(z.min(), z.max(),
                                                     level_arg, cmap)
        else:
            if cn is None:
                ls = LegendManage.createLegendScheme(z.min(), z.max(), cmap)
            else:
                ls = LegendManage.createLegendScheme(z.min(), z.max(), cn,
                                                     cmap)
        ls = ls.convertTo(ShapeTypes.Polygon)
        edge = kwargs.pop('edge', True)
        kwargs['edge'] = edge
        plotutil.setlegendscheme(ls, **kwargs)
        graphics = JOGLUtil.surface(x.asarray(), y.asarray(), z.asarray(), ls)
        visible = kwargs.pop('visible', True)
        if visible:
            self.add_graphic(graphics)
        return graphics
Esempio n. 4
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    def geoshow(self, layer, **kwargs):
        '''
        Plot a layer in 3D axes.

        :param layer: (*MILayer*) The layer to be plotted.

        :returns: Graphics.
        '''
        ls = kwargs.pop('symbolspec', None)
        offset = kwargs.pop('offset', 0)
        xshift = kwargs.pop('xshift', 0)
        layer = layer.layer
        if layer.getLayerType() == LayerTypes.VectorLayer:
            if ls is None:
                ls = layer.getLegendScheme()
                if len(kwargs) > 0 and layer.getLegendScheme().getBreakNum(
                ) == 1:
                    lb = layer.getLegendScheme().getLegendBreaks().get(0)
                    btype = lb.getBreakType()
                    geometry = 'point'
                    if btype == BreakTypes.PolylineBreak:
                        geometry = 'line'
                    elif btype == BreakTypes.PolygonBreak:
                        geometry = 'polygon'
                        if not kwargs.has_key('facecolor'):
                            kwargs['facecolor'] = None
                    lb, isunique = plotutil.getlegendbreak(geometry, **kwargs)
                    ls.getLegendBreaks().set(0, lb)

            plotutil.setlegendscheme(ls, **kwargs)
            layer.setLegendScheme(ls)
            graphics = GraphicFactory.createGraphicsFromLayer(
                layer, offset, xshift)
        else:
            interpolation = kwargs.pop('interpolation', None)
            graphics = JOGLUtil.createTexture(self.figure.getGL2(), layer,
                                              offset, xshift, interpolation)

        visible = kwargs.pop('visible', True)
        if visible:
            self.add_graphic(graphics)
        return graphics
Esempio n. 5
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    def plot_particles(self, *args, **kwargs):
        '''
        creates a three-dimensional particles plot

        :param x: (*array_like*) Optional. X coordinate array.
        :param y: (*array_like*) Optional. Y coordinate array.
        :param z: (*array_like*) Optional. Z coordinate array.
        :param data: (*array_like*) 3D data array.
        :param s: (*float*) Point size.
        :param cmap: (*string*) Color map string.
        :param vmin: (*float*) Minimum value for particle plotting.
        :param vmax: (*float*) Maximum value for particle plotting.
        :param alpha_min: (*float*) Minimum alpha value.
        :param alpha_max: (*float*) Maximum alpha value.
        :param density: (*int*) Particle density value.

        :returns: Legend
        '''
        if len(args) <= 3:
            x = args[0].dimvalue(2)
            y = args[0].dimvalue(1)
            z = args[0].dimvalue(0)
            data = args[0]
            args = args[1:]
        else:
            x = args[0]
            y = args[1]
            z = args[2]
            data = args[3]
            args = args[4:]
        cmap = plotutil.getcolormap(**kwargs)
        vmin = kwargs.pop('vmin', data.min())
        vmax = kwargs.pop('vmax', data.max())
        if vmin >= vmax:
            raise ValueError("Minimum value larger than maximum value")

        if len(args) > 0:
            level_arg = args[0]
            if isinstance(level_arg, int):
                cn = level_arg
                ls = LegendManage.createLegendScheme(vmin, vmax, cn, cmap)
            else:
                if isinstance(level_arg, NDArray):
                    level_arg = level_arg.aslist()
                ls = LegendManage.createLegendScheme(vmin, vmax, level_arg,
                                                     cmap)
        else:
            ls = LegendManage.createLegendScheme(vmin, vmax, cmap)
        plotutil.setlegendscheme(ls, **kwargs)
        alpha_min = kwargs.pop('alpha_min', 0.1)
        alpha_max = kwargs.pop('alpha_max', 0.6)
        density = kwargs.pop('density', 2)
        graphics = JOGLUtil.particles(data.asarray(), x.asarray(), y.asarray(), z.asarray(), ls, \
                                      alpha_min, alpha_max, density)
        s = kwargs.pop('s', None)
        if s is None:
            s = kwargs.pop('size', None)
        if not s is None:
            graphics.setPointSize(s)
        visible = kwargs.pop('visible', True)
        if visible:
            self.add_graphic(graphics)
        return graphics
Esempio n. 6
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    def plot_slice(self, *args, **kwargs):
        '''
        Volume slice planes
        :param x: (*array_like*) Optional. X coordinate array.
        :param y: (*array_like*) Optional. Y coordinate array.
        :param z: (*array_like*) Optional. Z coordinate array.
        :param data: (*array_like*) 3D data array.
        :param xslice: (*list*) X slice locations.
        :param yslice: (*list*) Y slice locations.
        :param zslice: (*list*) Z slice locations.
        :param cmap: (*string*) Color map string.
        :return:
        '''
        if len(args) <= 3:
            x = args[0].dimvalue(2)
            y = args[0].dimvalue(1)
            z = args[0].dimvalue(0)
            data = args[0]
            args = args[1:]
        else:
            x = args[0]
            y = args[1]
            z = args[2]
            data = args[3]
            args = args[4:]
        if x.ndim == 3:
            x = x[0, 0]
        if y.ndim == 3:
            y = y[0, :, 0]
        if z.ndim == 3:
            z = z[:, 0, 0]

        cmap = plotutil.getcolormap(**kwargs)
        if len(args) > 0:
            level_arg = args[0]
            if isinstance(level_arg, int):
                cn = level_arg
                ls = LegendManage.createLegendScheme(data.min(), data.max(),
                                                     cn, cmap)
            else:
                if isinstance(level_arg, NDArray):
                    level_arg = level_arg.aslist()
                ls = LegendManage.createLegendScheme(data.min(), data.max(),
                                                     level_arg, cmap)
        else:
            ls = LegendManage.createLegendScheme(data.min(), data.max(), cmap)
        ls = ls.convertTo(ShapeTypes.Polygon)
        edge = kwargs.pop('edge', True)
        kwargs['edge'] = edge
        plotutil.setlegendscheme(ls, **kwargs)

        xslice = kwargs.pop('xslice', [])
        if isinstance(xslice, numbers.Number):
            xslice = [xslice]
        yslice = kwargs.pop('yslice', [])
        if isinstance(yslice, numbers.Number):
            yslice = [yslice]
        zslice = kwargs.pop('zslice', [])
        if isinstance(zslice, numbers.Number):
            zslice = [zslice]
        graphics = JOGLUtil.slice(data.asarray(), x.asarray(), y.asarray(), z.asarray(), xslice, \
                                  yslice, zslice, ls)
        visible = kwargs.pop('visible', True)
        if visible:
            for gg in graphics:
                self.add_graphic(gg)
        return graphics
Esempio n. 7
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    def plot_surface(self, *args, **kwargs):
        '''
        creates a three-dimensional surface plot
        
        :param x: (*array_like*) Optional. X coordinate array.
        :param y: (*array_like*) Optional. Y coordinate array.
        :param z: (*array_like*) 2-D z value array.
        :param cmap: (*string*) Color map string.
        
        :returns: Legend
        '''
        warnings.warn("plot_surface is deprecated", DeprecationWarning)
        if len(args) <= 2:
            x = args[0].dimvalue(1)
            y = args[0].dimvalue(0)
            x, y = np.meshgrid(x, y)
            z = args[0]
            args = args[1:]
        else:
            x = args[0]
            y = args[1]
            z = args[2]
            args = args[3:]

        if kwargs.has_key('colors'):
            cn = len(kwargs['colors'])
        else:
            cn = None
        cmap = plotutil.getcolormap(**kwargs)
        if len(args) > 0:
            level_arg = args[0]
            if isinstance(level_arg, int):
                cn = level_arg
                ls = LegendManage.createLegendScheme(z.min(), z.max(), cn,
                                                     cmap)
            else:
                if isinstance(level_arg, NDArray):
                    level_arg = level_arg.aslist()
                ls = LegendManage.createLegendScheme(z.min(), z.max(),
                                                     level_arg, cmap)
        else:
            if cn is None:
                ls = LegendManage.createLegendScheme(z.min(), z.max(), cmap)
            else:
                ls = LegendManage.createLegendScheme(z.min(), z.max(), cn,
                                                     cmap)
        ls = ls.convertTo(ShapeTypes.Polygon)
        facecolor = kwargs.pop('facecolor', None)
        face_interp = None
        if not facecolor is None:
            face_interp = (facecolor == 'interp')
            if not face_interp:
                if not facecolor in ['flat', 'texturemap', 'none']:
                    kwargs['facecolor'] = facecolor
        plotutil.setlegendscheme(ls, **kwargs)
        graphics = JOGLUtil.surface(x.asarray(), y.asarray(), z.asarray(), ls)
        if face_interp:
            graphics.setFaceInterp(face_interp)
        visible = kwargs.pop('visible', True)
        if visible:
            self.add_graphic(graphics)
        return graphics
Esempio n. 8
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    def slice(self, *args, **kwargs):
        '''
        Volume slice planes
        :param x: (*array_like*) Optional. X coordinate array.
        :param y: (*array_like*) Optional. Y coordinate array.
        :param z: (*array_like*) Optional. Z coordinate array.
        :param data: (*array_like*) 3D data array.
        :param xslice: (*list*) X slice locations.
        :param yslice: (*list*) Y slice locations.
        :param zslice: (*list*) Z slice locations.
        :param cmap: (*string*) Color map string.
        :return:
        '''
        if len(args) <= 3:
            x = args[0].dimvalue(2)
            y = args[0].dimvalue(1)
            z = args[0].dimvalue(0)
            data = args[0]
            args = args[1:]
        else:
            x = args[0]
            y = args[1]
            z = args[2]
            data = args[3]
            args = args[4:]
        if x.ndim == 3:
            x = x[0, 0]
        if y.ndim == 3:
            y = y[0, :, 0]
        if z.ndim == 3:
            z = z[:, 0, 0]

        cmap = plotutil.getcolormap(**kwargs)
        if len(args) > 0:
            level_arg = args[0]
            if isinstance(level_arg, int):
                cn = level_arg
                ls = LegendManage.createLegendScheme(data.min(), data.max(),
                                                     cn, cmap)
            else:
                if isinstance(level_arg, NDArray):
                    level_arg = level_arg.aslist()
                ls = LegendManage.createLegendScheme(data.min(), data.max(),
                                                     level_arg, cmap)
        else:
            ls = LegendManage.createLegendScheme(data.min(), data.max(), cmap)
        ls = ls.convertTo(ShapeTypes.Polygon)
        facecolor = kwargs.pop('facecolor', None)
        face_interp = None
        if not facecolor is None:
            face_interp = (facecolor == 'interp')
            if not face_interp:
                if not facecolor in ['flat', 'texturemap', 'none']:
                    facecolor = plotutil.getcolor(facecolor)
                    ls = LegendManage.createSingleSymbolLegendScheme(
                        ShapeTypes.Polygon, facecolor, 1)
        plotutil.setlegendscheme(ls, **kwargs)

        xslice = kwargs.pop('xslice', [])
        if isinstance(xslice, numbers.Number):
            xslice = [xslice]
        yslice = kwargs.pop('yslice', [])
        if isinstance(yslice, numbers.Number):
            yslice = [yslice]
        zslice = kwargs.pop('zslice', [])
        if isinstance(zslice, numbers.Number):
            zslice = [zslice]
        graphics = JOGLUtil.slice(data.asarray(), x.asarray(), y.asarray(), z.asarray(), xslice, \
                                  yslice, zslice, ls)
        if face_interp:
            for gg in graphics:
                gg.setFaceInterp(face_interp)
        lighting = kwargs.pop('lighting', None)
        if not lighting is None:
            for gg in graphics:
                gg.setUsingLight(lighting)
        visible = kwargs.pop('visible', True)
        if visible:
            for gg in graphics:
                self.add_graphic(gg)
        return graphics