def delete(self): try: self.Avatar_deleted except: self.deleteNametag3d() Actor.cleanup(self) self.Avatar_deleted = 1 del self.__font del self.style del self.soundChatBubble self.nametag.destroy() del self.nametag self.nametag3d.removeNode() ShadowCaster.delete(self) Actor.delete(self)
def delete(self): try: self.Avatar_deleted except: self.deleteNametag3d() Actor.cleanup(self) if self.ManagesNametagAmbientLightChanged: self.ignoreNametagAmbientLightChange() self.Avatar_deleted = 1 del self.__font del self.style del self.soundChatBubble del self.nametag self.nametag3d.removeNode() ShadowCaster.delete(self) Actor.delete(self)
def delete(self): try: self.Avatar_deleted except: self.deleteNametag3d() Actor.cleanup(self) if self.ManagesNametagAmbientLightChanged: self.ignoreNametagAmbientLightChange() self.Avatar_deleted = 1 del self.__font del self.style del self.soundChatBubble del self.nametag self.nametag3d.removeNode() ShadowCaster.delete(self) Actor.delete(self)
def delete(self): try: self.Avatar_deleted return except: self.Avatar_deleted = 1 self.setBlend(frameBlend=False) self.deleteNametag3d() Actor.cleanup(self) if self.ManagesNametagAmbientLightChanged: self.ignoreNametagAmbientLightChange() del self.__font del self.style del self.soundChatBubble self.nametag.destroy() del self.nametag self.nametag3d.removeNode() ShadowCaster.delete(self) Actor.delete(self)
def delete(self): ShadowCaster.delete(self) NodePath.remove(self) self.gag = None return
def delete(self): ShadowCaster.delete(self) NodePath.remove(self) self.gag = None return