Esempio n. 1
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    def eval_table(self, ctx):
        action_exprs = []
        action_matches = []
        forward_cond_copy = ctx.tmp_forward_cond

        # only bother to evaluate if the table can actually hit
        if not z3.is_false(self.locals["hit"]):
            # note: the action lists are pass by reference here
            # first evaluate all the constant entries
            self.eval_const_entries(ctx, action_exprs, action_matches)
            # then append dynamic table entries to the constant entries
            # only do this if the table can actually be manipulated
            if not self.immutable:
                self.eval_table_entries(ctx, action_exprs, action_matches)
        # finally start evaluating the default entry
        var_store = ctx.checkpoint()
        # this hits when the table is either missed, or no action matches
        cond = z3.Or(self.locals["miss"], z3.Not(z3.Or(*action_matches)))
        ctx.tmp_forward_cond = z3.And(forward_cond_copy, cond)
        self.eval_default(ctx)
        if ctx.get_exited():
            ctx.restore(var_store)
        ctx.set_exited(False)
        ctx.tmp_forward_cond = forward_cond_copy
        # generate a nested set of if expressions per available action
        for cond, then_vars in action_exprs:
            merge_attrs(ctx, cond, then_vars)
Esempio n. 2
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    def eval_table(self, p4_state):
        action_exprs = []
        action_matches = []
        context = p4_state.current_context()
        forward_cond_copy = context.tmp_forward_cond

        # only bother to evaluate if the table can actually hit
        if not self.locals["hit"] == z3.BoolVal(False):
            # note: the action lists are pass by reference here
            # first evaluate all the constant entries
            self.eval_const_entries(p4_state, action_exprs, action_matches)
            # then append dynamic table entries to the constant entries
            self.eval_table_entries(p4_state, action_exprs, action_matches)
        # finally start evaluating the default entry
        var_store, contexts = p4_state.checkpoint()
        # this hits when the table is either missed, or no action matches
        cond = z3.Or(self.locals["miss"], z3.Not(z3.Or(*action_matches)))
        context.tmp_forward_cond = z3.And(forward_cond_copy, cond)
        self.eval_default(p4_state)
        if p4_state.has_exited:
            p4_state.restore(var_store, contexts)
        p4_state.has_exited = False
        context.tmp_forward_cond = forward_cond_copy
        # generate a nested set of if expressions per available action
        for cond, then_vars in action_exprs:
            merge_attrs(p4_state, cond, then_vars)
Esempio n. 3
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    def handle_select(self, p4_state):
        switches = []
        select_conds = []
        context = p4_state.current_context()
        forward_cond_copy = context.tmp_forward_cond
        match_list = p4_state.resolve_expr(self.match)
        for parser_cond, parser_node in reversed(self.child):
            case_expr = p4_state.resolve_expr(parser_cond)
            cond = build_select_cond(p4_state, case_expr, match_list)
            # state forks here
            var_store, contexts = p4_state.checkpoint()
            context.tmp_forward_cond = z3.And(forward_cond_copy, cond)
            parser_node.eval(p4_state)
            select_conds.append(cond)
            if not p4_state.has_exited:
                switches.append(
                    (context.tmp_forward_cond, p4_state.get_attrs()))
            p4_state.has_exited = False
            context.has_returned = False
            p4_state.restore(var_store, contexts)

        # this hits when the table is either missed, or no action matches
        cond = z3.Not(z3.Or(*select_conds))
        context.tmp_forward_cond = z3.And(forward_cond_copy, cond)
        self.default.eval(p4_state)
        p4_state.has_exited = False
        context.has_returned = False
        context.tmp_forward_cond = forward_cond_copy
        for cond, then_vars in switches:
            merge_attrs(p4_state, cond, then_vars)
Esempio n. 4
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    def handle_select(self, ctx):
        switches = []
        select_conds = []
        forward_cond_copy = ctx.tmp_forward_cond
        match_list = ctx.resolve_expr(self.match)
        for parser_cond, parser_node in self.child:
            case_expr = ctx.resolve_expr(parser_cond)
            cond = build_select_cond(ctx, case_expr, match_list)
            # state forks here
            var_store = ctx.checkpoint()
            ctx.tmp_forward_cond = z3.And(forward_cond_copy, cond)
            parser_node.eval(ctx)
            select_conds.append(cond)
            if not (ctx.get_exited() or z3.is_false(cond)):
                switches.append((ctx.tmp_forward_cond, ctx.get_attrs()))
            ctx.set_exited(False)
            ctx.has_returned = False
            ctx.restore(var_store)

        # this hits when no select matches
        cond = z3.Not(z3.Or(*select_conds))
        ctx.tmp_forward_cond = z3.And(forward_cond_copy, cond)
        self.default.eval(ctx)
        ctx.set_exited(False)
        ctx.has_returned = False
        ctx.tmp_forward_cond = forward_cond_copy
        for cond, then_vars in reversed(switches):
            merge_attrs(ctx, cond, then_vars)
Esempio n. 5
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 def eval(self, ctx):
     cond = z3.simplify(
         z3.And(z3.Not(z3.Or(*ctx.forward_conds)), ctx.tmp_forward_cond))
     if not z3.is_false(cond):
         ctx.return_states.append((cond, ctx.copy_attrs()))
         ctx.has_returned = True
     ctx.forward_conds.append(ctx.tmp_forward_cond)
Esempio n. 6
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    def eval(self, ctx):

        parser_state = self.parser_state
        try:
            parser_state.eval(ctx)
        except ParserException:
            RejectState().eval(ctx)
            return

        if self.is_terminal:
            key = self.parser_state.name
            tmp_forward_conds = []
            sub_ctx = ctx
            while not isinstance(sub_ctx, StaticContext):
                tmp_forward_conds.append(sub_ctx.tmp_forward_cond)
                sub_ctx = sub_ctx.parent_ctx

            cond = z3.And(*tmp_forward_conds)
            attrs = ctx.get_attrs()
            # add the
            if key in self.parser_tree.terminal_nodes:
                orig_cond = self.parser_tree.terminal_nodes[key][0]
                orig_dict = self.parser_tree.terminal_nodes[key][1]
                merge_dicts(orig_dict, cond, attrs)
                cond = z3.Or(orig_cond, cond)
                attrs = orig_dict
            self.parser_tree.terminal_nodes[key] = (cond, attrs)
            return

        if isinstance(self.child, list):
            # there is a switch case try to untangle it.
            self.handle_select(ctx)
        elif isinstance(self.child, ParserNode):
            # direct descendant, continue the evaluation
            self.child.eval(ctx)
Esempio n. 7
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 def eval_cases(self, p4_state, cases):
     case_exprs = []
     case_matches = []
     context = p4_state.current_context()
     forward_cond_copy = context.tmp_forward_cond
     for case in reversed(cases.values()):
         var_store, contexts = p4_state.checkpoint()
         context.tmp_forward_cond = z3.And(forward_cond_copy, case["match"])
         case["case_block"].eval(p4_state)
         if not (context.has_returned or p4_state.has_exited):
             then_vars = p4_state.get_attrs()
             case_exprs.append((case["match"], then_vars))
         context.has_returned = False
         p4_state.has_exited = False
         p4_state.restore(var_store, contexts)
         case_matches.append(case["match"])
     var_store, contexts = p4_state.checkpoint()
     cond = z3.Not(z3.Or(*case_matches))
     context.tmp_forward_cond = z3.And(forward_cond_copy, cond)
     self.default_case.eval(p4_state)
     if context.has_returned or p4_state.has_exited:
         p4_state.restore(var_store, contexts)
     context.has_returned = False
     p4_state.has_exited = False
     context.tmp_forward_cond = forward_cond_copy
     for cond, then_vars in case_exprs:
         merge_attrs(p4_state, cond, then_vars)
Esempio n. 8
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    def eval(self, p4_state):
        context = p4_state.current_context()

        if self.expr is None:
            expr = None
        else:
            # resolve the expr before restoring the state
            expr = p4_state.resolve_expr(self.expr)
            if isinstance(context.return_type, z3.BitVecSortRef):
                expr = z3_cast(expr, context.return_type)
            # we return a complex typed expression list, instantiate
            if isinstance(expr, list):
                instance = gen_instance(p4_state, "undefined",
                                        context.return_type)
                instance.set_list(expr)
                expr = instance

        cond = z3.simplify(
            z3.And(z3.Not(z3.Or(*context.forward_conds)),
                   context.tmp_forward_cond))
        if not cond == z3.BoolVal(False):
            context.return_states.append((cond, p4_state.copy_attrs()))
            if expr is not None:
                context.return_exprs.append((cond, expr))
            context.has_returned = True
        context.forward_conds.append(context.tmp_forward_cond)
Esempio n. 9
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    def eval_switch_table_matches(self, ctx, table):
        cases = OrderedDict()
        if table.immutable:
            # if the table is immutable we can only match on const entries
            for c_keys, (action_name, _) in table.const_entries:
                const_matches = []
                # check if the action of the entry is even present
                if action_name not in self.case_blocks:
                    continue
                # compute the match key
                # FIXME: Deal with side effects here
                # Maybe just checkpoint and restore? Ugh. So expensive...
                match_cond = table.get_const_matches(ctx, c_keys)
                action = table.actions[action_name][0]
                if action_name in cases:
                    prev_match, _ = cases[action_name]
                    match_cond = z3.Or(match_cond, prev_match)
                const_matches.append(match_cond)
                cases[action_name] = (
                    match_cond, self.case_blocks[action_name])

            # we also need to process the default action separately
            # this basically hits only if no other case matches
            _, action_name, _ = table.default_action
            match_cond = z3.Not(z3.Or(*const_matches))
            if action_name in cases:
                prev_match, _ = cases[action_name]
                match_cond = z3.Or(match_cond, prev_match)
            const_matches.append(match_cond)
            cases[action_name] = (match_cond, self.case_blocks[action_name])
        else:
            # otherwise we are dealing with a normal table
            # just insert the match entries combined with the hit expression
            add_default = None
            for case_name, case_block in self.case_blocks.items():
                match_var = table.tbl_action
                action = table.actions[case_name][0]
                match_cond = z3.And(table.locals["hit"], (action == match_var))
                cases[case_name] = (match_cond, case_block)
                # we need to check if the default is in the cases
                # this implies that the "default" case can never be executed
                if case_name == table.default_action[1]:
                    add_default = (case_name, (z3.BoolVal(True), case_block))
            if add_default and len(table.actions) == len(cases):
                cases[add_default[0]] = add_default[1]
        return cases
Esempio n. 10
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 def eval_cases(self, ctx, cases):
     case_exprs = []
     case_matches = []
     forward_cond_copy = ctx.tmp_forward_cond
     fall_through_matches = []
     for case_match, case_block in cases.values():
         # there is no block for the switch
         # this expressions falls through to the next switch case
         if not case_block:
             fall_through_matches.append(case_match)
             continue
         # matches the condition OR all the other fall-through switches
         case_match = z3.Or(case_match, *fall_through_matches)
         fall_through_matches.clear()
         var_store = ctx.checkpoint()
         ctx.tmp_forward_cond = z3.And(
             forward_cond_copy, case_match)
         case_block.eval(ctx)
         if not (ctx.has_returned or ctx.get_exited()):
             then_vars = ctx.get_attrs()
             case_exprs.append((case_match, then_vars))
         ctx.has_returned = False
         ctx.set_exited(False)
         ctx.restore(var_store)
         case_matches.append(case_match)
     var_store = ctx.checkpoint()
     # process the default expression
     cond = z3.Not(z3.Or(*case_matches))
     if not z3.is_false(cond):
         ctx.tmp_forward_cond = z3.And(forward_cond_copy, cond)
         self.default_case.eval(ctx)
         if ctx.has_returned or ctx.get_exited():
             ctx.restore(var_store)
         ctx.has_returned = False
         ctx.set_exited(False)
         ctx.tmp_forward_cond = forward_cond_copy
     # merge all the expressions in reverse order
     for cond, then_vars in reversed(case_exprs):
         merge_attrs(ctx, cond, then_vars)
Esempio n. 11
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    def eval(self, p4_state):
        # FIXME: This checkpointing should not be necessary
        # Figure out what is going on
        var_store, contexts = p4_state.checkpoint()
        forward_conds = []
        tmp_forward_conds = []
        for context in reversed(p4_state.contexts):
            context.copy_out(p4_state)
            forward_conds.extend(context.forward_conds)
            tmp_forward_conds.append(context.tmp_forward_cond)
        context = p4_state.current_context()

        cond = z3.simplify(
            z3.And(z3.Not(z3.Or(*forward_conds)), z3.And(*tmp_forward_conds)))
        if not cond == z3.BoolVal(False):
            p4_state.exit_states.append((cond, p4_state.get_z3_repr()))
            p4_state.has_exited = True
        p4_state.restore(var_store, contexts)
        context.forward_conds.append(context.tmp_forward_cond)
Esempio n. 12
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    def eval(self, ctx):
        # FIXME: This checkpointing should not be necessary
        # Figure out what is going on
        var_store = ctx.checkpoint()
        forward_conds = []
        tmp_forward_conds = []
        sub_ctx = ctx
        while not isinstance(sub_ctx, StaticContext):
            sub_ctx.copy_out(ctx)
            forward_conds.extend(sub_ctx.forward_conds)
            tmp_forward_conds.append(sub_ctx.tmp_forward_cond)
            sub_ctx = sub_ctx.parent_ctx

        cond = z3.simplify(
            z3.And(z3.Not(z3.Or(*forward_conds)), z3.And(*tmp_forward_conds)))
        if not z3.is_false(cond):
            ctx.add_exit_state(cond, ctx.get_p4_state().get_members(ctx))
            ctx.set_exited(True)
        ctx.restore(var_store)
        ctx.forward_conds.append(ctx.tmp_forward_cond)
Esempio n. 13
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    def eval(self, p4_state):

        # FIXME: This checkpointing should not be necessary
        # Figure out what is going on
        forward_conds = []
        tmp_forward_conds = []
        for context in reversed(p4_state.contexts):
            forward_conds.extend(context.forward_conds)
            tmp_forward_conds.append(context.tmp_forward_cond)
        context = p4_state.current_context()

        cond = z3.And(z3.Not(z3.Or(*forward_conds)),
                      z3.And(*tmp_forward_conds))
        var_store, contexts = p4_state.checkpoint()
        for member_name, _ in p4_state.members:
            member_val = p4_state.resolve_reference(member_name)
            if isinstance(member_val, StructInstance):
                member_val.deactivate()
        p4_state.exit_states.append((cond, p4_state.get_z3_repr()))
        p4_state.restore(var_store, contexts)
        p4_state.has_exited = True
        context.forward_conds.append(context.tmp_forward_cond)
Esempio n. 14
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    def eval(self, ctx):
        # FIXME: This checkpointing should not be necessary
        # Figure out what is going on
        forward_conds = []
        tmp_forward_conds = []
        sub_ctx = ctx
        while not isinstance(sub_ctx, StaticContext):
            forward_conds.extend(sub_ctx.forward_conds)
            tmp_forward_conds.append(sub_ctx.tmp_forward_cond)
            sub_ctx = sub_ctx.parent_ctx

        cond = z3.And(z3.Not(z3.Or(*forward_conds)),
                      z3.And(*tmp_forward_conds))
        var_store = ctx.checkpoint()
        for member_name, _ in ctx.get_p4_state().members:
            member_val = ctx.resolve_reference(member_name)
            if isinstance(member_val, StructInstance):
                member_val.deactivate()
            ctx.add_exit_state(cond, ctx.get_p4_state().get_members(ctx))
        ctx.restore(var_store)
        ctx.set_exited(True)
        ctx.forward_conds.append(ctx.tmp_forward_cond)
Esempio n. 15
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    def eval(self, ctx):

        if self.expr is None:
            expr = None
        else:
            # resolve the expr before restoring the state
            expr = ctx.resolve_expr(self.expr)
            if isinstance(ctx.return_type, z3.BitVecSortRef):
                expr = z3_cast(expr, ctx.return_type)
            # we return a complex typed expression list, instantiate
            if isinstance(expr, list):
                # name is meaningless here so keep it empty
                instance = ctx.gen_instance("", ctx.return_type)
                instance.set_list(expr)
                expr = instance

        cond = z3.simplify(z3.And(z3.Not(z3.Or(*ctx.forward_conds)),
                                  ctx.tmp_forward_cond))
        if not z3.is_false(cond):
            ctx.return_states.append((cond, ctx.copy_attrs()))
            if expr is not None:
                ctx.return_exprs.append((cond, expr))
            ctx.has_returned = True
        ctx.forward_conds.append(ctx.tmp_forward_cond)