def give_item_to_player(player_protocol, item, count=1):
    logger.debug(
        'Attempting to give item %s (count: %s) to %s',
        item,
        count,
        player_protocol.player.name
    )
    item_count = int(count)
    hard_max = 90000
    if item_count > hard_max:
        logger.warn(
            'Attempted to give more items than the max allowed (%s). '
            'Capping amount.',
            hard_max
        )
        item_count = hard_max
    maximum = 1000
    given = 0
    while item_count > 0:
        x = item_count
        if x > maximum:
            x = maximum
        item_packet = build_packet(
            packets.Packets.GIVE_ITEM, packets.give_item_write(item, x + 1)
        )
        player_protocol.transport.write(item_packet)
        item_count -= x
        given += x
    return given
def give_item_to_player(player_protocol, item, count=1):
    item_count = int(count)
    maximum = 1000
    while item_count > 0:
        x = item_count
        if x > maximum:
            x = maximum
        item_packet = build_packet(packets.Packets.GIVE_ITEM, packets.give_item_write(item, x + 1))
        player_protocol.transport.write(item_packet)
        item_count -= x
def give_item_to_player(player_protocol, item, count=1):
    logger.debug("Giving item %s (count: %s) to %s", item, count, player_protocol.player.name)
    item_count = int(count)
    maximum = 1000
    while item_count > 0:
        x = item_count
        if x > maximum:
            x = maximum
        item_packet = build_packet(packets.Packets.GIVE_ITEM, packets.give_item_write(item, x + 1))
        player_protocol.transport.write(item_packet)
        item_count -= x
Esempio n. 4
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def give_item_to_player(player_protocol, item, count=1):
    item_count = int(count)
    maximum = 1000
    while item_count > 0:
        x = item_count
        if x > maximum:
            x = maximum
        item_packet = build_packet(packets.Packets.GIVE_ITEM,
                                   packets.give_item_write(item, x + 1))
        player_protocol.transport.write(item_packet)
        item_count -= x
def give_item_to_player(player_protocol, item, count=1):
    logger.debug("Giving item %s (count: %s) to %s", item, count,
                 player_protocol.player.name)
    item_count = int(count)
    maximum = 1000
    while item_count > 0:
        x = item_count
        if x > maximum:
            x = maximum
        item_packet = build_packet(packets.Packets.GIVE_ITEM,
                                   packets.give_item_write(item, x + 1))
        player_protocol.transport.write(item_packet)
        item_count -= x
Esempio n. 6
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def give_item_to_player(player_protocol, item, count=1):
    logger.debug('Attempting to give item %s (count: %s) to %s', item, count,
                 player_protocol.player.name)
    item_count = int(count)
    hard_max = 90000
    if item_count > hard_max:
        logger.warn(
            'Attempted to give more items than the max allowed (%s). '
            'Capping amount.', hard_max)
        item_count = hard_max
    maximum = 1000
    given = 0
    while item_count > 0:
        x = item_count
        if x > maximum:
            x = maximum
        item_packet = build_packet(packets.Packets.GIVE_ITEM,
                                   packets.give_item_write(item, x + 1))
        player_protocol.transport.write(item_packet)
        item_count -= x
        given += x
    return given