def test_pacman_PacMan_die_should_subtract_1_from_variable(self): # Arrange PacMan.die() # Act actual = PacMan.lives expected = 2 # Assert self.assertEqual(actual, expected)
pacman2.image_index %= 4 for pac in [pacman2, pacman1]: if pac.is_boosted: pac.is_boosted = False scared_ghost(pac) pacman2.draw() pacman1.draw() if is_touch(pacman2, pacman1): if pacman2.score > pacman1.score: if pacman1.die(): is_restart = True else: is_game_over = True winner = 1 continue elif pacman2.score < pacman1.score: if pacman2.die(): is_restart = True else: is_game_over = True