Esempio n. 1
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    def _get_unif_points(rect, N, no_side=False):
        rect_w = rect.width()
        rect_h = rect.height()
        if not no_side:
            x_step = rect_h / (np.sqrt(N) - 1)
            y_step = rect_w / (np.sqrt(N) - 1)
        else:
            x_step = rect_h / (np.sqrt(N) + 1)
            y_step = rect_w / (np.sqrt(N) + 1)

        x_count = int(rect_h / x_step)
        y_count = int(rect_w / y_step)

        points = parts.Parts()
        if not no_side:
            x_from, y_from = 0, 0
            x_to, y_to = x_count + 1, y_count + 1
        else:
            x_from, y_from = 1, 1
            x_to, y_to = x_count, y_count
        for i in range(x_from, x_to):
            for j in range(y_from, y_to):
                x = (rect.xmin + int(((i) * x_step)))
                y = (rect.ymin + int(((j) * y_step)))
                points.append(parts.Part(-1, '?', -1, y, x, 1))
        return points
Esempio n. 2
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    def _get_rand_points(rect, N):
        xs = np.random.uniform(low=rect.xmin + 1, high=rect.xmax - 1, size=N)
        ys = np.random.uniform(low=rect.ymin + 1, high=rect.ymax - 1, size=N)

        points = parts.Parts()
        for x, y in zip(xs, ys):
            points.append(
                parts.Part(-1, '?', -1, int(round(y)), int(round(x)), 1))
        return points
Esempio n. 3
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    def _get_norm_points(rect, N, var_x, var_y, clip=True):
        cent_x, cent_y = rect.center()

        xs = np.random.normal(loc=cent_x, scale=var_x, size=N)
        ys = np.random.normal(loc=cent_y, scale=var_y, size=N)

        points = parts.Parts()
        for x, y in zip(xs, ys):
            if rect.xmin <= x <= rect.xmax and rect.ymin <= y <= rect.ymax or not clip:
                points.append(
                    parts.Part(-1, '?', -1, int(round(y)), int(round(x)), 1))
        return points
Esempio n. 4
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    def _get_bg_points(self, rect, seg, N):
        img_shape = seg.shape[:2]
        full_image_rect = Rect(0, img_shape[0], 0, img_shape[1])
        # strategy can only be rand for unif, if set to norm then go with unif
        if self.point_gen_strategy == 'rand':
            points = self._get_rand_points(full_image_rect, N)
        elif self.point_gen_strategy in ['unif', 'norm']:
            points = self._get_unif_points(full_image_rect, N, True)
        else:
            raise KeyError('point generations strategy is not good: ',
                           self.point_gen_strategy)

        # filter points for note being
        fpoints = parts.Parts()
        for point in points:
            if rect.xmin <= point.y <= rect.xmax and rect.ymin <= point.x <= rect.ymax:
                continue
            else:
                fpoints.append(point)
        return fpoints
Esempio n. 5
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    def _get_part_points(self, rect, seg, N):
        if self.point_gen_strategy == 'rand':
            points = self._get_rand_points(rect, N)
        elif self.point_gen_strategy == 'unif':
            points = self._get_unif_points(rect, N)
        elif self.point_gen_strategy == 'norm':
            points = self._get_norm_points(rect, N, min(3,
                                                        rect.height() / 5.),
                                           min(3,
                                               rect.width() / 5.), True)
        else:
            raise KeyError('point generations strategy is not good: ',
                           self.point_gen_strategy)

        # filter points for being in seg
        fpoints = parts.Parts()
        for point in points:
            if point.is_inbound(seg.shape):
                if seg[point.y, point.x, 0]:
                    fpoints.append(point)

        return fpoints