Esempio n. 1
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 def test_win_eq(self):
     """ test win eq """
     game = Pentago()
     for pos in winpos[0]:
         game.setpoint(*pos, game.BLACK)
     for pos in winpos[1]:
         game.setpoint(*pos, game.WHITE)
     game.check_win()
     self.assertEqual(game.winner, game.VOID)
Esempio n. 2
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 def test_win_all_combinations(self):
     """ test win """
     for color in (Pentago.BLACK, Pentago.WHITE):
         for poss in winpos:
             game = Pentago()
             for pos in poss:
                 game.setpoint(*pos, color)
             game.check_win()
             self.assertEqual(game.winner, color)
Esempio n. 3
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 def test_rotate(self):
     """ test rotate """
     game = Pentago()
     # init
     game.setpoint(0, 0, 1)
     self.assertEqual(game.getpoint(0, 0), 1)
     # rotate
     game.rotate(0, 1)  # trigo
     self.assertEqual(game.getpoint(0, 2), 1)
     self.assertEqual(game.getpoint(0, 0), game.VOID)
     # rotate
     game.rotate(0, 0)  # anti trigo
     self.assertEqual(game.getpoint(0, 0), 1)
     self.assertEqual(game.getpoint(0, 2), game.VOID)
Esempio n. 4
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    def test_set_get(self):
        """ test set get """
        mat = [[1, 2, 1, 1, 1, 1], [1, 1, 1, 0, 0, 0], [1, 1, 1, 0, 0, 0],
               [0, 1, 1, 0, 2, 0], [0, 1, 1, 0, 2, 0], [0, 1, 1, 0, 2, 0]]

        game = Pentago()
        # set
        for y, line in enumerate(mat):
            for x, value in enumerate(line):
                if value != game.VOID:
                    game.setpoint(x, y, value)
        # get
        for y, line in enumerate(mat):
            for x, value in enumerate(line):
                self.assertEqual(game.getpoint(x, y), value)