Esempio n. 1
0
    def apply_theme(self, theme, return_canvas=False, canvas=None):
        """
        If a canvas is not supplied then we create a new canvas with random points
        around where each tile is. We then shuffle those points and blur them
        a little.

        We then fill in the gaps between the points.

        Then we blur the filled in points and create the 64 hsbk values for each
        tile.

        We return the list of ``[<64 hsbks>, <64 hsbks>, ...]``.

        If ``return_canvas`` is True then we return a tuple of ``(tiles, canvas)``
        """
        if canvas is None:
            canvas = Canvas()
            theme = theme.shuffled()
            theme.ensure_color()

            for (left_x, top_y), (w, h) in self.coords_and_sizes:
                canvas.add_points_for_tile(left_x, top_y, w, h, theme)
            canvas.shuffle_points()
            canvas.blur_by_distance()

        colors = TileColors()
        tile_canvas = Canvas()

        for (left_x, top_y), (tile_width,
                              tile_height) in self.coords_and_sizes:
            if self.just_points:
                colors.add_tile(
                    canvas.points_for_tile(left_x, top_y, tile_width,
                                           tile_height))
            else:
                tile_canvas.fill_in_points(canvas, left_x, top_y, tile_width,
                                           tile_height)

        if not self.just_points:
            if self.post_blur:
                tile_canvas.blur()

            self.add_tiles_from_canvas(colors, tile_canvas)

        if return_canvas:
            return colors.tiles, canvas

        return colors.tiles
Esempio n. 2
0
            want = [
                [0, 1, 0, 1, 0],
                [1, 0, 1, 0, 1],
                [0, 2, 0, 2, 0],
                [1, 0, 1, 0, 1],
                [0, 1, 0, 1, 0],
                [0, 0, 3, 0, 0]
            ]
            # fmt: on

            def get_color(x, y):
                return ThemeColor(want[y][x], 1, 1, 3500)

            canvas = Canvas()
            canvas.set_all_points_for_tile(10, 2, 5, 6, get_color)
            tile = canvas.points_for_tile(10, 2, 5, 6)
            hues = [p.hue for p in tile]

            # fmt: off
            expected = [
                0, 1, 0, 1, 0,
                1, 0, 1, 0, 1,
                0, 2, 0, 2, 0,
                1, 0, 1, 0, 1,
                0, 1, 0, 1, 0,
                0, 0, 3, 0, 0
            ]
            # fmt: on

            assert hues == expected