Esempio n. 1
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def main():
    globs.init_globals()

    w = NodeWindow()
    w.fps = 60

    w.node, _ = deserialize_node("""
    HintedLayoutNode [960,320]
    """)

    globs.next_level()

    init_draw(w)
    init_physics(w)
    w.launch_listener(record_key_presses)
    globs.background_music_player.play()
    pyglet.app.run()
Esempio n. 2
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    def init_game(self, player1, player2, asteroids, planets):
        init_labels(self)
        init_physics()

        if player1 == True:
            init_ship(self, "ship.png")
        if player2 == True:
            init_ship(self, "ship2.png", player2=True)

        if planets == 1:
            init_planet(self, pos=(2,2))
       
        if asteroids == 1:
            asteroids = 10
        else:
            asteroids = 0

            # init_planet(self, pos=(2,2))
            # init_planet(self, pos=(-2,-2))
            # init_planet(self, pos=(12,8))
            # init_planet(self, pos=(-12,-8))

        spawnAsteroids(self, asteroids)
Esempio n. 3
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 def init_physics(self):
     self.space = init_physics()