def __init__(self, size): new_board = board_class.board(size) self.board = new_board red_piece = piece_class.piece("red", "regular") black_piece = piece_class.piece("black", "regular") for row in range(1,4): ##This is going to set up the first player's pieces for column in range(1,11): if row%2 == 0 and column%2 != 0: new_board.setLocation(column, row, red_piece) print red_piece.printPiece(), row, column if row%2 != 0 and column%2 == 0: new_board.setLocation(column, row, red_piece) print red_piece.printPiece(), row, column for row in range(6,9): ##This is going to set up the first player's pieces for column in range(1,11): if row%2 == 0 and column%2 != 0: new_board.setLocation(column, row, red_piece) print black_piece.printPiece(), row, column if row%2 != 0 and column%2 == 0: new_board.setLocation(column, row, red_piece) print black_piece.printPiece(), row, column
##Test.py import piece_class import board_class test_board = board_class.board(10) ##Test board of size 10 print "---Now printing the board---" test_board.printBoard() print "---Done printing the board---\n" red_king = piece_class.piece("red", "king") print "---Placing red_king in all columns of row 1---" for i in range(1,11): test_board.setLocation(1,i,red_king) print "---Reprinting board with new pieces---" test_board.printBoard() print "---Done printing the board---\n" print "---Attempting to make illegal sets...---" blue_queen = piece_class.piece("blue", "queen") for i in range(1,11): test_board.setLocation(1,i, blue_queen) print "---Attempting to move queens to all positions in row 2---" for i in range(1,11): test_board.setLocation(2,i,blue_queen) print "---Reprinting board with new pieces---" test_board.printBoard() print "---Done printing the board---\n" green_king = piece_class.piece("green", "queen") print "---Attempting to move green queens to all positions in row 10---" for i in range(1,11): test_board.setLocation(10,i,blue_queen)