def localAvEnterDeath(self, av): DistributedInstanceBase.localAvEnterDeath(self, av) self.d_localAvatarDied() if av.getSiegeTeam(): self._startPvpRespawn(PVPGlobals.MainWorldAvRespawnDelay)
def handleOffStage(self, cacheAreas = []): self.disableFireworkShow() DistributedInstanceBase.handleOffStage(self, cacheAreas)
def handleOnStage(self): DistributedInstanceBase.handleOnStage(self) base.cr.timeOfDayManager.setEnvironment(TODGlobals.ENV_DEFAULT)
def disable(self): if self.pvpRespawnCall: self.pvpRespawnCall.destroy() self.pvpRespawnCall = None DistributedInstanceBase.disable(self)
def delete(self): self.ignore('sendingLocalAvatarToJail') DistributedInstanceBase.delete(self)
def localAvExitDeath(self, av): DistributedInstanceBase.localAvExitDeath(self, av)
def disable(self): if self.pvpRespawnCall: self.pvpRespawnCall.destroy() self.pvpRespawnCall = None DistributedInstanceBase.disable(self)
def localAvEnterDeath(self, av): DistributedInstanceBase.localAvEnterDeath(self, av) if av.isLocal(): self.d_localAvatarDied()
def localAvExitDeath(self, av): DistributedInstanceBase.localAvExitDeath(self, av)
def localAvEnterDeath(self, av): DistributedInstanceBase.localAvEnterDeath(self, av) self.d_localAvatarDied() if av.getSiegeTeam(): self._startPvpRespawn(PVPGlobals.MainWorldAvRespawnDelay)
def delete(self): del self.jailContext DistributedInstanceBase.delete(self)
def handleOnStage(self): DistributedInstanceBase.handleOnStage(self) base.cr.timeOfDayManager.setEnvironment(TODGlobals.ENV_DEFAULT)
def handleOffStage(self, cacheAreas=[]): self.disableFireworkShow() DistributedInstanceBase.handleOffStage(self, cacheAreas)
def delete(self): self.ignore("sendingLocalAvatarToJail") DistributedInstanceBase.delete(self)
def delete(self): del self.jailContext DistributedInstanceBase.delete(self)
def __init__(self, cr): DistributedInstanceBase.__init__(self, cr) self.jailContext = None
def localAvEnterDeath(self, av): DistributedInstanceBase.localAvEnterDeath(self, av) if av.isLocal(): self.d_localAvatarDied()
def __init__(self, cr): DistributedInstanceBase.__init__(self, cr) self.setName('MainWorld') self.pvpRespawnCall = None
def __init__(self, cr): DistributedInstanceBase.__init__(self, cr) self.jailContext = None
def __init__(self, cr): DistributedInstanceBase.__init__(self, cr) self.setName("MainWorld") self.pvpRespawnCall = None