def newMatchEvent(): if request.form.get('ename') is None: e = matchEventList() e.set('ename', '') e.set('estat', '') e.set('etime', '') e.set('pid', '') e.set('gid', '') e.set('tid', '') e.add() allPlayers = playerList() allPlayers.getByTeam() allGames = gameList() allGames.getByTeam() allTeams = teamList() allTeams.getAll() return render_template('matchEvent/newMatchEvent.html', title='New matchEvent', matchEvent=e.data[0], pl=allPlayers.data, gl=allGames.data, tl=allTeams.data) else: e = matchEventList() e.set('ename', request.form.get('ename')) e.set('estat', request.form.get('estat')) e.set('etime', request.form.get('etime')) e.set('pid', request.form.get('pid')) #possible problem with naming e.set('gid', request.form.get('gid')) e.set('tid', request.form.get('tid')) e.add() allPlayers = playerList() allPlayers.getByTeam() allGames = gameList() allGames.getByTeam() allTeams = teamList() allTeams.getAll() if e.verifyNew(): e.insert() print(e.data) return render_template('matchEvent/savedMatchEvent.html', title='matchEvent Saved', matchEvent=e.data[0]) else: return render_template('matchEvent/newMatchEvent.html', title='matchEvent Not Saved', matchEvent=e.data[0], msg=e.errorList, pl=allPlayers.data, gl=allGames.data, tl=allTeams.data)
def saveMatchEvent(): e = matchEventList() e.set('eid', request.form.get('eid')) e.set('ename', request.form.get('ename')) e.set('estat', request.form.get('estat')) e.set('etime', request.form.get('etime')) e.set('pid', request.form.get('pid')) e.set('gid', request.form.get('gid')) e.set('tid', request.form.get('tid')) e.add() allPlayers = playerList() allPlayers.getByTeam() allGames = gameList() allGames.getByTeam() allTeams = teamList() allTeams.getAll() if e.verifyChange(): e.update() print(e.data) #return '' return render_template('matchEvent/savedMatchEvent.html', title='matchEvent Saved', matchEvent=e.data[0]) else: return render_template('matchEvent/matchEvent.html', title='matchEvent Not Saved', matchEvent=e.data[0], msg=e.errorList, pl=allPlayers.data, gl=allGames.data, tl=allTeams.data)
def matchEvent(): e = matchEventList() allPlayers = playerList() allPlayers.getByTeam() allGames = gameList() allGames.getByTeam() allTeams = teamList() allTeams.getAll() if request.args.get(e.pk) is None: return render_template('error.html', msg='No matchEvent id given') e.getById(request.args.get(e.pk)) if len(e.data) <= 0: return render_template('error.html', msg='matchEvent not found') print(e.data) #return '' return render_template('matchEvent/matchEvent.html', title='matchEvent', matchEvent=e.data[0], pl=allPlayers.data, gl=allGames.data, tl=allTeams.data)
def players(): p = playerList() p.getAll() p.getByTeam() print(p.data) #return '' return render_template('player/players.html', title='Player List', players=p.data)
def newplayer(): if request.form.get('pname') is None: p = playerList() p.set('pname', '') p.set('age', '') p.set('position', '') p.set('tid', '') p.add() allTeams = teamList() allTeams.getAll() return render_template('player/newplayer.html', title='New Player', player=p.data[0], tl=allTeams.data) else: p = playerList() p.set('pname', request.form.get('pname')) p.set('age', request.form.get('age')) p.set('position', request.form.get('position')) p.set('tid', request.form.get('tid')) #possible problem with naming p.add() allTeams = teamList() allTeams.getAll() if p.verifyNew(): p.insert() print(p.data) return render_template('player/savedplayer.html', title='Player Saved', player=p.data[0]) else: return render_template('player/newplayer.html', title='Player Not Saved', player=p.data[0], msg=p.errorList, tl=allTeams.data)
def player(): p = playerList() allTeams = teamList() allTeams.getAll() if request.args.get(p.pk) is None: return render_template('error.html', msg='No player id given') p.getById(request.args.get(p.pk)) if len(p.data) <= 0: return render_template('error.html', msg='Player not found') print(p.data) #return '' return render_template('player/player.html', title='Player', player=p.data[0], tl=allTeams.data)
def __init__(self): # setup some constants here self.gameName = "GIBSON'S WHEEL!" self.vowelCost = 250 self.houseMinimum = 1000 self.numRegularRounds = 3 # setup some regex's for use as needed self.re_alpha = re.compile('[A-Za-z]') self.re_vowel = re.compile('[AEIOUaeiou]') self.re_num = re.compile('[0-9]') # start gameplay with a splash screen self.printWelcome() # instantiate the wheel, puzzle list, and players (not the board, re-instantiate it each round) self.wheel = wheel.wheel() self.puzzles = puzzles.puzzleList() self.players = player.playerList() # play a game self.playGame() # maybe like "Thanks for playing!" self.endGame()
def __init__(self): # setup some constants here self.gameName = "GIBSON'S WHEEL!" self.vowelCost = 250 self.houseMinimum = 1000 self.numRegularRounds = 3 # setup some regex's for use as needed self.re_alpha = re.compile('[A-Za-z]') self.re_vowel = re.compile('[AEIOUaeiou]') self.re_num = re.compile('[0-9]') # start gameplay with a splash screen self.printWelcome() # instantiate the wheel, puzzle list, and players (not the board, re-instantiate it each round) self.wheel = wheel.wheel() self.puzzles = puzzles.puzzleList() self.players = player.playerList() # play a game self.playGame() # maybe like "Thanks for playing!" self.endGame()
def saveplayer(): p = playerList() p.set('pid', request.form.get('pid')) p.set('pname', request.form.get('pname')) p.set('age', request.form.get('age')) p.set('position', request.form.get('position')) p.set('tid', request.form.get('tid')) p.add() allTeams = teamList() allTeams.getAll() if p.verifyChange(): p.update() print(p.data) #return '' return render_template('player/savedplayer.html', title='Player Saved', player=p.data[0]) else: return render_template('player/player.html', title='Player Not Saved', player=p.data[0], msg=p.errorList, tl=allTeams.data)