def __init__(self, n, c, t, tbl_min, tbl_max,s=None, bs=None):
		Player.__init__(self, n, c, t, tbl_min, tbl_max)
		if s is not None:
			self._hand_strategy = s
		else:
			self._hand_strategy = BotPlayer \
								.hand_strategies \
								[randint(0, len(BotPlayer.hand_strategies)-1)]
		self._hand_strategy_name = BotPlayer \
								.hand_strategy_names[self.hand_strategy-1]

		if bs is not None:
			self._bet_strategy = s
		else:
			self._bet_strategy = BotPlayer \
								.bet_strategies \
								[randint(0, len(BotPlayer.bet_strategies)-1)]
		self._bet_strategy_name = BotPlayer \
								.bet_strategy_names[self.bet_strategy-1]
    def __init__(self, n, c, t, tbl_min, tbl_max, s=None, bs=None):
        Player.__init__(self, n, c, t, tbl_min, tbl_max)
        if s is not None:
            self._hand_strategy = s
        else:
            self._hand_strategy = BotPlayer \
                 .hand_strategies \
                 [randint(0, len(BotPlayer.hand_strategies)-1)]
        self._hand_strategy_name = BotPlayer \
              .hand_strategy_names[self.hand_strategy-1]

        if bs is not None:
            self._bet_strategy = s
        else:
            self._bet_strategy = BotPlayer \
                 .bet_strategies \
                 [randint(0, len(BotPlayer.bet_strategies)-1)]
        self._bet_strategy_name = BotPlayer \
              .bet_strategy_names[self.bet_strategy-1]
	def __init__(self, n, c, t, h):
		Player.__init__(self, n, c, t, 0, 0)
		self._house = h
		self._house_rule_name = Dealer.house_rule_names[self.house-1]
 def __init__(self, n, c, t, h):
     Player.__init__(self, n, c, t, 0, 0)
     self._house = h
     self._house_rule_name = Dealer.house_rule_names[self.house - 1]