Esempio n. 1
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    def write(self, data):
        if self.__written:
            raise Exception("Internal Error. This should never happen")
        self.__written = True
        if not self.__deserialized:
            self.__deserialized, desBytes = MessageData.Deserialize(data)
        endTime = time.time()
        runTimeInSeconds = int(endTime - self.__ctx.startTime)
        runTimeInSeconds += 1
        logger.info("Finished execution of code in %f seconds" %
                    runTimeInSeconds)
        response = MessageData.GetMessageBuilder(EncryptedMobileCodeResult)
        response["Cookie"].setData(self.__ctx.cookie)
        response["RunTime"].setData(runTimeInSeconds)
        response["RunMobileCodeHash"].setData(self.__ctx.runMobileCodeHash)
        if self.__deserialized.topLevelData(
        )[0] != definitions.playground.base.MobileCodeResult.PLAYGROUND_IDENTIFIER:
            response["Success"].setData(False)
            response["EncryptedResult"].setData("")
        else:
            encrypter = AES.new(self.__key, mode=AES.MODE_CBC, IV=self.__iv)
            padder = playground.crypto.Pkcs7Padding(AES.block_size)
            encrypted = encrypter.encrypt(padder.padData(data))
            response["Success"].setData(self.__deserialized["success"].data())
            response["EncryptedMobileCodeResultPacket"].setData(encrypted)
        # in some ways, it would be easier to save "response" rather than
        # response serialized. But we're saving this stuff to disk in case
        # of interruption or disconnect. So serialized it is.
        self.__ctx.finishCallback(self.__ctx, response.serialize())

        packetTrace(logger, response,
                    "Encrypted mobile code result ready for transmission")
Esempio n. 2
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 def fixedSizeTemplate(self, n, m):
     bytes = ""
     msgBuilder = MessageData.GetMessageBuilder(DummyMessage)
     for i in range(1,n):
         msgBuilder["data"].setData(str(i)*m)
         bytes += Packet.MsgToPacketBytes(msgBuilder)
         
     bufferOffset = 0
     for i in range(1,n):
         resultCode, result = Packet.RestorePacket(bytes, bufferOffset)
     
         # check that we got a message
         self.assertEqual(resultCode, Packet.BUFFER_STATUS_CONTAINS_MESSAGE,
                          "Message %d failed: %s" % (i, resultCode))
     
         # deserialize the message 
         restoredData, bufferOffset = result
         restoredMsgBuilder, bytesUsed = MessageData.Deserialize(restoredData)
     
         # make sure the data matches
         self.assertEqual(restoredMsgBuilder["data"].data(), str(i)*m,
                          "Restoration of message %d failed. Bad data" % i)
         self.assertEqual(bytesUsed, len(restoredData),
                          "Didn't use up all bytes in message %d deserialization" % i)
     # make sure that we used up all the bytes
     self.assertEqual(bufferOffset, len(bytes),"Didn't use up all bytes in packet processing")
Esempio n. 3
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def encapsulatedMessageHandler(protocol, msg):
    try:
        c2cMsg, actualBytes = MessageData.Deserialize(msg.G2GMessage)
    except:
        # todo, this is an error. There wasn't a full message. Add logging?
        return

    if g_InterceptionDb.has_key(msg.Address) and g_InterceptionDb[
            msg.Address].chaperoneProtocol == protocol:
        key = c2cMsg.playground_msgID
        messageInterceptor.ignore.add(key)
    protocol.dataReceived(Packet.MsgToPacketBytes(c2cMsg))
Esempio n. 4
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    def __handleRunMobileCode(self, prot, msg):
        msgObj = msg.data()
        self.__curState = self.__factory.getSessionState(msgObj.Cookie)
        if not self.__curState or not self.__curState.state == self.STATE_OPEN:
            curState = self.__curState and self.__curState.state or "<NO STATE>"
            return self.__error(
                "Invalid command. Cannot run mobile code unless session open (%s)"
                % curState,
                fatal=True)

        logger.info("State found for cookie %s. State=%s" %
                    (msgObj.Cookie, self.__curState.state))
        if msgObj.MaxRuntime > self.CODE_TIMEOUT:
            response = MessageData.GetMessageBuilder(RunMobileCodeAck)
            response["Cookie"].setData(self.__curState.cookie)
            response["MobileCodeAccepted"].setData(False)
            response["Message"].setData("Max Run Time parameter is too long.")
            self.writeMsgAndClose(response)

        rawRunMobileCodeMsg = msgObj.RunMobileCodePacket
        startTime = time.time()
        ctx = CodeExecutionContext()
        ctx.startTime = startTime
        ctx.cookie = self.__curState.cookie
        ctx.runMobileCodeHash = SHA.new(rawRunMobileCodeMsg).digest()
        ctx.finishCallback = lambda ctx, response: self.__factory.mobileCodeComplete(
            ctx.cookie, response)
        aesKey = os.urandom(16)
        aesIv = os.urandom(16)
        succeed, errmsg = self.__factory.createMobileCodeRecord(
            self.__curState.cookie, aesKey, aesIv, msgObj.MaxRuntime)
        if not succeed:
            return self.__error("Could not run this code. Reason: " + errmsg,
                                fatal=True)
        transport = WrapMobileCodeResultTransport(self.transport.getPeer(),
                                                  self.transport.getHost(),
                                                  aesKey, aesIv, ctx)
        wrappedProtocol = WrapMobileCodeResultProtocol(transport)
        logger.info("Starting execution of mobile code. MaxRunTime: %d" %
                    msgObj.MaxRuntime)
        #realCodeHandler = playground.extras.sandbox.SandboxCodeunitAdapter(self.SANDBOX_CONTROLLER,
        #timeout=min(msgObj.MaxRuntime,self.CODE_TIMEOUT))
        #codeHandler = lambda codeUnit: self.__codeHandlerWrapper(realCodeHandler, codeUnit)
        runMobileCodeHandler = RunMobileCodeHandler(
            self, sandbox=SandboxCodeRunner())
        runMobileCodeHandler(wrappedProtocol,
                             MessageData.Deserialize(rawRunMobileCodeMsg)[0])
        self.__curState.state = self.STATE_RUNNING
        response = MessageData.GetMessageBuilder(RunMobileCodeAck)
        response["Cookie"].setData(self.__curState.cookie)
        response["MobileCodeAccepted"].setData(True)
        self.writeMsgAndClose(response)
Esempio n. 5
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 def test_basicProtocol(self):
     for messageSize in [0, 1, 100, 100000, 1000000]:
         randomMessage = os.urandom(messageSize)
         echoMessage = MessageData.GetMessageBuilder(EchoProtocolMessage)
         echoMessage["original"].setData("True")
         echoMessage["data"].setData(randomMessage)
         self.clientTransport.writeMessage(echoMessage)
         response = self.serverTransport.storage.pop()
         responseMessageBuilder, bytesConsumed = MessageData.Deserialize(response)
         responseData = responseMessageBuilder.data()
         self.assertEqual(responseData.original, False, "Echo response should not be original")
         self.assertEqual(responseData.data, randomMessage, "Echo message doesn't match")
         self.assertEqual(len(response), bytesConsumed, "Message only took up %d bytes of %d byte response" % (bytesConsumed, len(response)))