Esempio n. 1
0
def main():

    optix = TkOptiX() # create and configure, show the window later

    optix.set_param(max_accumulation_frames=100)  # accumulate up to 100 frames
    optix.set_background(0) # black background
    optix.set_ambient(0.25) # some ambient light


    # original Stanford Utah teapot (try also with default value of make_normals=False):
    # note: this file has no named objects specified, and you have to use load_merged_mesh_obj
    # method
    #optix.load_merged_mesh_obj("https://graphics.stanford.edu/courses/cs148-10-summer/as3/code/as3/teapot.obj",
    #                           "teapot", c=0.92, make_normals=True)

    # another public-domain version with normals included:
    optix.load_mesh_obj("data/utah-teapot.obj", c=0.92)

    # camera and light position auto-fit the scene geometry
    optix.setup_camera("cam1")
    d = np.linalg.norm(optix.get_camera_target() - optix.get_camera_eye())
    optix.setup_light("light1", color=10, radius=0.3 * d)

    optix.start()
    print("done")
Esempio n. 2
0
def main():

    # make some data first:
    rx = (-15, 5)
    rz = (-10, 10)
    n = 50

    x = np.linspace(rx[0], rx[1], n)
    z = np.linspace(rz[0], rz[1], n)

    X, Z = np.meshgrid(x, z)
    Y = f(X, Z)

    rt = TkOptiX()  # create and configure, show the window later

    rt.set_param(max_accumulation_frames=50)  # accumulate up to 50 frames
    rt.set_background(0)  # black background
    rt.set_ambient(0.25)  # some ambient light

    # try commenting out optional arguments
    rt.set_data_2d("surface",
                   Y,
                   range_x=rx,
                   range_z=rz,
                   c=map_to_colors(Y, "OrRd"),
                   floor_c=[0.05, 0.12, 0.38],
                   floor_y=-1.75,
                   make_normals=True)

    # add wireframe above the surface
    rt.set_data_2d("wireframe",
                   Y + 3,
                   range_x=rx,
                   range_z=rz,
                   r=0.06 * np.abs(Y),
                   geom="Graph",
                   c=0.92)

    # set camera and light position to fit the scene
    rt.setup_camera("cam1")
    eye = rt.get_camera_eye()
    eye[1] = 0.5 * eye[2]
    rt.update_camera("cam1", eye=eye)

    d = np.linalg.norm(rt.get_camera_target() - eye)
    rt.setup_light("light1", color=8, radius=0.3 * d)

    rt.start()

    print("done")
Esempio n. 3
0
def main():

    rt = TkOptiX()  # create and configure, show the window later

    rt.set_param(max_accumulation_frames=100)  # accumulate up to 100 frames
    rt.set_background(0.99)  # white background
    rt.set_ambient(0.25)  # some ambient light

    # setup materials:
    m_diffuse["VarFloat3"] = {"base_color": [0.15, 0.17, 0.2]}
    rt.update_material("diffuse", m_diffuse)

    m_matt_plastic["VarFloat3"]["base_color"] = [0.5, 0.1, 0.05]
    rt.setup_material("plastic", m_matt_plastic)

    rt.load_texture("wing", "data/wing.png")

    m_transparent_plastic["ColorTextures"] = ["wing"]
    rt.setup_material("transparent", m_transparent_plastic)

    rt.load_normal_tilt("transparent", "data/wing.png", prescale=0.002)

    # prepare dictionary and load meshes; note that both eyes and wings
    # are assigned with single material by providing only a part of
    # the mesh name:
    materials = {"eye": "plastic", "wing": "transparent"}
    rt.load_multiple_mesh_obj("data/fly.obj",
                              materials,
                              parent="head_Icosphere")

    # camera and light position auto-fit the scene geometry
    rt.setup_camera("cam1")
    d = np.linalg.norm(rt.get_camera_target() - rt.get_camera_eye())
    rt.setup_light("light1", color=10, radius=0.3 * d)

    rt.start()
    print("done")