Esempio n. 1
0
def get_weaknesses_and_strengths(type_list):
	t = pb.type_(type_list[0].lower())
	damage = t.damage_relations

	half_from = type_to_name(damage.half_damage_from)
	double_from = type_to_name(damage.double_damage_from)
	no_from = type_to_name(damage.no_damage_from)

	half_to = type_to_name(damage.half_damage_to)
	double_to = type_to_name(damage.double_damage_to)
	no_to = type_to_name(damage.no_damage_to)

	if len(type_list) == 2:
		t = pb.type_(type_list[1].lower())
		damage = t.damage_relations

		half_from2 = type_to_name(damage.half_damage_from)
		double_from2 = type_to_name(damage.double_damage_from)
		no_from2 = type_to_name(damage.no_damage_from)

		quad_from = set(double_from).intersection(set(double_from2))
		quarter_from = set(half_from).intersection(set(half_from2))
		no_combined_from = set(no_from + no_from2)
		double_combined_from = set(double_from + double_from2) - quad_from - set(half_from) - set(half_from2) - no_combined_from
		half_combined_from = set(half_from + half_from2) - quarter_from - set(double_from) - set(double_from2) - no_combined_from
		normal_damage = all_types - quad_from - double_combined_from - half_combined_from - quarter_from - no_combined_from

		relations = {
			"defense" : {
				"x4" : list(quad_from),
				"x2" : list(double_combined_from),
				"x1" : list(normal_damage),
				"x0.5" : list(half_combined_from),
				"x0.25" : list(quarter_from),
				"x0" : list(no_combined_from)
			}
		}


	else:	
		normal_damage_from = all_types - set(double_from) - set(half_from) - set(no_from)
		normal_damage_to = all_types - set(double_to) - set(half_to) - set(no_to)
		relations = {
			"defense" : {
				"x2" : double_from,
				"x1" : list(normal_damage_from),
				"x0.5" : half_from,
				"x0" : no_from 
			},
			"attack": {
				"x2" : double_to,
				"x1" : list(normal_damage_to),
				"x0.5" : half_to,
				"x0": no_to
			}
		}

	return relations
 def changeType(self, typesList):
     try:
         self.types[0] = pb.type_(typesList[0].lower()).name
     except:
         return False
     try:
         self.types[1] = pb.type_(typesList[1].lower()).name
     except:
         return False
     return True
Esempio n. 3
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    def do_type_effectiveness(self, mon, phrase):

        desired_type = self._extract_type(phrase)
        if not desired_type:
            self.speak_dialog("no.type.specified")
            return
        type_name = desired_type.name

        effectiveness = 0
        for type_slot in sorted(mon.types, key=lambda x: x.slot):
            pokemon_type = type_slot.type
            damage = pokemon_type.damage_relations
            if type_name in (t["name"] for t in damage.no_damage_from):
                effectiveness = None
                break
            elif type_name in (t["name"] for t in damage.double_damage_from):
                effectiveness += 1
            elif type_name in (t["name"] for t in damage.half_damage_from):
                effectiveness -= 1

        speak_dict = {
            "type": self._get_name_from_lang(type_(type_name).names),
            "pokemon": self._pokemon_name(mon)
        }
        if effectiveness is None:
            self.speak_dialog("type.is.none", speak_dict)
        elif effectiveness == 0:
            self.speak_dialog("type.is.normal", speak_dict)
        elif effectiveness < 0:
            self.speak_dialog("type.is.half", speak_dict)
        else:
            self.speak_dialog("type.is.super", speak_dict)
    def moveTypeModifier(self, move, pokemon):
        pokeTypes = pokemon.types
        moveType = pokebase.type_(move.type)
        modifier = 1

        #create lists to store what the moves effectiveness is against certain types
        doubleD = []
        halfD = []
        noD = []
        for i in moveType.damage_relations.double_damage_to:
            doubleD.append(i["name"])
        for i in moveType.damage_relations.half_damage_to:
            halfD.append(i["name"])
        for i in moveType.damage_relations.no_damage_to:
            noD.append(i["name"])

        #for each type the pokemon has
        for type in pokeTypes:
            if type == "":
                continue
            #change the modifier if it's in any of the lists
            if type in doubleD:
                modifier = modifier * 2
            elif type in halfD:
                modifier = modifier * 0.5
            elif type in noD:
                modifier = modifier * 0

        return modifier
Esempio n. 5
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 def _extract_type(self, message):
     name = _extract_name(message, self.type_names)
     if not name:
         return None
     try:
         return type_(name)
     except ValueError:
         LOG.error("Couldn't find type with name: '" + str(name))
         raise
    def __init__(self, nickname, pokemonSpecies, pokeTypes = ["", ""], stats = [0, 0, 0, 0], newMoves = ["", "", "", ""]):
        self.name = nickname
        self.species = pokemonSpecies
        self.types = ["", ""]
        self.stats = {}
        try:
            self.stats["hp"] = int(stats[0])
        except ValueError:
            self.stats["hp"] = 0

        try:
            self.stats["atk"] = int(stats[1])
        except ValueError:
            self.stats["atk"] = 0

        try:
            self.stats["def"] = int(stats[2])
        except ValueError:
            self.stats["def"] = 0

        try:
            self.stats["spd"] = int(stats[3])
        except ValueError:
            self.stats["spd"] = 0

        #making negative numbers = 0
        for x in self.stats:
            if self.stats[x] < 0:
                self.stats[x] = 0

        #making sure types are valid types
        try:
            self.types[0] = pb.type_(pokeTypes[0].lower()).name
        except:
            pass
        try:
            self.types[1] = pb.type_(pokeTypes[1].lower()).name
        except:
            pass
        #adding moves since they check themselves for validity
        self.moves = self._createMovesList(newMoves)
Esempio n. 7
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async def getType(type_):
    ty = pb.type_(GG.cleanWordSpace(type_))
    em = discord.Embed()
    name = GG.getNames(ty.names)
    em.set_author(name=name)
    color = GG.getColorOfType(name.lower())
    em.colour = int("0x" + color, 0)

    em.add_field(name="Take Damage:", value="\u200b", inline=False)
    NDF = ""
    for y in ty.damage_relations.no_damage_from:
        NDF += f"{GG.cleanWordDash(y['name'])}\n"
    if NDF == "":
        NDF = "-"
    em.add_field(name="No Effect (0%)", value=NDF)

    HDF = ""
    for y in ty.damage_relations.half_damage_from:
        HDF += f"{GG.cleanWordDash(y['name'])}\n"
    if HDF == "":
        HDF = "-"
    em.add_field(name="Not Very Effective (50%)", value=HDF)

    DDF = ""
    for y in ty.damage_relations.double_damage_from:
        DDF += f"{GG.cleanWordDash(y['name'])}\n"
    if DDF == "":
        DDF = "-"
    em.add_field(name="Super-Effective (200%)", value=DDF)

    em.add_field(name="Deal Damage:", value="\u200b", inline=False)
    NDT = ""
    for y in ty.damage_relations.no_damage_to:
        NDT += f"{GG.cleanWordDash(y['name'])}\n"
    if NDT == "":
        NDT = "-"
    em.add_field(name="No Effect (0%)", value=NDT)

    HDT = ""
    for y in ty.damage_relations.half_damage_to:
        HDT += f"{GG.cleanWordDash(y['name'])}\n"
    if HDT == "":
        HDT = "-"
    em.add_field(name="Not Very Effective (50%)", value=HDT)

    DDT = ""
    for y in ty.damage_relations.double_damage_to:
        DDT += f"{GG.cleanWordDash(y['name'])}\n"
    if DDT == "":
        DDT = "-"
    em.add_field(name="Super-Effective (200%)", value=DDT)

    return em
Esempio n. 8
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    def search(cls, id_or_name):
        pb_type_ = pb.type_(id_or_name)
        type_ = cls(pb_type_.id, pb_type_.name)

        for relation in DamageRelation:
            if relation.name.lower() in pb_type_.damage_relations.__dict__:
                for t in pb_type_.damage_relations.__dict__[
                        relation.name.lower()]:
                    name = t['name']
                    id = extract_id_or_name(t['url'])
                    type_.set_damage_relation(relation, Type(id, name))
        return type_
Esempio n. 9
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async def getStrength(type_):
    ty = pb.type_(GG.cleanWordSpace(type_))
    em = discord.Embed()
    name = GG.getNames(ty.names)
    em.set_author(name=name)
    color = GG.getColorOfType(name.lower())
    em.colour = int("0x" + color, 0)

    DDT = ""
    for y in ty.damage_relations.double_damage_to:
        DDT += f"{GG.cleanWordDash(y['name'])}\n"
    if DDT == "":
        DDT = "-"
    em.add_field(name="Strong against:", value=DDT)
    NDF = ""
    for y in ty.damage_relations.no_damage_from:
        NDF += f"{GG.cleanWordDash(y['name'])}\n"
    if NDF == "":
        NDF = "-"
    em.add_field(name="Take no damage from:", value=NDF)

    return em
Esempio n. 10
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    def _evolution_details_str(self, evolution_details):
        """

        :param evolution_details: Usually a dict
        :return: A string representing events needed to happen to evolve based on evolution_details
        """
        # Use this to test: https://pokemondb.net/pokebase/168028/what-pokemon-have-a-unique-evolution-method
        # ==== variables ====
        trigger = evolution_trigger(evolution_details["trigger"]["name"])
        trigger_name = self._get_name_from_lang(trigger.names)
        if trigger_name:
            trigger_name = " " + self.translate("evolve.details.trigger",
                                                {"name": trigger_name})

        held_item = evolution_details["held_item"]
        held_item_display = ""
        if held_item:
            item_name = held_item["name"]
            item_display_name = self._get_name_from_lang(item(item_name).names)
            held_item_display = " " + self.translate(
                "evolve.details.holding.item", {"item": item_display_name})

        min_level = evolution_details["min_level"]  # None or min level
        min_level_display = ""
        if min_level:
            min_level_display = " " + self.translate("evolve.details.at.level",
                                                     {"level": min_level})

        min_happiness = evolution_details[
            "min_happiness"]  # None or min happiness
        min_happiness_display = ""
        if min_happiness:
            min_happiness_display = " " + self.translate(
                "evolve.details.with.happiness", {"happiness": min_happiness})

        min_beauty = evolution_details["min_beauty"]
        min_beauty_display = ""
        if min_beauty:
            min_beauty_display = " " + self.translate(
                "evolve.details.with.beauty", {"beauty": min_beauty})

        min_affection = evolution_details["min_affection"]
        min_affection_display = ""
        if min_affection:
            min_affection_display = " " + self.translate(
                "evolve.details.with.affection", {"affection": min_affection})

        time_of_day = evolution_details[
            "time_of_day"]  # None or "day" or "night"
        time_display = ""
        if time_of_day:
            time_display = " " + self.translate("evolve.details.time.of.day",
                                                {"time": time_of_day})

        gender = evolution_details["gender"]  # None, 1=female, 2=male
        gender_display = ""
        if gender:
            if gender == 1:
                gender_display = " " + self.translate(
                    "evolve.details.if.female")
            else:
                gender_display = " " + self.translate("evolve.details.if.male")

        party_type_dict = evolution_details["party_type"]
        party_type_display = ""  # must have this type of pokemon in their party
        if party_type_dict:
            party_type = type_(party_type_dict["name"])
            party_type_display = " " + self.translate(
                "evolve.details.with.pokemon.party.type",
                {"type": self._get_name_from_lang(party_type.names)})

        location_dict = evolution_details["location"]
        location_display = ""
        if location_dict:
            game_location = location(location_dict["name"])
            location_display = " " + self.translate(
                "evolve.details.location",
                {"location": self._get_name_from_lang(game_location.names)})

        needs_rain_display = ""
        if evolution_details["needs_overworld_rain"]:
            needs_rain_display = " " + self.translate(
                "evolve.details.with.rain")

        turn_upside_down_display = ""
        if evolution_details["turn_upside_down"]:
            turn_upside_down_display = " " + self.translate(
                "evolve.details.turn.upside.down")

        known_move = evolution_details["known_move"]
        known_move_display = ""
        if known_move:
            known_move_display = " " + self.translate(
                "evolve.details.knowing.move", {
                    "move":
                    self._get_name_from_lang(move(known_move["name"]).names)
                })

        known_move_type = evolution_details["known_move_type"]
        known_move_type_display = ""
        if known_move_type:
            known_move_type_display = " " + self.translate(
                "evolve.details.knowing.move.type", {
                    "type":
                    self._get_name_from_lang(
                        type_(known_move_type["name"]).names)
                })

        relative_stats = evolution_details["relative_physical_stats"]
        relative_stats_display = ""
        if relative_stats is not None:
            if relative_stats == -1:
                relative_stats_display = " " + self.translate(
                    "evolve.details.stats.attack.less.than.defense")
            elif relative_stats == 0:
                relative_stats_display = " " + self.translate(
                    "evolve.details.stats.attack.equals.defense")
            else:
                assert relative_stats == 1
                relative_stats_display = " " + self.translate(
                    "evolve.details.stats.attack.greater.than.defense")

        party_species = evolution_details["party_species"]
        party_species_display = ""
        if party_species:
            species_name = self._species_name(
                pokemon_species(party_species["name"]))
            party_species_display = " " + self.translate(
                "evolve.details.with.pokemon.party", {"pokemon": species_name})

        # ==== different triggers ====
        if trigger.name == "shed":
            return trigger_name
        elif trigger.name == "use-item":
            used_item = item(evolution_details["item"]["name"])
            return trigger_name + " " + self._get_name_from_lang(
                used_item.names)
        elif trigger.name == "trade":
            trade_species_dict = evolution_details["trade_species"]
            trade_species_display = ""
            if trade_species_dict:
                trade_species = pokemon_species(trade_species_dict["name"])
                trade_species_display = " " + self.translate(
                    "evolve.details.trade.species",
                    {"species": self._get_name_from_lang(trade_species.names)})
            return trigger_name + held_item_display + trade_species_display

        if trigger.name != "level-up":
            LOG.error(
                "This is bad! trigger.name should be level-up but it's: {}".
                format(trigger.name))

        # === level up trigger below ===
        level_up_display = trigger_name
        if min_level_display:
            level_up_display = min_level_display

        return (level_up_display + held_item_display + known_move_display +
                known_move_type_display + min_happiness_display +
                min_beauty_display + min_affection_display + time_display +
                location_display + needs_rain_display + gender_display +
                relative_stats_display + party_type_display +
                party_species_display + turn_upside_down_display)
Esempio n. 11
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async def getMatchup(pokemon):
    pkmn = ""
    if isinstance(pokemon, str):
        pkmn = pb.pokemon(pokemon.lower().replace("'", ""))
    if isinstance(pokemon, int):
        pkmn = pb.pokemon(pokemon)
    em = discord.Embed()
    em.set_author(name=GG.cleanWordDash(pkmn.name))
    em.set_thumbnail(url="http://play.pokemonshowdown.com/sprites/xyani/" + pkmn.name.lower() + ".gif")

    types = pkmn.types
    if len(types) == 2:
        type = GG.cleanWordDash(types[1].type.name)
        color = GG.getColorOfType(type.lower())
    else:
        type = GG.cleanWordDash(types[0].type.name)
        color = GG.getColorOfType(type.lower())
    em.colour = int("0x" + color, 0)

    DNB = []
    USEDTYPES = []

    WT1 = []
    IT1 = []
    RT1 = []

    WT2 = []
    IT2 = []
    RT2 = []

    WT = []
    IT = []
    RT = []

    if len(types) == 2:
        type1_ = pb.type_(GG.cleanWordSpace(types[0].type.name))
        for y in type1_.damage_relations.double_damage_from:
            WT1.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type1_.damage_relations.no_damage_from:
            IT1.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type1_.damage_relations.half_damage_from:
            RT1.append(f"{GG.cleanWordDash(y['name'])}")
        type2_ = pb.type_(GG.cleanWordSpace(types[1].type.name))
        for y in type2_.damage_relations.double_damage_from:
            WT2.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type2_.damage_relations.no_damage_from:
            IT2.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type2_.damage_relations.half_damage_from:
            RT2.append(f"{GG.cleanWordDash(y['name'])}")
        await doubleType(DNB, IT, IT1, IT2, RT, RT1, RT2, USEDTYPES, WT, WT1, WT2)
    else:
        type_ = pb.type_(GG.cleanWordSpace(types[0].type.name))
        for y in type_.damage_relations.double_damage_from:
            WT1.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type_.damage_relations.no_damage_from:
            IT1.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type_.damage_relations.half_damage_from:
            RT1.append(f"{GG.cleanWordDash(y['name'])}")
        await singleType(IT,RT,WT,IT1,RT1,WT1,USEDTYPES)

    for x in GG.TYPES:
        if x not in USEDTYPES:
            DNB.append('{"type":"' + GG.cleanWordDash(x) + '","effectiveness":"1x"}')

    DNBString = ""
    for x in DNB:
        x = json.loads(x)
        DNBString += f"{x['type']}: {x['effectiveness']}\n"

    WTString = ""
    for x in WT:
        x = json.loads(x)
        WTString += f"{x['type']}: {x['effectiveness']}\n"
    if WTString == "":
        WTString = "\u200b"

    ITString = ""
    for x in IT:
        x = json.loads(x)
        ITString += f"{x['type']}: {x['effectiveness']}\n"
    if ITString == "":
        ITString = "\u200b"

    RTString = ""
    for x in RT:
        x = json.loads(x)
        RTString += f"{x['type']}: {x['effectiveness']}\n"
    if RTString == "":
        RTString = "\u200b"

    em.add_field(name="Damaged normally by", value=DNBString)
    em.add_field(name="Weak to", value=WTString)
    em.add_field(name="Immune to", value=ITString)
    em.add_field(name="Resistant to", value=RTString)

    return em
Esempio n. 12
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    async def poketype(self, ctx, *args):
        query = ''.join(args).lower()

        try:
            poke = pb.pokemon(query)
        except ValueError as e:
            await self.bot.say(
                f"Sorry, {ctx.message.author.mention}, {query} was not found.")
            return

        name = poke.name.capitalize()
        rawTypes = poke.types

        typeVals = {}
        noDamage = []

        for i in rawTypes:
            typeName = i.type.name
            pokeType = pb.type_(typeName)
            rawDamage = pokeType.damage_relations
            rawNo = rawDamage.no_damage_from
            rawHalf = rawDamage.half_damage_from
            rawDoub = rawDamage.double_damage_from

            if len(rawNo) > 0:
                for j in rawNo:
                    if j['name'] not in noDamage:
                        noDamage.append(j['name'].capitalize())

            if len(rawHalf) > 0:
                for j in rawHalf:
                    if j['name'] not in typeVals.keys():
                        typeVals[j['name']] = -1
                    else:
                        typeVals[j['name']] -= 1

            if len(rawDoub) > 0:
                for j in rawDoub:
                    if j['name'] not in typeVals.keys():
                        typeVals[j['name']] = 1
                    else:
                        typeVals[j['name']] += 1

        dubdub = []
        dub = []
        neg = []
        negneg = []

        for i in list(typeVals.keys()):
            tempVal = typeVals[i]
            if tempVal == 2:
                dubdub.append(i.capitalize())
            elif tempVal == 1:
                dub.append(i.capitalize())
            elif tempVal == -1:
                neg.append(i.capitalize())
            elif tempVal == -2:
                negneg.append(i.capitalize())

        spec = pb.pokemon_species(poke.id)
        color = self.hex_colors[spec.color.name]
        ico_url = "https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/items/poke-ball.png"

        embed = discord.Embed(colour=discord.Colour(color))

        embed.set_thumbnail(url=poke.sprites.front_default)
        embed.set_author(name=f"{poke.name.capitalize()}, Pokémon #{poke.id}",
                         url="https://pokeapi.co",
                         icon_url=ico_url)
        embed.set_footer(
            text="All information is sourced from https://pokeapi.co/",
            icon_url=ico_url)

        if len(dubdub) > 0:
            embed.add_field(name="4x Damage",
                            value=', '.join(dubdub),
                            inline=False)
        if len(dub) > 0:
            embed.add_field(name="2x Damage",
                            value=', '.join(dub),
                            inline=False)
        if len(neg) > 0:
            embed.add_field(name=".5x Damage",
                            value=', '.join(neg),
                            inline=False)
        if len(negneg) > 0:
            embed.add_field(name=".25x Damage",
                            value=', '.join(negneg),
                            inline=False)
        if len(noDamage) > 0:
            embed.add_field(name="No Damage",
                            value=', '.join(noDamage),
                            inline=False)

        await self.bot.say(embed=embed)
Esempio n. 13
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def weakness(attack, defense):
    if type(defense) == list:
        total = 0
        y = []
        #print(defense) 3##333#
        for x in defense:
            #print(x)
            atk_type = pb.type_(attack)
            #print(atk_type)

            # Check which damage_relation list the defense is in. Matches by name
            if x in [
                    t["name"] for t in atk_type.damage_relations.no_damage_to
            ]:
                return 0.0
            elif x in [
                    t["name"] for t in atk_type.damage_relations.half_damage_to
            ]:
                total += 0.5
                y.append(0.5)
            elif x in [
                    t["name"]
                    for t in atk_type.damage_relations.double_damage_to
            ]:
                total += 2.0
                y.append(2.0)
            else:
                total += 1.0
                y.append(1.0)
            #print(total)
        if total == 3.0 or 2.5:
            total = 2.0
        if y[0] == 1.0 and y[1] == 1.0:
            total = 1.0
        elif y[0] == 0.5 and y[1] == 0.5:
            total = 0.25
        if y[0] == 2.0 and y[1] == 2.0:
            total = 4.0
        if (y[0] == 1.0 and y[1] == 0.5 or y[0] == 0.5 and y[1] == 1.0):
            total = 0.5
        if (y[0] == 2.0 and y[1] == 0.5 or y[0] == 0.5 and y[1] == 2.0):
            total = 1.0

        return total
    else:

        atk_type = pb.type_(attack)

        if defense in [
                t["name"] for t in atk_type.damage_relations.no_damage_to
        ]:
            return 0.0
        elif defense in [
                t["name"] for t in atk_type.damage_relations.half_damage_to
        ]:
            return 0.5
        elif defense in [
                t["name"] for t in atk_type.damage_relations.double_damage_to
        ]:
            return 2.0
        else:
            return 1.0
Esempio n. 14
0
def getWeakness(pokemon):
    pkmn = ""
    if isinstance(pokemon, str):
        pkmn = pb.pokemon(pokemon.lower().replace("'", ""))
    if isinstance(pokemon, int):
        pkmn = pb.pokemon(pokemon)
    em = discord.Embed()
    em.set_author(name=GG.cleanWordDash(pkmn.name))
    em.set_thumbnail(url="http://play.pokemonshowdown.com/sprites/xyani/" + pkmn.name.lower() + ".gif")

    types = pkmn.types
    if len(types) == 2:
        type = GG.cleanWordDash(types[1].type.name)
        color = GG.getColorOfType(type.lower())
    else:
        type = GG.cleanWordDash(types[0].type.name)
        color = GG.getColorOfType(type.lower())

    DNB = []
    USEDTYPES = []

    WT1 = []
    IT1 = []
    RT1 = []

    WT2 = []
    IT2 = []
    RT2 = []

    WT = []
    IT = []
    RT = []

    if len(types) == 2:
        type1_ = pb.type_(GG.cleanWordSpace(types[0].type.name))
        for y in type1_.damage_relations.double_damage_from:
            WT1.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type1_.damage_relations.no_damage_from:
            IT1.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type1_.damage_relations.half_damage_from:
            RT1.append(f"{GG.cleanWordDash(y['name'])}")
        type2_ = pb.type_(GG.cleanWordSpace(types[1].type.name))
        for y in type2_.damage_relations.double_damage_from:
            WT2.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type2_.damage_relations.no_damage_from:
            IT2.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type2_.damage_relations.half_damage_from:
            RT2.append(f"{GG.cleanWordDash(y['name'])}")
    else:
        type = pb.type_(GG.cleanWordSpace(type.name))
        for y in type.damage_relations.double_damage_from:
            WT1.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type.damage_relations.no_damage_from:
            IT1.append(f"{GG.cleanWordDash(y['name'])}")
        for y in type.damage_relations.half_damage_from:
            RT1.append(f"{GG.cleanWordDash(y['name'])}")

    for x in WT1:
        if x in WT2:
            WT.append('{"type":"' + x + '","effectiveness":"4x"}')
            USEDTYPES.append(x.lower())
        else:
            if x in RT2:
                DNB.append('{"type":"' + x + '","effectiveness":"1x"}')
                USEDTYPES.append(x.lower())
            else:
                WT.append('{"type":"' + x + '","effectiveness":"2x"}')
                USEDTYPES.append(x.lower())

    for x in WT2:
        if x not in WT1 and x not in RT1 and x not in IT1 and x not in IT2:
            WT.append('{"type":"' + x + '","effectiveness":"2x"}')
            USEDTYPES.append(x.lower())

    for x in IT1:
        IT.append('{"type":"' + x + '","effectiveness":"0x"}')
        USEDTYPES.append(x.lower())
    for x in IT2:
        IT.append('{"type":"' + x + '","effectiveness":"0x"}')
        USEDTYPES.append(x.lower())

    for x in RT1:
        if x in RT2:
            RT.append('{"type":"' + x + '","effectiveness":"0.25x"}')
            USEDTYPES.append(x.lower())
        else:
            if x in WT2:
                DNB.append('{"type":"' + x + '","effectiveness":"1x"}')
                USEDTYPES.append(x.lower())
            else:
                RT.append('{"type":"' + x + '","effectiveness":"0.5x"}')
                USEDTYPES.append(x.lower())

    for x in RT2:
        if x not in RT1 and x not in WT1 and x not in IT1 and x not in IT2:
            RT.append('{"type":"' + x + '","effectiveness":"0.5x"}')
            USEDTYPES.append(x.lower())

    for x in GG.TYPES:
        if x not in USEDTYPES:
            DNB.append('{"type":"' + GG.cleanWordDash(x) + '","effectiveness":"1x"}')

    DNBString = ""
    for x in DNB:
        x = json.loads(x)
        DNBString += f"{x['type']}: {x['effectiveness']}\n"

    WTString = ""
    for x in WT:
        x = json.loads(x)
        WTString += f"{x['type']}: {x['effectiveness']}\n"

    ITString = ""
    for x in IT:
        x = json.loads(x)
        ITString += f"{x['type']}: {x['effectiveness']}\n"

    RTString = ""
    for x in RT:
        x = json.loads(x)
        RTString += f"{x['type']}: {x['effectiveness']}\n"

    em.add_field(name="Damaged normally by", value=DNBString)
    em.add_field(name="Weak to", value=WTString)
    em.add_field(name="Immune to", value=ITString)
    em.add_field(name="Resistant to", value=RTString)

    return em