Esempio n. 1
0
    def test02_pingWithNoneTimer(self):
        def myDataWrite(clientSelf): failIf(True)
        log_history.reset()

        client = pokernetwork.client.UGAMEClientProtocol()
        client.dataWrite = myDataWrite
        client._ping_timer = None
        client.factory = None

        self.assertEquals(client.ping(), None)
        self.assertEqual(log_history.get_all(), [])
    def test02_pingWithNoneTimer(self):
        def myDataWrite(clientSelf):
            failIf(True)

        clear_all_messages()

        client = pokernetwork.client.UGAMEClientProtocol()
        client.dataWrite = myDataWrite
        client._ping_timer = None
        client.factory = None

        self.assertEquals(client.ping(), None)
        self.assertEqual(get_messages(), [])
Esempio n. 3
0
    def test03_pingWithActiveTimer(self):
        def myDataWrite(clientSelf): failIf(True)
        log_history.reset()

        client = pokernetwork.client.UGAMEClientProtocol()
        pt = MockPingTimer()
        pt.isActive = True
        client._ping_timer = pt
        client.factory = None

        self.assertEquals(client.ping(), None)
        self.assertEquals(pt, client._ping_timer)
        self.assertEquals(pt.resetValues, [ 5 ])
        self.assertEquals(pt.cancelCount, 0)
        self.assertEqual(log_history.get_all(), [])