Esempio n. 1
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def test_table_turn():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    to_burn = table.deck.cards[0]
    remember = table.deck.cards[1]
    table.turn()
    assert table.board == [remember]
Esempio n. 2
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def test_table_turn():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    to_burn = table.deck.cards[0]
    remember = table.deck.cards[1]
    table.turn()
    assert table.board == [remember]
Esempio n. 3
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def test_table_determine_final_winner():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    table.deal_one_hole_card_to_all_players()
    table.deal_one_hole_card_to_all_players()
    table.flop()
    table.turn()
    table.river()
Esempio n. 4
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def test_table_determine_final_winner():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    table.deal_one_hole_card_to_all_players()
    table.deal_one_hole_card_to_all_players()
    table.flop()
    table.turn()
    table.river()