def mk_tables_table(cursor): cursor.execute('CREATE TABLE IF NOT EXISTS games(name TEXT, game TEXT, seats INTEGER, level INTEGER, stakes TEXT, format TEXT)') # Build a database from the existing dictionary. for gt in tables: stakes = blinds.get_stakes(gt.level) cursor.execute("INSERT INTO games VALUES(?, ?, ?, ?, ?, ?)", (gt.tablename, gt.game, gt.seats, gt.level, stakes, 'CASH')) conn.commit()
def main_menu(session): """ Display the main menu """ os.system('clear') print(logo()) print('-=- Settings -=-'.center(DISPLAYWIDTH)) print('{:15} {}'.format('Player:', player_info(session['hero']))) print('{:15} {}'.format('Table Name:', session['tablename'])) print('{:15} {}'.format('Game:', session['game'])) print('{:15} {}'.format('Stakes:', blinds.get_stakes(session['level']))) print('{:15} {}'.format('Seats:', session['seats'])) print('-=- Main Menu Options -=-'.center(DISPLAYWIDTH)) print(menu_str())
def mk_tables_table(cursor): cursor.execute( 'CREATE TABLE IF NOT EXISTS games(name TEXT, game TEXT, seats INTEGER, level INTEGER, stakes TEXT, format TEXT)' ) # Build a database from the existing dictionary. for gt in tables: stakes = blinds.get_stakes(gt.level) cursor.execute( "INSERT INTO games VALUES(?, ?, ?, ?, ?, ?)", (gt.tablename, gt.game, gt.seats, gt.level, stakes, 'CASH')) conn.commit()
def get_buyin(game, hero): minbuyin = blinds.stakes[game.level] * 10 if hero.bank < minbuyin: print('Sorry, you don\'t have enough chips to buyin to this game!') return None print('The minimum buy-in for {} is {} bits.'.format( blinds.get_stakes(game.level), minbuyin)) while True: print('How much do you want to buyin for? (Minimum={})'.format(minbuyin)) choice = prompt() if numtools.is_integer(choice): if int(choice) < minbuyin: print('Not enough!\n') elif int(choice) > hero.bank: print('This is more chips than you can afford!\n') else: return int(choice) else: print('Invalid input!\n')