def getNextNote(melody, beat, scale, chords, bar): #gives a note global lastInterval beat = int(beat)#just making sure there is not a value like 3.0 if (melody.getLastNote() == None): return scale[chords[beat/bar]] else: while True: #remove this, and you will get worse dissonances interval = probabilities.getInterval(lastInterval) note = melody.getLastNote() + interval lastInterval = interval if (beat/bar < len(chords)): difference = abs(note-scale[chords[beat/bar]]) else: difference = 0 #this is just stupid, but is not used anymore if (note%1200 in scale and note > -1000 and note < 3000 and difference != 100 and difference != 200 and difference != 600 and difference != 1100): return note
def getNextNote(melody, beat, scale, chords, bar): #gives a note global lastInterval beat = int(beat) #just making sure there is not a value like 3.0 if (melody.getLastNote() == None): return scale[chords[beat / bar]] else: while True: #remove this, and you will get worse dissonances interval = probabilities.getInterval(lastInterval) note = melody.getLastNote() + interval lastInterval = interval if (beat / bar < len(chords)): difference = abs(note - scale[chords[beat / bar]]) else: difference = 0 #this is just stupid, but is not used anymore if (note % 1200 in scale and note > -1000 and note < 3000 and difference != 100 and difference != 200 and difference != 600 and difference != 1100): return note
def generateTheme(bar, length, scale, chords):#does not use all info at the moment global lastInterval theme = [] space = length lastnote = 0 note = 0 while (space > 0): if (theme == []): rythm = 0 lastnote = scale[0] else: rythm = probabilities.getRythm(space, theme[-1][0]) lastnote = theme[-1][1] space = space - rythm while True: interval = probabilities.getInterval(lastInterval) note = lastnote + interval lastInterval = interval if (note%1200 in scale and note > -1000 and note < 3000): break theme.append([rythm, note]) lastnote = note return theme
def generateTheme(bar, length, scale, chords): #does not use all info at the moment global lastInterval theme = [] space = length lastnote = 0 note = 0 while (space > 0): if (theme == []): rythm = 0 lastnote = scale[0] else: rythm = probabilities.getRythm(space, theme[-1][0]) lastnote = theme[-1][1] space = space - rythm while True: interval = probabilities.getInterval(lastInterval) note = lastnote + interval lastInterval = interval if (note % 1200 in scale and note > -1000 and note < 3000): break theme.append([rythm, note]) lastnote = note return theme