Esempio n. 1
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 def test_attach(self):
     vert = VertexShader("A")
     frag = FragmentShader("B")
     program = Program(vert)
     program.attach(frag)
     assert len(program.shaders) == 2
     assert program.shaders[0].code == "A"
     assert program.shaders[1].code == "B"
Esempio n. 2
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 def test_attach(self):
     vert = VertexShader("A")
     frag = FragmentShader("B")
     program = Program(vert)
     program.attach(frag)
     assert len(program.shaders) == 2
     assert program.shaders[0].code == "A"
     assert program.shaders[1].code == "B"
Esempio n. 3
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    fragment = """
    #version 120

    uniform vec4 color;
    void main()
    {
        gl_FragColor = color;
    }
    """

    # No GL context required
    # ----------------------
    program = Program(vertex,fragment)
    frag = FragmentShader("uniform int dummy;")
    print("Attaching shader")
    program.attach(frag)
    print("Dettaching shader")
    program.detach(frag)

    print("Uniforms:   %s" % program.all_uniforms)
    print("Attributes: %s" % program.all_attributes)
    print("Shaders: %s" % program.shaders)
    print("Program status: %s" % (
          "dirty (needs new build) " if program.dirty else "clean"))

    print("Setting color")
    program['color'] = 1,1,1,1

    # This should raise a ProgramException
    # print("Setting unknown variable")
    # program['position'] = 1,1,1,1
Esempio n. 4
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    fragment = """
    #version 120

    uniform vec4 color;
    void main()
    {
        gl_FragColor = color;
    }
    """

    # No GL context required
    # ----------------------
    program = Program(vertex, fragment)
    frag = FragmentShader("uniform int dummy;")
    print("Attaching shader")
    program.attach(frag)
    print("Dettaching shader")
    program.detach(frag)

    print("Uniforms:   %s" % program.all_uniforms)
    print("Attributes: %s" % program.all_attributes)
    print("Shaders: %s" % program.shaders)
    print("Program status: %s" % ("dirty (needs new build) " if program.dirty else "clean"))

    print("Setting color")
    program["color"] = 1, 1, 1, 1

    # This should raise a ProgramException
    # print("Setting unknown variable")
    # program['position'] = 1,1,1,1