Esempio n. 1
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def get_similar_projects_by_accession(accession):
    """
    get similar projects by accession
    :return:
    """
    project = Project()
    print(project.get_similar_projects_by_accession(accession))
Esempio n. 2
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def get_reanalysis_projects_by_accession(accession):
    """
    get reanalysis projects by accession
    :return:
    """
    project = Project()
    print(project.get_reanalysis_projects_by_accession(accession))
Esempio n. 3
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def get_projects(page_size, page, sort_direction, sort_conditions):
    """
    get paged projects
    :return:
    """
    project = Project()
    print(
        project.get_projects(page_size, page, sort_direction, sort_conditions))
Esempio n. 4
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def get_files_by_project_accession(accession, filter, page_size, page,
                                   sort_direction, sort_conditions):
    """
    get files by project accession
    :return:
    """
    project = Project()
    print(
        project.get_files_by_accession(accession, filter, page_size, page,
                                       sort_direction, sort_conditions))
Esempio n. 5
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    def test_search_projects(self):
        """
        A test method to search projects
        """
        project = Project()

        result = project.get_projects(77, 0, "ASC", "submission_date")
        assert len(result['_embedded']['projects']) == 77

        result = project.get_by_accession("PXD009476")
        assert result['accession'] == "PXD009476"

        result = project.get_reanalysis_projects_by_accession("PXD000419")
        assert result['accession'] == "PXD000419"

        result = project.get_files_by_accession("PXD009476", "", 100, 0, "ASC",
                                                "fileName")
        assert result['page']['totalElements'] == 113

        result = project.get_files_by_accession("PXD009476",
                                                "fileCategory.value==RAW", 100,
                                                0, "ASC", "fileName")
        assert result['page']['totalElements'] == 109

        result = project.search_by_keywords_and_filters(
            "accession:PXD008644", "", 100, 0, "", "ASC", "submission_date")
        assert len(result['_embedded']['compactprojects']) == 1

        result = project.search_by_keywords_and_filters(
            "", "accession==PXD008644", 100, 0, "", "ASC", "submission_date")
        assert len(result['_embedded']['compactprojects']) == 1
Esempio n. 6
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 def createProject(self):
     self.destroyProject()
     self.project = Project(0.7, 0.9, 0.1, 1000)
     self.project.message.connect(self.showMessage,
                                  type=Qt.QueuedConnection)
     self.project.stateChanged.connect(self.updateState,
                                       type=Qt.QueuedConnection)
     self.view = View(self, self.project)
     self.container.layout().addWidget(self.view)
     self.enableProjectActions(True)
     self.updateShaderMenu()
     self.editor.setProject(self.project)
def build_project():
    '''Builds the project directory, YAML files, and BDS submission files.'''
    # Check if the config file exists
    assert os.access(args.config_file, os.R_OK), \
                     logger.error("Could not find config file '{0}'. Please provide the correct path".format(
                                   args.config_file))

    # Get global application path
    PATH = os.path.dirname(os.path.realpath(__file__))
    project = Project(args, PATH)
    project.initialize_project()
    project.configure_pipeline()
Esempio n. 8
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def search_projects_by_keywords_and_filters(keyword, filter, page_size, page,
                                            date_gap, sort_direction,
                                            sort_fields):
    """
    search public pride with keywords and filters
    :return:
    """
    project = Project()
    print(
        project.search_by_keywords_and_filters(keyword, filter, page_size,
                                               page, date_gap, sort_direction,
                                               sort_fields))
class ProjectMain(object):
    """doc for Main"""
    def __init__(self, config_path=""):
        super(ProjectMain, self).__init__()

        environment = Environment.get_instance()
        environment.init_by_file_name("/.", os.path.basename(os.getcwd()), 1)
        configure = Configure.get_instance(environment)
        self._project = Project()

    def start(self):
        logging.info("%s Started." % __name__)
        self._project.start()
        logging.info("%s Closed." % __name__)
Esempio n. 10
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    def __init__(self, config_path=""):
        super(ProjectMain, self).__init__()

        environment = Environment.get_instance()
        environment.init_by_file_name("/.", os.path.basename(os.getcwd()), 1)
        configure = Configure.get_instance(environment)
        self._project = Project()
Esempio n. 11
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 def action_create_project(self):
     self.create_project_window = CreateProjectWindow()
     self.create_project_window.exec_()
     if self.create_project_window.success:
         self.project = Project.load_from_file(
             self.create_project_window.project_location)
         self.project_file = self.create_project_window.project_location
         self.setup_project_tree()
         self.action_reset()
    def create_project(self):
        name = self.project_name.text()
        location = self.project_location_selected_label.text()

        if not name:
            QMessageBox.warning(self, 'Project name',
                                'Project name is required')

        if not location:
            QMessageBox.warning(self, 'Project name',
                                'Project location is required')

        proj = Project(location, name)
        proj.save()

        self.project_location = proj.description_path
        self.success = True

        self.close()
 def __init__(self, browser, base_url):
     if browser == "firefox":
         self.wd = webdriver.Firefox()
     elif browser == "chrome":
         self.wd = webdriver.Chrome()
     elif browser == "ie":
         self.wd = webdriver.Ie()
     else:
         raise ValueError("Unrecognized browser %s" % browser)
     self.wd.implicitly_wait(3)
     self.session = SessionHelper(self)
     self.action = ProjectAction(self)
     self.project = Project(self)
     #self.kontact = KontactHelper(self)
     self.base_url = base_url
Esempio n. 14
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    def action_open_file(self):
        home_dir = str(Path.home())
        filename = QFileDialog.getOpenFileName(
            self,
            'Open file',
            home_dir,
            'project files (*.codespace)',
            options=QFileDialog.DontUseNativeDialog,
        )

        if filename and filename[0]:
            self.project = Project.load_from_file(filename[0])
            self.project_file = filename[0]
            self.setup_project_tree()
            self.action_reset()
def build_project():
    '''Builds the project directory, YAML files, and BDS submission files.'''
    # Check if the config file exists
    assert os.access(args.config_file, os.R_OK), \
                     logger.error("Could not find config file '{0}'. Please provide the correct path".format(
                                   args.config_file))

    # Get global application path
    PATH = os.path.dirname(os.path.realpath(__file__))
    project = Project(args, PATH)
    project.initialize_project()
    project.configure_pipeline()
Esempio n. 16
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def main():
    # H_1 parameters
    action = request.args.get('action', '')
    on = request.args.get('on', '')
    gsid = request.args.get('gsid', '')
    # TODO
    email = request.args.get('email', '')

    # H_2 credentials
    # HIGHLIGHT 需開啟 Google Sheets API、Google Drive API
    gsheets = load_gsheets()
    db = load_firestore()
    bucket = load_storage()

    # H_3 action
    if on == 'team':
        target = Team(gsheets=gsheets, db=db, bucket=bucket)
    elif on == 'project':
        target = Project(gsheets=gsheets, db=db)
    elif on == 'survey':
        target = Survey(gsheets=gsheets, db=db, bucket=bucket)
    elif on == 'module':
        target = SurveyModule(gsheets=gsheets, db=db)
    elif on == 'recode_module':
        target = SurveyModule(gsheets=gsheets, db=db, module='recode')

    if on:
        if action == 'create' and email:
            return target.create(email=email)
        elif action == 'update' and gsid:
            return target.update(gsid=gsid)
        elif action == 'delete' and gsid:
            return target.delete(gsid=gsid)
        elif on == 'survey' and action == 'update_respondents' and gsid:
            return target.update_respondents(gsid=gsid)
        elif on == 'survey' and action == 'transfer' and gsid:
            return target.transfer(gsid=gsid)
        elif on == 'survey' and action == 'update_download_files' and gsid:
            return target.update_download_files(gsid=gsid)
        elif on == 'survey' and action == 'delete_all_responses' and gsid:
            return target.delete_all_responses(gsid=gsid)

    return '失敗了....'
Esempio n. 17
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    def __init__(self, project_file):
        super().__init__()

        self.last_go_to_definition = time.time()

        self.next_instruction = None
        self.project_file = project_file
        self.editor_windows = {}

        self.setupUi(self)
        self.move_window_to_center()

        self.setup_editor()

        if project_file:
            self.project = Project.load_from_file(project_file)
            self.setup_project_tree()

        self.setup_display()
        self.setup_emulator()
        self.setup_keyboard()
        self.setup_doors()
        self.setup_antenna()
        self.setup_hardware()

        # menu buttons
        self.actionCreateProject.triggered.connect(self.action_create_project)
        self.actionOpenBinFile.triggered.connect(self.action_open_file)
        self.actionStep.triggered.connect(self.action_step)
        self.actionRun.triggered.connect(self.action_run)
        self.actionReset.triggered.connect(self.action_reset)

        # speed combobox
        self.speed_multiplier = 1
        self.speed_changed()
        self.speed.currentIndexChanged.connect(self.speed_changed)
Esempio n. 18
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from project.project import Project
import random
import string


def random_string(prefix, maxlen):
    symbols = string.ascii_letters + string.digits + string.punctuation + " " * 5
    return prefix + "".join(
        [random.choice(symbols) for i in range(random.randrange(maxlen))])


Testdata = Project(name=random_string("name", 5),
                   discription=random_string("header", 5))
Esempio n. 19
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class Window(QMainWindow):
    def __init__(self):
        super(Window, self).__init__()

        self.project = None
        self.view = None
        self.lastProjectDirectory = None
        self.lastProjectFile = None
        self.recentProjectFiles = list()
        self.lastImportDirectory = None

        self.loadSettings()

        self.setWindowTitle("Point Cloud Tagger")
        self.createActions()
        self.createMenus()
        self.createToolBars()
        self.createContainer()
        self.createEditor()
        self.createStatusBar()

    def loadSettings(self):
        try:
            with io.open(Path(__file__).parent / 'app.json', 'r') as f:
                data = json.load(f)
                if 'lastProjectDirectory' in data:
                    self.lastProjectDirectory = data['lastProjectDirectory']
                if 'recentProjectFiles' in data:
                    self.recentProjectFiles = data['recentProjectFiles']
                if 'lastImportDirectory' in data:
                    self.lastImportDirectory = data['lastImportDirectory']
        except:
            pass

    def saveSettings(self):
        data = dict()
        data['lastProjectDirectory'] = self.lastProjectDirectory
        data['recentProjectFiles'] = self.recentProjectFiles
        data['lastImportDirectory'] = self.lastImportDirectory
        with io.open(Path(__file__).parent / 'app.json', 'w') as f:
            json.dump(data, f, indent=' ')

    def createActions(self):
        # root = QFileInfo(__file__).absolutePath()
        self.newAct = QAction(
            # QIcon(root + '/icons/new.png'),
            "&New",
            self,
            shortcut=QKeySequence.New,
            statusTip="Start new project",
            triggered=self.newProject)
        self.openAct = QAction(
            # QIcon(root + '/icons/open.png'),
            "&Open",
            self,
            shortcut=QKeySequence.Open,
            statusTip="Open project",
            triggered=self.openProject)
        self.saveAct = QAction(
            # QIcon(root + '/icons/save.png'),
            "&Save",
            self,
            shortcut=QKeySequence.Save,
            statusTip="Save project",
            triggered=self.saveProject,
            enabled=False)
        self.saveAsAct = QAction(
            # QIcon(root + '/icons/saveas.png'),
            "Save &As...",
            self,
            shortcut=QKeySequence.SaveAs,
            statusTip="Save project under new name",
            triggered=self.saveProjectAs,
            enabled=False)
        self.closeAct = QAction(
            # QIcon(root + '/icons/close.png'),
            "&Close",
            self,
            shortcut=QKeySequence.Close,
            statusTip="Close project",
            triggered=self.closeProject,
            enabled=False)
        self.importAct = QAction(
            # QIcon(root + '/icons/import.png'),
            "Import MVE Scene",
            self,
            statusTip="Import MVE scene",
            triggered=self.importMVEScene,
            enabled=False)
        self.exportSelectionAct = QAction(
            # QIcon(root + '/icons/import.png'),
            "Export Selection",
            self,
            statusTip="Export selection to ply",
            triggered=self.exportSelection,
            enabled=False)
        self.exportViewsAct = QAction(
            # QIcon(root + '/icons/import.png'),
            "Export Views",
            self,
            statusTip="Export views to png",
            triggered=self.exportViews,
            enabled=False)
        self.exitAct = QAction(
            # QIcon(root + '/icons/quit.png'),
            "&Quit",
            self,
            shortcut=QKeySequence.Quit,
            statusTip="Close the application",
            triggered=self.close)
        self.aboutAct = QAction("&About",
                                self,
                                statusTip="Show the application's About box",
                                triggered=self.about)

        cameraGroup = QActionGroup(self)
        self.orthoCameraAct = QAction(
            # QIcon(root + '/icons/camera-ortho.png'),
            "Orthographic",
            cameraGroup,
            shortcut="O",
            statusTip="Orthographic camera",
            triggered=self.toggleOrthoCamera,
            checkable=True,
            checked=False,
            enabled=False)
        self.perspectiveCameraAct = QAction(
            # QIcon(root + '/icons/camera-perpective.png'),
            "Perspective",
            cameraGroup,
            shortcut="P",
            statusTip="Perspective camera",
            triggered=self.togglePerspectiveCamera,
            checkable=True,
            checked=True,
            enabled=False)
        self.viewCameraAct = QAction(
            # QIcon(root + '/icons/camera-view.png'),
            "View",
            cameraGroup,
            shortcut="[",
            statusTip="Views camera",
            triggered=self.toggleViewCamera,
            checkable=True,
            checked=False,
            enabled=False)
        self.toggleAxisAct = QAction(
            # QIcon(root + '/icons/axis.png'),
            "Axis",
            self,
            statusTip="Show/hide axis",
            triggered=self.toggleAxis,
            checkable=True,
            checked=True,
            enabled=False)
        self.togglePlaneAct = QAction(
            # QIcon(root + '/icons/plane.png'),
            "Plane",
            self,
            statusTip="Show/hide plane",
            triggered=self.togglePlane,
            checkable=True,
            checked=True,
            enabled=False)
        self.toggleLocationAct = QAction(
            # QIcon(root + '/icons/location.png'),
            "Location",
            self,
            statusTip="Show/hide location",
            triggered=self.toggleLocation,
            checkable=True,
            checked=True,
            enabled=False)
        self.toggleBBoxAct = QAction(
            # QIcon(root + '/icons/bbox.png'),
            "BBox",
            self,
            statusTip="Show/hide box",
            triggered=self.toggleBBox,
            checkable=True,
            checked=True,
            enabled=False)
        self.togglePhotoAct = QAction(
            # QIcon(root + '/icons/photo.png'),
            "Picture",
            self,
            shortcut="]",
            statusTip="Show/hide picture",
            triggered=self.togglePicture,
            checkable=True,
            checked=True,
            enabled=False)

        self.preselectAct = QAction(
            "Build/apply selection",
            self,
            statusTip="Build index and apply saved selection",
            triggered=self.preselect,
            enabled=False)
        self.editorAct = QAction("Scene editor",
                                 self,
                                 statusTip="Open scene editor",
                                 triggered=self.showEditor,
                                 enabled=False)

    def createMenus(self):
        fileMenu = self.menuBar().addMenu("&File")
        fileMenu.addAction(self.newAct)
        fileMenu.addAction(self.openAct)
        fileMenu.addAction(self.saveAct)
        fileMenu.addAction(self.saveAsAct)
        fileMenu.addAction(self.closeAct)
        fileMenu.addSeparator()
        fileMenu.addAction(self.importAct)
        fileMenu.addSeparator()
        fileMenu.addAction(self.exportSelectionAct)
        fileMenu.addAction(self.exportViewsAct)
        fileMenu.addSeparator()
        self.recentMenu = fileMenu.addMenu("Recent...")
        self.updateRecentMenu()
        fileMenu.addSeparator()
        fileMenu.addAction(self.exitAct)

        viewMenu = self.menuBar().addMenu("&View")
        viewMenu.addAction(self.orthoCameraAct)
        viewMenu.addAction(self.perspectiveCameraAct)
        viewMenu.addAction(self.viewCameraAct)
        viewMenu.addSeparator()
        viewMenu.addAction(self.toggleAxisAct)
        viewMenu.addAction(self.togglePlaneAct)
        viewMenu.addAction(self.toggleLocationAct)
        viewMenu.addAction(self.toggleBBoxAct)
        viewMenu.addAction(self.togglePhotoAct)
        viewMenu.addSeparator()
        self.shaderMenu = viewMenu.addMenu("Cloud shaders...")
        self.shaderMenu.setEnabled(False)
        self.updateShaderMenu()

        toolsMenu = self.menuBar().addMenu("&Tools")
        toolsMenu.addAction(self.preselectAct)
        toolsMenu.addSeparator()
        toolsMenu.addAction(self.editorAct)

        self.menuBar().addSeparator()
        helpMenu = self.menuBar().addMenu("&Help")
        helpMenu.addAction(self.aboutAct)

    def updateRecentMenu(self):
        self.recentMenu.clear()
        if len(self.recentProjectFiles) > 0:
            for file in self.recentProjectFiles:

                def openRecent(filename):
                    return lambda: self.openProject(filename)

                if len(file) > 30:
                    name = "..." + file[-30:]
                else:
                    name = file
                self.recentMenu.addAction(name, openRecent(file))
        else:
            self.recentMenu.addSection("No project yet")

    def updateShaderMenu(self):
        self.shaderActions = dict()
        self.shaderMenu.clear()
        items = sorted(
            set([
                file.stem
                for file in (Path(__file__).parent / 'shaders').iterdir()
                if file.is_file()
            ]))
        group = QActionGroup(self)
        for item in items:

            def setShader(name):
                return lambda: self.setCloudShader(name)

            checked = False
            if self.project:
                checked = self.project.cloudShaderName == item
            action = QAction(item,
                             group,
                             triggered=setShader(item),
                             checkable=True,
                             checked=checked)
            self.shaderActions[item] = action
            self.shaderMenu.addAction(action)

    def createToolBars(self):
        # self.fileToolBar = self.addToolBar("File")
        # self.fileToolBar.addAction(self.newAct)
        # self.fileToolBar.addAction(self.openAct)
        # self.fileToolBar.addAction(self.saveAct)

        # viewToolBar = self.addToolBar("View")
        # cameraMenu = QMenu("Camera", self)
        # cameraMenu.addAction(self.orthoCameraAct)
        # cameraMenu.addAction(self.perspectiveCameraAct)
        # cameraMenu.addAction(self.viewCameraAct)
        # cameraButton = QToolButton(text="Camera", popupMode=QToolButton.InstantPopup)
        # cameraButton.setMenu(cameraMenu)
        # viewToolBar.addWidget(cameraButton)
        # viewToolBar.addAction(self.toggleAxisAct)
        # viewToolBar.addAction(self.togglePlaneAct)
        # viewToolBar.addAction(self.toggleLocationAct)
        # viewToolBar.addAction(self.toggleBBoxAct)
        # viewToolBar.addAction(self.togglePhotoAct)
        pass

    def createContainer(self):
        self.container = QWidget(self)
        self.container.setStyleSheet("QOpenGLWidget { background: black; }")
        self.container.setLayout(QVBoxLayout())
        self.setCentralWidget(self.container)

    def createEditor(self):
        self.editor = Editor(self)
        self.editor.changed.connect(self.renderProject,
                                    type=Qt.QueuedConnection)

    def createStatusBar(self):
        self.statusBar().showMessage("Initialized")

    def closeEvent(self, event):
        self.destroyProject()
        event.accept()

    def enableProjectActions(self, enabled):
        actions = [
            self.saveAct,
            self.saveAsAct,
            self.closeAct,
            self.importAct,
            self.exportSelectionAct,
            self.exportViewsAct,
            self.orthoCameraAct,
            self.perspectiveCameraAct,
            self.viewCameraAct,
            self.toggleAxisAct,
            self.togglePlaneAct,
            self.toggleLocationAct,
            self.toggleBBoxAct,
            self.togglePhotoAct,
            self.shaderMenu,
            self.preselectAct,
            self.editorAct,
        ]
        for action in actions:
            action.setEnabled(enabled)

    def createProject(self):
        self.destroyProject()
        self.project = Project(0.7, 0.9, 0.1, 1000)
        self.project.message.connect(self.showMessage,
                                     type=Qt.QueuedConnection)
        self.project.stateChanged.connect(self.updateState,
                                          type=Qt.QueuedConnection)
        self.view = View(self, self.project)
        self.container.layout().addWidget(self.view)
        self.enableProjectActions(True)
        self.updateShaderMenu()
        self.editor.setProject(self.project)

    def destroyProject(self):
        self.editor.setProject(None)
        self.enableProjectActions(False)
        if self.view:
            self.container.layout().removeWidget(self.view)
            self.view.close()
            self.view = None
        if self.project:
            self.project.message.disconnect(self.showMessage)
            self.project.stateChanged.disconnect(self.updateState)
            self.project = None

    @Slot(str)
    def showMessage(self, message):
        self.statusBar().showMessage(message)

    @Slot()
    def updateState(self):
        if not self.project:
            return
        self.orthoCameraAct.setChecked(self.project.cameraMode == 'ortho')
        self.perspectiveCameraAct.setChecked(
            self.project.cameraMode == 'perspective')
        self.viewCameraAct.setChecked(self.project.cameraMode == 'view')
        self.toggleAxisAct.setChecked(self.project.showAxis)
        self.togglePlaneAct.setChecked(self.project.showPlane)
        self.toggleLocationAct.setChecked(self.project.showLocation)
        self.toggleBBoxAct.setChecked(self.project.showBBox)
        self.togglePhotoAct.setChecked(self.project.showPicture)

    def newProject(self):
        self.createProject()
        self.project.create()
        self.lastProjectFile = None

    def openProject(self, filename=None):
        if not filename:
            (filename, ftype) = QFileDialog.getOpenFileName(
                self,
                "Choose project file",
                dir=self.lastProjectDirectory,
                filter="Projects (*.prj)",
                options=QFileDialog.DontResolveSymlinks
                | QFileDialog.HideNameFilterDetails)
        if filename:
            self.lastProjectDirectory = str(Path(filename).parent)
            self.createProject()
            progress = QProgressDialog('', None, 0, 100, self)
            try:
                self.project.load(filename, progress)
                self.lastProjectFile = filename
                if filename in self.recentProjectFiles:
                    self.recentProjectFiles.remove(filename)
                self.recentProjectFiles.insert(0, filename)
                self.updateRecentMenu()
                self.updateShaderMenu()
                self.editor.setProject(self.project)
                self.saveSettings()
            except BaseException as e:
                progress.close()
                raise e

    def saveProject(self):
        if not self.lastProjectFile:
            self.saveProjectAs()
            return
        self.project.save(self.lastProjectFile)

    def saveProjectAs(self):
        (filename, ftype) = QFileDialog.getSaveFileName(
            self,
            "Choose project file",
            dir=self.lastProjectDirectory,
            filter="Projects (*.prj)",
            options=QFileDialog.DontResolveSymlinks
            | QFileDialog.HideNameFilterDetails)
        if filename:
            if not filename.endswith('.prj'):
                filename += '.prj'
            self.project.save(filename)
            self.lastProjectFile = filename
            if filename in self.recentProjectFiles:
                self.recentProjectFiles.remove(filename)
            self.recentProjectFiles.insert(0, filename)
            self.updateRecentMenu()
            self.saveSettings()

    def closeProject(self):
        self.destroyProject()

    def importMVEScene(self):
        (filename, ftype) = QFileDialog.getOpenFileName(
            self,
            "Choose MVE scene",
            dir=self.lastImportDirectory,
            filter="MVE Scene (synth_0.out)",
            options=QFileDialog.DontResolveSymlinks)
        if filename:
            directory = str(Path(filename).parent)
            self.lastImportDirectory = directory
            progress = QProgressDialog('', None, 0, 100, self)
            try:
                self.project.importmve(directory, progress)
                self.view.update()
                self.saveSettings()
            except BaseException as e:
                progress.close()
                raise e

    def exportSelection(self):
        (filename, ftype) = QFileDialog.getSaveFileName(
            self,
            "Choose ply file",
            dir=self.lastProjectDirectory,
            filter="Meshes (*.ply)",
            options=QFileDialog.DontResolveSymlinks
            | QFileDialog.HideNameFilterDetails)
        if filename:
            if not filename.endswith('.ply'):
                filename += '.ply'
            progress = QProgressDialog('', None, 0, 100, self)
            try:
                self.project.exportply(filename, progress)
            except BaseException as e:
                progress.close()
                raise e

    def exportViews(self):
        filename, ok = QInputDialog.getText(self, "View Image Filename",
                                            "Png filename")
        if ok and len(filename) > 0:
            progress = QProgressDialog('', None, 0, 100, self)
            try:
                self.project.exportviews(self.view.context(), filename,
                                         progress)
            except BaseException as e:
                progress.close()
                raise e

    def preselect(self):
        progress = QProgressDialog('', None, 0, 100, self)
        try:
            self.project.preselect(progress)
        except BaseException as e:
            progress.close()
            raise e

    def showEditor(self):
        dock = QDockWidget("Scene Parameters", self)
        dock.setAllowedAreas(Qt.RightDockWidgetArea)
        dock.setFixedWidth(640)
        dock.setWidget(self.editor)
        self.addDockWidget(Qt.RightDockWidgetArea, dock)

    def toggleOrthoCamera(self):
        if not self.orthoCameraAct.isChecked():
            return
        self.project.setCameraMode('ortho')

    def togglePerspectiveCamera(self):
        if not self.perspectiveCameraAct.isChecked():
            return
        self.project.setCameraMode('perspective')

    def toggleViewCamera(self):
        if not self.viewCameraAct.isChecked():
            return
        self.project.setCameraMode('view')

    def toggleAxis(self):
        self.project.toggleAxis()

    def togglePlane(self):
        self.project.togglePlane()

    def toggleLocation(self):
        self.project.toggleLocation()

    def toggleBBox(self):
        self.project.toggleBBox()

    def togglePicture(self):
        self.project.togglePicture()

    def setCloudShader(self, name):
        if not self.project:
            return
        self.editor.loadShader(name)
        self.project.setCloudShader(name)
        self.shaderActions[name].setChecked(True)

    def renderProject(self):
        if not self.project:
            return
        self.project.redraw.emit()

    def about(self):
        QMessageBox.about(
            self, "About Application",
            "The <b>3D Tagger</b> can load point-clouds from MVE scenes, tag points and export result."
        )