class ConEmuOutput(object): """ ConEmu (Windows) output abstraction. ConEmu is a Windows console application, but it also supports ANSI escape sequences. This output class is actually a proxy to both `Win32Output` and `Vt100_Output`. It uses `Win32Output` for console sizing and scrolling, but all cursor movements and scrolling happens through the `Vt100_Output`. This way, we can have 256 colors in ConEmu and Cmder. Rendering will be even a little faster as well. http://conemu.github.io/ http://gooseberrycreative.com/cmder/ """ def __init__(self, stdout): self.win32_output = Win32Output(stdout) self.vt100_output = Vt100_Output(stdout, lambda: None) def __getattr__(self, name): if name in ('get_size', 'get_rows_below_cursor_position', 'enable_mouse_support', 'disable_mouse_support', 'scroll_buffer_to_prompt', 'get_win32_screen_buffer_info', 'enable_bracketed_paste', 'disable_bracketed_paste'): return getattr(self.win32_output, name) else: return getattr(self.vt100_output, name) Output.register(ConEmuOutput)
self.vt100_output.flush() finally: # Restore console mode. windll.kernel32.SetConsoleMode(self._hconsole, original_mode) def __getattr__(self, name: str) -> Any: if name in ('get_size', 'get_rows_below_cursor_position', 'enable_mouse_support', 'disable_mouse_support', 'scroll_buffer_to_prompt', 'get_win32_screen_buffer_info', 'enable_bracketed_paste', 'disable_bracketed_paste'): return getattr(self.win32_output, name) else: return getattr(self.vt100_output, name) Output.register(Windows10_Output) def is_win_vt100_enabled() -> bool: """ Returns True when we're running Windows and VT100 escape sequences are supported. """ if not is_windows(): return False hconsole = windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE) # Get original console mode. original_mode = DWORD(0) windll.kernel32.GetConsoleMode(hconsole, byref(original_mode))