Esempio n. 1
0
    def test_should_always_select_winner_with_eps_1(self):
        loosing_arm = EpsilonGreedyArm('loosing_arm', n=1, reward_sum=1)
        winning_arm = EpsilonGreedyArm('winning_arm', n=1, reward_sum=1000.0)
        egreedy = EGreedy('my_bandit', [loosing_arm, winning_arm], epsilon=1.0)

        for _ in range(100):
            assert egreedy.choose().arm_id == 'winning_arm'
Esempio n. 2
0
    def test_should_choose_an_arm(self):
        arm_names = ['arm1', 'arm2']
        arm = [EpsilonGreedyArm(name, n=1, reward_sum=1) for name in arm_names]
        egreedy = EGreedy('my_bandit', arm, epsilon=0.1)

        chosen_arm = egreedy.choose()

        assert chosen_arm.arm_id == 'arm1' or chosen_arm.arm_id == 'arm2'
Esempio n. 3
0
    def test_should_be_instantiated_with_internal_map(self):
        arm_names = ["arm1", "arm2", "amr3"]
        arms = [EpsilonGreedyArm(name, 1, 0) for name in arm_names]

        bandit1 = EGreedy("bandit1", arms, epsilon=0.9)
        bandit2 = EGreedy("bandit2", arms, epsilon=0.9)

        pulpo = Pulpo([bandit1, bandit2])

        assert list(pulpo.bandits.values()) == [bandit1, bandit2]
Esempio n. 4
0
    def test_should_choose_an_arm_per_bandit(self):
        arm_names = ["arm1", "arm2", "amr3"]
        arms = [EpsilonGreedyArm(name, 1, 0) for name in arm_names]

        bandit1 = EGreedy("bandit1", arms, epsilon=0.9)
        bandit2 = EGreedy("bandit2", arms, epsilon=0.9)

        pulpo = Pulpo([bandit1, bandit2])

        assert pulpo.choose('bandit1') in ["arm1", "arm2", "amr3"]
        assert pulpo.choose('bandit2') in ["arm1", "arm2", "amr3"]
Esempio n. 5
0
    def test_should_update_an_arm_with_feedback(self):
        arm_names = ['arm1', 'arm2']
        arm = [EpsilonGreedyArm(name, n=1, reward_sum=1) for name in arm_names]
        egreedy = EGreedy('my_bandit', arm, epsilon=0.1)

        feedback = Feedback('arm1', reward=1)

        egreedy.update(feedback)

        assert egreedy.arms_dict['arm1'].reward_sum == 2 and egreedy.arms_dict[
            'arm1'].n == 2
Esempio n. 6
0
    def test_should_be_updated_with_feedback(self):
        arm_names = ["arm1", "arm2", "amr3"]
        arms = [EpsilonGreedyArm(name, 1, 0) for name in arm_names]

        bandit1 = EGreedy("bandit1", arms, epsilon=0.9)
        bandit2 = EGreedy("bandit2", arms, epsilon=0.9)

        pulpo = Pulpo([bandit1, bandit2])

        pulpo.update("bandit2", "arm2", 100)

        bandit2_arm2 = pulpo.bandits['bandit2'].arms_dict['arm2']
        assert bandit2_arm2.reward_sum == 100 and bandit2_arm2.n == 2
Esempio n. 7
0
    def test_should_run_for_several_iterations_and_sample_all_arms(self):
        arm_names = ['arm1', 'arm2', 'arm3']
        arm = [EpsilonGreedyArm(name, n=1, reward_sum=1) for name in arm_names]
        egreedy = EGreedy('my_bandit', arm, epsilon=0.1)

        num_steps = 100
        sampled_arm_ids = set()
        for _ in range(num_steps):
            arm = egreedy.choose()
            sampled_arm_ids.add(arm.arm_id)

            reward = 1.0 if random.random() < 0.2 else 0.0
            egreedy.update(Feedback(arm.arm_id, reward))

        assert sampled_arm_ids == set(arm_names)
Esempio n. 8
0
    def test_should_be_constructed_from_config_with_default_fallbacks(self):
        config = BanditConfig(bandit_id="test_bandit",
                              arm_ids=["arm1", "arm2", "arm3"])

        egreedy: EGreedy = EGreedy.make_from_bandit_config(config)

        assert egreedy.bandit_id == "test_bandit"
        assert egreedy.epsilon == 0.90
        assert egreedy.arms_dict == {
            "arm1": EpsilonGreedyArm("arm1", 1, 0),
            "arm2": EpsilonGreedyArm("arm2", 1, 0),
            "arm3": EpsilonGreedyArm("arm3", 1, 0)
        }
Esempio n. 9
0
    def test_should_be_constructed_from_config(self):
        config = BanditConfig(bandit_id="test_bandit",
                              arm_ids=["arm1", "arm2", "arm3"],
                              priors={
                                  'n': 2,
                                  'reward_sum': 2
                              },
                              parameters={'epsilon': 0.80})

        egreedy: EGreedy = EGreedy.make_from_bandit_config(config)

        assert egreedy.bandit_id == "test_bandit"
        assert egreedy.epsilon == 0.80
        assert egreedy.arms_dict == {
            "arm1": EpsilonGreedyArm("arm1", 2, 2),
            "arm2": EpsilonGreedyArm("arm2", 2, 2),
            "arm3": EpsilonGreedyArm("arm3", 2, 2)
        }
Esempio n. 10
0
    def test_should_reset_value_to_default(self):
        arm_names = ['arm1', 'arm2', 'arm3']
        arm = [EpsilonGreedyArm(name, n=1, reward_sum=1) for name in arm_names]
        egreedy = EGreedy('my_bandit', arm, epsilon=0.1)

        num_steps = 20
        for _ in range(num_steps):
            arm = egreedy.choose()

            reward = 1.0 if random.random() < 0.2 else 0.0
            egreedy.update(Feedback(arm_id=arm.arm_id, reward=reward))

        egreedy.reset()

        assert all([
            arm.reward_sum == 0 and arm.n == 0.001
            for arm in egreedy.arms_dict.values()
        ])