def get_display(self): if self.redirect: return self.redirect.get_display() self.add_class("spt_button_top") # no need to define top #self.add(top) self.add_style("margin: 0px 3px", override=False) opacity = self.kwargs.get("opacity") if not opacity: opacity = 1.0 self.add_style("opacity: %s" % opacity) base = "%s/%s" % (BASE, self.get_theme() ) self.add(self.table) td = self.td td.add_style("text-align: center") size = self.kwargs.get("size") if not size: size = 'medium' size = size[:1] width = self.kwargs.get("width") if width: top_width = int(width) self.add_style("width: %s"%top_width) else: top_width = 40 if size == 'm': top_width = 83 self.add_style("width: %spx"%top_width) if size == 'l': top_width = 127 self.add_style("width: %spx"%top_width) if size == 'b': top_width = "100%" self.add_style("width: %spx"%top_width) self.table.add_style("width: 100%") #request_top_wdg = Container.get("request_top_wdg") #if not request_top_wdg: # request_top_wdg = self.table request_top_wdg = self.table try: button_bvr = request_top_wdg.has_class("spt_button_behaviors") if not button_bvr: self.add_top_behaviors(request_top_wdg) request_top_wdg.add_class("spt_button_behaviors") except Exception as e: print "WARNING: ", e title = self.kwargs.get("title") if not title: title = "No Title" # stretch it wider in case the text is longer, # don't make it too long though if len(title) > 10: width = len(title)/8.0 * 60 if width < top_width: width = top_width td.add_style('width', width) td.add_style('height', '28px') if not title: title = "(No title)" #title = "Search" tip = self.kwargs.get("tip") if not tip: tip = title self.add_attr("title", tip) title2 = self.kwargs.get("title2") if title2: td.add_behavior( { 'type': 'click_up', 'title1': title, 'title2': title2, 'cbjs_action': ''' var label_el = bvr.src_el.getElement(".spt_label"); var label1 = bvr.title1; var label2 = bvr.title2; if (label_el.value == label1) { label_el.value = label2; } else { label_el.value = label1; } ''' } ) from pyasm.widget import ButtonWdg button = ButtonWdg() button.add_style("width: %s" % top_width) button.add_class('spt_label') icon = self.kwargs.get("icon") if icon: icon_div = DivWdg() icon = IconWdg(title, icon, width=16 ) icon_div.add(icon) button.add(icon_div) self.table.add_style("position: relative") icon_div.add_style("position: absolute") icon_div.add_style("left: 5px") icon_div.add_style("top: 6px") title = " %s" % title button.add_style("padding: 2px") button.set_name(title) td.add(button) #button.add_border() #button.set_box_shadow("0px 0px 1px", color=button.get_color("shadow")) if self.browser == 'Qt' and os.name != 'nt': button.add_style("top: 8px") else: button.add_style("top: 6px") # BOOTSTRAP color = self.kwargs.get("color") button.add_class('btn') if color: if color.startswith("#"): button.add_style("background", color) else: button.add_class('btn-%s' % color) else: button.add_class('btn-default') if size == 'b': button.add_class('btn-block') else: button.add_class('btn-sm') button.add_style("top: 0px") button.add_attr('spt_text_label', title) td.add_class("spt_action_button_hit") button.add_class("hand") return super(ActionButtonWdg,self).get_display()
def get_display(self): if self.redirect: return self.redirect.get_display() self.add_class("spt_button_top") # no need to define top #self.add(top) self.add_style("margin: 0px 3px", override=False) opacity = self.kwargs.get("opacity") if not opacity: opacity = 1.0 self.add_style("opacity: %s" % opacity) base = "%s/%s" % (BASE, self.get_theme()) self.add(self.table) td = self.td td.add_style("text-align: center") size = self.kwargs.get("size") if not size: size = 'medium' size = size[:1] width = self.kwargs.get("width") if width: top_width = int(width) self.add_style("width: %s" % top_width) else: top_width = 40 if size == 'm': top_width = 83 self.add_style("width: %spx" % top_width) if size == 'l': top_width = 127 self.add_style("width: %spx" % top_width) if size == 'b': top_width = "100%" self.add_style("width: %spx" % top_width) self.table.add_style("width: 100%") #request_top_wdg = Container.get("request_top_wdg") #if not request_top_wdg: # request_top_wdg = self.table request_top_wdg = self.table try: button_bvr = request_top_wdg.has_class("spt_button_behaviors") if not button_bvr: self.add_top_behaviors(request_top_wdg) request_top_wdg.add_class("spt_button_behaviors") except Exception as e: print "WARNING: ", e title = self.kwargs.get("title") if not title: title = "No Title" # stretch it wider in case the text is longer, # don't make it too long though if len(title) > 10: width = len(title) / 8.0 * 60 if width < top_width: width = top_width td.add_style('width', width) td.add_style('height', '28px') if not title: title = "(No title)" #title = "Search" tip = self.kwargs.get("tip") if not tip: tip = title self.add_attr("title", tip) title2 = self.kwargs.get("title2") if title2: td.add_behavior({ 'type': 'click_up', 'title1': title, 'title2': title2, 'cbjs_action': ''' var label_el = bvr.src_el.getElement(".spt_label"); var label1 = bvr.title1; var label2 = bvr.title2; if (label_el.value == label1) { label_el.value = label2; } else { label_el.value = label1; } ''' }) from pyasm.widget import ButtonWdg button = ButtonWdg() button.add_style("width: %s" % top_width) button.add_class('spt_label') icon = self.kwargs.get("icon") if icon: icon_div = DivWdg() icon = IconWdg(title, icon, width=16) icon_div.add(icon) button.add(icon_div) self.table.add_style("position: relative") icon_div.add_style("position: absolute") icon_div.add_style("left: 5px") icon_div.add_style("top: 6px") title = " %s" % title button.add_style("padding: 2px") button.set_name(title) td.add(button) #button.add_border() #button.set_box_shadow("0px 0px 1px", color=button.get_color("shadow")) if self.browser == 'Qt' and os.name != 'nt': button.add_style("top: 8px") else: button.add_style("top: 6px") # BOOTSTRAP color = self.kwargs.get("color") button.add_class('btn') if color: if color.startswith("#"): button.add_style("background", color) else: button.add_class('btn-%s' % color) else: button.add_class('btn-default') if size == 'b': button.add_class('btn-block') else: button.add_class('btn-sm') button.add_style("top: 0px") button.add_attr('spt_text_label', title) td.add_class("spt_action_button_hit") button.add_class("hand") return super(ActionButtonWdg, self).get_display()