Esempio n. 1
0
    def test_reset(self):
        b = Board()

        # First move some pieces around
        b.move(Square('e2'), Square('e4'))
        b.move(Square('e7'), Square('e5'))

        expected_piece = Piece(
            c.PieceType.pawn,
            c.Color.white,
            order=4,
        )
        self.assertEqual(
            b.get_piece(Square('e4')),
            expected_piece,
        )

        expected_piece = Piece(
            c.PieceType.pawn,
            c.Color.black,
            order=4,
        )
        self.assertEqual(
            b.get_piece(Square('e5')),
            expected_piece,
        )

        # Now let's reset the board
        b.reset()

        for square, piece in b.data.items():
            if b.is_empty(square):
                continue
            expected_piece = self.data[square]

            self.assertEqual(piece, expected_piece)
Esempio n. 2
0
 def test_is_empty(self):
     b = Board()
     b.clear()
     for square, _ in self.data.items():
         self.assertTrue(b.is_empty(square))