Esempio n. 1
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vis_shape = chrono.ChTriangleMeshShape()
vis_shape.SetMesh(mesh)
body.AddAsset(vis_shape)
body.AddAsset(chrono.ChColorAsset(0.3, 0.3, 0.3))

# Set collision shape
material = chrono.ChMaterialSurfaceSMC()

body.GetCollisionModel().ClearModel()
body.GetCollisionModel().AddTriangleMesh(
    material,  # contact material
    mesh,  # the mesh 
    False,  # is it static?
    False,  # is it convex?
    chrono.ChVectorD(0, 0, 0),  # position on body
    chrono.ChMatrix33D(1),  # orientation on body 
    0.01)  # "thickness" for increased robustness
body.GetCollisionModel().BuildModel()
body.SetCollide(True)

# Create motor
motor = chrono.ChLinkMotorRotationAngle()
motor.SetSpindleConstraint(chrono.ChLinkMotorRotation.SpindleConstraint_OLDHAM)
motor.SetAngleFunction(chrono.ChFunction_Ramp(0, math.pi / 4))
motor.Initialize(body, ground,
                 chrono.ChFrameD(tire_center, chrono.Q_from_AngY(math.pi / 2)))
mysystem.Add(motor)

# ------------------------
# Create SCM terrain patch
# ------------------------
Esempio n. 2
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def main():
    # -----------------
    # Create the system
    # -----------------
    mphysicalSystem = chrono.ChSystemNSC()

    # -----------------------------------
    # add a mesh to be sensed by a camera
    # -----------------------------------
    mmesh = chrono.ChTriangleMeshConnected()
    mmesh.LoadWavefrontMesh(
        chrono.GetChronoDataFile("vehicle/hmmwv/hmmwv_chassis.obj"), False,
        True)
    # scale to a different size
    mmesh.Transform(chrono.ChVectorD(0, 0, 0), chrono.ChMatrix33D(2))

    trimesh_shape = chrono.ChTriangleMeshShape()
    trimesh_shape.SetMesh(mmesh)
    trimesh_shape.SetName("HMMWV Chassis Mesh")
    trimesh_shape.SetStatic(True)

    mesh_body = chrono.ChBody()
    mesh_body.SetPos(chrono.ChVectorD(0, 0, 0))
    mesh_body.AddAsset(trimesh_shape)
    mesh_body.SetBodyFixed(True)
    mphysicalSystem.Add(mesh_body)

    # -----------------------
    # Create a sensor manager
    # -----------------------
    manager = sens.ChSensorManager(mphysicalSystem)

    intensity = 1.0
    manager.scene.AddPointLight(
        chrono.ChVectorF(2, 2.5, 100),
        chrono.ChVectorF(intensity, intensity, intensity), 500.0)
    manager.scene.AddPointLight(
        chrono.ChVectorF(9, 2.5, 100),
        chrono.ChVectorF(intensity, intensity, intensity), 500.0)
    manager.scene.AddPointLight(
        chrono.ChVectorF(16, 2.5, 100),
        chrono.ChVectorF(intensity, intensity, intensity), 500.0)
    manager.scene.AddPointLight(
        chrono.ChVectorF(23, 2.5, 100),
        chrono.ChVectorF(intensity, intensity, intensity), 500.0)

    # manager.SetKeyframeSizeFromTimeStep(.001,1/exposure_time)
    # ------------------------------------------------
    # Create a camera and add it to the sensor manager
    # ------------------------------------------------
    offset_pose = chrono.ChFrameD(
        chrono.ChVectorD(-5, 0, 2),
        chrono.Q_from_AngAxis(2, chrono.ChVectorD(0, 1, 0)))
    cam = sens.ChCameraSensor(
        mesh_body,  # body camera is attached to
        update_rate,  # update rate in Hz
        offset_pose,  # offset pose
        image_width,  # image width
        image_height,  # image height
        fov  # camera's horizontal field of view
    )
    cam.SetName("Camera Sensor")
    cam.SetLag(lag)
    cam.SetCollectionWindow(exposure_time)

    # ------------------------------------------------------------------
    # Create a filter graph for post-processing the data from the camera
    # ------------------------------------------------------------------
    if noise_model == "CONST_NORMAL":
        cam.PushFilter(sens.ChFilterCameraNoiseConstNormal(0.0, 0.02))
    elif noise_model == "PIXEL_DEPENDENT":
        cam.PushFilter(sens.ChFilterCameraNoisePixDep(0, 0.02, 0.03))
    elif noise_model == "NONE":
        # Don't add any noise models
        pass

    # Renders the image at current point in the filter graph
    if vis:
        cam.PushFilter(
            sens.ChFilterVisualize(image_width, image_height,
                                   "Before Grayscale Filter"))

    # Provides the host access to this RGBA8 buffer
    cam.PushFilter(sens.ChFilterRGBA8Access())

    # Save the current image to a png file at the specified path
    if save:
        cam.PushFilter(sens.ChFilterSave(out_dir + "rgb/"))

    # Filter the sensor to grayscale
    cam.PushFilter(sens.ChFilterGrayscale())

    # Render the buffer again to see the new grayscaled image
    if vis:
        cam.PushFilter(
            sens.ChFilterVisualize(int(image_width / 2), int(image_height / 2),
                                   "Grayscale Image"))

    # Save the grayscaled image at the specified path
    if save:
        cam.PushFilter(sens.ChFilterSave(out_dir + "gray/"))

    # Resizes the image to the provided width and height
    cam.PushFilter(
        sens.ChFilterImageResize(int(image_width / 2), int(image_height / 2)))

    # Access the grayscaled buffer as R8 pixels
    cam.PushFilter(sens.ChFilterR8Access())

    # add sensor to manager
    manager.AddSensor(cam)

    # ---------------
    # Simulate system
    # ---------------
    orbit_radius = 10
    orbit_rate = 0.5
    ch_time = 0.0

    t1 = time.time()

    while (ch_time < end_time):
        cam.SetOffsetPose(
            chrono.ChFrameD(
                chrono.ChVectorD(
                    -orbit_radius * math.cos(ch_time * orbit_rate),
                    -orbit_radius * math.sin(ch_time * orbit_rate), 1),
                chrono.Q_from_AngAxis(ch_time * orbit_rate,
                                      chrono.ChVectorD(0, 0, 1))))

        # Access the RGBA8 buffer from the camera
        rgba8_buffer = cam.GetMostRecentRGBA8Buffer()
        if (rgba8_buffer.HasData()):
            rgba8_data = rgba8_buffer.GetRGBA8Data()
            print('RGBA8 buffer recieved from cam. Camera resolution: {0}x{1}'\
                                        .format(rgba8_buffer.Width, rgba8_buffer.Height))
            print('First Pixel: {0}'.format(rgba8_data[0, 0, :]))

        # Update sensor manager
        # Will render/save/filter automatically
        manager.Update()

        # Perform step of dynamics
        mphysicalSystem.DoStepDynamics(step_size)

        # Get the current time of the simulation
        ch_time = mphysicalSystem.GetChTime()

    print("Sim time:", end_time, "Wall time:", time.time() - t1)
Esempio n. 3
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body_B.SetPos(chrono.ChVectorD(0, 0.5, 0))
body_B.SetMass(16)
body_B.SetInertiaXX(chrono.ChVectorD(0.270, 0.400, 0.427))
body_B.SetInertiaXY(chrono.ChVectorD(0.057, 0.037, -0.062))
body_B.SetFrame_COG_to_REF(
    chrono.ChFrameD(chrono.ChVectorD(0.12, 0.0, 0),
                    chrono.ChQuaternionD(1, 0, 0, 0)))

# Attach a visualization shape .
# First load a .obj from disk into a ChTriangleMeshConnected:
mesh_for_visualization = chrono.ChTriangleMeshConnected()
mesh_for_visualization.LoadWavefrontMesh(
    chrono.GetChronoDataFile('shoe_view.obj'))
# Optionally: you can scale/shrink/rotate the mesh using this:
mesh_for_visualization.Transform(chrono.ChVectorD(0.01, 0, 0),
                                 chrono.ChMatrix33D(1))
# Now the  triangle mesh is inserted in a ChTriangleMeshShape visualization asset,
# and added to the body
visualization_shape = chrono.ChTriangleMeshShape()
visualization_shape.SetMesh(mesh_for_visualization)
body_B.AddAsset(visualization_shape)

# Add the collision shape.
# Again load a .obj file in Wavefront file format. NOTE: in this
# example we use the same .obj file as for visualization, but here one
# could do a better thing: using a different low-level-of-detail mesh for the
# collision, so the simulation performance is not affected by many details such
# as bolts and chamfers that may be wanted only for visualization.
mesh_for_collision = chrono.ChTriangleMeshConnected()
mesh_for_collision.LoadWavefrontMesh(chrono.GetChronoDataFile('shoe_view.obj'))
# Optionally: you can scale/shrink/rotate the mesh using this:
#--------------- Create the simulation system ---------------------------------
mysystem = chrono.ChSystemNSC()

#--------------- create each link as a rigid body -----------------------------

#------------- ground body ------------
GB = chrono.ChBodyAuxRef()
GB.SetPos(chrono.ChVectorD(0, (yl + yr) / 2, 0))
GB.SetBodyFixed(True)

#set mesh visualization
mesh_for_visualization = chrono.ChTriangleMeshConnected()
mesh_for_visualization.LoadWavefrontMesh(assetsPath + 'ground.obj')

# Optionally: you can scale/shrink/rotate/translate the mesh using this:
meshRotation = chrono.ChMatrix33D(np.pi / 2, chrono.ChVectorD(0, 1, 0))
mesh_for_visualization.Transform(chrono.ChVectorD(0, 0, 0), meshRotation)

# Now the  triangle mesh is inserted in a ChTriangleMeshShape visualization asset,
# and added to the body
visualization_shape = chrono.ChTriangleMeshShape()
visualization_shape.SetMesh(mesh_for_visualization)
GB.AddAsset(visualization_shape)
mysystem.Add(GB)

#--------- coordinate frame ---------------
coord = chrono.ChBodyAuxRef()
coord.SetPos(chrono.ChVectorD(0, 0, 0))
coord.SetBodyFixed(True)

mesh_for_visualization = chrono.ChTriangleMeshConnected()
Esempio n. 5
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mysystem = chrono.ChSystemNSC()

#--------------- create each link as a rigid body -----------------------------

#------------- ground body ------------
GB = chrono.ChBodyAuxRef()
GB.SetName("GB")
GB.SetPos(chrono.ChVectorD(0,(yl+yr)/2,0))
GB.SetBodyFixed(True)

#set mesh visualization
mesh_for_visualization = chrono.ChTriangleMeshConnected()
mesh_for_visualization.LoadWavefrontMesh(assetsPath +'ground.obj')

# Optionally: you can scale/shrink/rotate/translate the mesh using this:
meshRotation = chrono.ChMatrix33D(np.pi/2,chrono.ChVectorD(0,1,0))
mesh_for_visualization.Transform(chrono.ChVectorD(0,0,0), meshRotation)

# Now the  triangle mesh is inserted in a ChTriangleMeshShape visualization asset, 
# and added to the body
visualization_shape = chrono.ChTriangleMeshShape()
visualization_shape.SetMesh(mesh_for_visualization)
GB.AddAsset(visualization_shape)
mysystem.Add(GB)


#--------- coordinate frame ---------------
coord = chrono.ChBodyAuxRef()
coord.SetPos(chrono.ChVectorD(0,0,0))
coord.SetBodyFixed(True)
Esempio n. 6
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# Rigid body part
body_B= chrono.ChBodyAuxRef()
body_B.SetPos(chrono.ChVectorD(0,0.5,0))
body_B.SetMass(16)
body_B.SetInertiaXX(chrono.ChVectorD(0.270,0.400,0.427))
body_B.SetInertiaXY(chrono.ChVectorD(0.057,0.037,-0.062))
body_B.SetFrame_COG_to_REF(chrono.ChFrameD(
            chrono.ChVectorD( 0.12,0.0,0),
            chrono.ChQuaternionD(1,0,0,0)))

# Attach a visualization shape .
# First load a .obj from disk into a ChTriangleMeshConnected:
mesh_for_visualization = chrono.ChTriangleMeshConnected()
mesh_for_visualization.LoadWavefrontMesh(chrono.GetChronoDataFile('models/bulldozer/shoe_view.obj'))
# Optionally: you can scale/shrink/rotate the mesh using this:
mesh_for_visualization.Transform(chrono.ChVectorD(0.01,0,0), chrono.ChMatrix33D(1))
# Now the  triangle mesh is inserted in a ChTriangleMeshShape visualization asset, 
# and added to the body
visualization_shape = chrono.ChTriangleMeshShape()
visualization_shape.SetMesh(mesh_for_visualization)
body_B.AddAsset(visualization_shape)


# Add the collision shape.
# Again load a .obj file in Wavefront file format. NOTE: in this
# example we use the same .obj file as for visualization, but here one
# could do a better thing: using a different low-level-of-detail mesh for the 
# collision, so the simulation performance is not affected by many details such 
# as bolts and chamfers that may be wanted only for visualization.
mesh_for_collision = chrono.ChTriangleMeshConnected()
mesh_for_collision.LoadWavefrontMesh(chrono.GetChronoDataFile('models/bulldozer/shoe_view.obj'))
Esempio n. 7
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def buildALEXR(system,
               Xee  = .5,
               Yee  = -.5,
               eeMass = 1,
               side = "right"):
    """
    public interface for building the ALEXR
    
    :param system: the Chrono system to which the ALEXR robot is added
    """
    
    #--------------- state infromation for initialization ---------------------
    
    #initial location of the end effector (EE) of the ALEX Robot
    #Xee =  .5
    #Yee = -.5
    
    #specify mass properties of the payload at the end effector. 
    #eeMass = 1   
    
    
    #set the elbow discrete vars this will flip for right vs. left side useage
    #side = "right"  # "left"
    
    
    #----------- Calculate IK angles using custom Library ---------------------
    a = ALEXR()        #encodes robot state info
    system.refs = {}   #setup the dictionary of object references
    
    #ALEXR link lengths and origins
    xl = a.xl ; yl = a.yl 
    xr = a.xr ; yr = a.yr
    
    #left robot
    _L1l = a.L1l            
    _L2l = a.L2l            
    _L3l = a.L3l            
    _L23l= a.L23l   
    
    #right robot
    _L1r = a.L1r              
    _L2r = a.L2r
        
    #calculate IK robot angles 
    θ1l , θ2l, θ1r , θ2r = a.IK_2DOF(Xee,Yee,side)
   
    
    #perform a check here, and throw an error if the original configuration can't be solved.
    if not a.feasable_point(Xee, Yee,side):
        raise ValueError("there is no solution to IK for the end-effector location specified (Xee,Yee)")
    
    
    #--------------- create each link as a rigid body -------------------------
    
    # chrono uses a right handed coordinate system, and the model is constructed to look like the plotly model,
    # but the irrelict visualizer operates in the mirror world - with a left handed coordinate system
    # the long axis of the link to the right is the x axis, up is y, z is link rotation direction out of the page
    # R is the rotation matrix between the default link frame orientation, and the solidworks coordinate system 
    # R (solidworks - > link frame)

    #------------- ground body ------------
    GB = chrono.ChBodyAuxRef()
    GB.SetPos(chrono.ChVectorD(0,(yl+yr)/2,0))
    GB.SetBodyFixed(True)
    
    #set mesh visualization
    mesh_for_visualization = chrono.ChTriangleMeshConnected()
    mesh_for_visualization.LoadWavefrontMesh(assetsPath +'ground.obj')
    
    # Optionally: you can scale/shrink/rotate/translate the mesh using this:
    meshRotation = chrono.ChMatrix33D(np.pi/2,chrono.ChVectorD(0,1,0))
    mesh_for_visualization.Transform(chrono.ChVectorD(0,0,0), meshRotation)
    
    # Now the  triangle mesh is inserted in a ChTriangleMeshShape visualization asset, 
    # and added to the body
    visualization_shape = chrono.ChTriangleMeshShape()
    visualization_shape.SetMesh(mesh_for_visualization)
    GB.AddAsset(visualization_shape)
    system.Add(GB)
    system.refs["GB"] = GB
    
    
    #--------- coordinate frame ---------------
    coord = chrono.ChBodyAuxRef()
    coord.SetPos(chrono.ChVectorD(0,0,0))
    coord.SetBodyFixed(True)
    
    mesh_for_visualization = chrono.ChTriangleMeshConnected()
    mesh_for_visualization.LoadWavefrontMesh(assetsPath +'coords.obj')
    mesh_for_visualization.Transform(chrono.ChVectorD(0,0,0), chrono.ChMatrix33D(.01))
    
    visualization_shape = chrono.ChTriangleMeshShape()
    visualization_shape.SetMesh(mesh_for_visualization)
    coord.AddAsset(visualization_shape)
    system.Add(coord)
    
    
    #----------- left link 1 ------------------
    #add body
    L1l = chrono.ChBodyAuxRef()
    L1l.SetBodyFixed(False)
    system.Add(L1l)
    system.refs["L1l"] = L1l
    
    
    #set position,orientation with FK (while REF frame and COG frame are coincident)
    x =  xl + (_L1l/2)*np.cos(θ1l)
    y =  yl + (_L1l/2)*np.sin(θ1l)
    L1l.SetPos(chrono.ChVectorD(x,y,.01))
    L1l.SetRot(chrono.ChMatrix33D(θ1l,chrono.ChVectorD(0,0,1)))
    
    #add visualization
    mesh_for_visualization = chrono.ChTriangleMeshConnected()
    mesh_for_visualization.LoadWavefrontMesh(assetsPath +'_L1l.obj')
    meshRotation = chrono.ChMatrix33D(np.pi/2,chrono.ChVectorD(0,1,0))
    mesh_for_visualization.Transform(chrono.ChVectorD(0,0,0), meshRotation)
    
    visualization_shape = chrono.ChTriangleMeshShape()
    visualization_shape.SetMesh(mesh_for_visualization)
    L1l.AddAsset(visualization_shape)
    
    texture = chrono.ChTexture()
    texture.SetTextureFilename(assetsPath + 'blue.png')
    L1l.GetAssets().push_back(texture)
    
    #set the mass and inertial properties
    #              xs   ys   zs
    R1 = np.array([[ 0,   0,  -1],    #xl                         #found by hand
                   [ 0,  -1,   0],    #yl
                   [-1,   0,   0]])   #zl
    
    L1l.SetMass(3.642)
    Is = np.array([[ 0.13286460, -0.00001280, 0.03326759],        # centroidal moment of inertia
                   [-0.00001280,  0.15328523,-0.00014996],
                   [ 0.03326759, -0.00014996, 0.03071782]]) 
    Il = R1 @ Is @ np.linalg.inv(R1)                              # rotate the inertia tensor into the link frame
    Ilch = chrono.ChMatrix33D()
    Ilch.SetMatr(Il.tolist())
    L1l.SetInertia(Ilch)
    
    # move the COG frame
    c = R1 @ np.array([[.0904],[-.0004],[.1461]])
    L1l.SetFrame_COG_to_REF(chrono.ChFrameD(chrono.ChVectorD(c[0,0],c[1,0],c[2,0])))
    
    
    
    #----------- left link 2 ------------------
    #add body
    L2l = chrono.ChBodyAuxRef()
    L2l.SetBodyFixed(False)
    system.Add(L2l)
    system.refs["L2l"] = L2l
    
    #set position,orientation with FK
    x =  xl + (_L1l)*np.cos(θ1l) + (_L23l/2)*np.cos(θ1l + θ2l)
    y =  yl + (_L1l)*np.sin(θ1l) + (_L23l/2)*np.sin(θ1l + θ2l)
    L2l.SetPos(chrono.ChVectorD(x,y,.02))
    L2l.SetRot(chrono.ChMatrix33D(θ1l + θ2l,chrono.ChVectorD(0,0,1)))
    
    #add visualization
    mesh_for_visualization = chrono.ChTriangleMeshConnected()
    mesh_for_visualization.LoadWavefrontMesh(assetsPath +'_L2l.obj')
    meshRotation = chrono.ChMatrix33D(np.pi/2,chrono.ChVectorD(0,1,0))
    
    #mesh origin was slightly off, so I hand tuned it 
    mesh_for_visualization.Transform(chrono.ChVectorD(-.00775,0,0), meshRotation)
    
    visualization_shape = chrono.ChTriangleMeshShape()
    visualization_shape.SetMesh(mesh_for_visualization)
    L2l.AddAsset(visualization_shape)
    
    texture = chrono.ChTexture()
    texture.SetTextureFilename(assetsPath + 'blue.png')
    L2l.GetAssets().push_back(texture)
    
    #set the mass and inertial properties
    #                xs   ys   zs
    R2 = np.array([[ 0,   0,   1],    #xl                         #found by hand
                   [ 0,   1,   0],    #yl
                   [-1,   0,   0]])   #zl
    L2l.SetMass(1.158)
    Is = np.array([[ 0.04061717,  0.00000000, 0.00000000],     # centroidal moment of inertia
                   [ 0.00000000,  0.04040908, 0.00000000],
                   [ 0.00000000,  0.00000000, 0.00072961]]) 
    Il = R2 @ Is @ np.linalg.inv(R2)                             # rotate the inertia tensor into the link frame
    Ilch = chrono.ChMatrix33D()
    Ilch.SetMatr(Il.tolist())
    L2l.SetInertia(Ilch)
    
    # move the COG frame
    c = R2 @ np.array([[0],[0],[-.1192]])
    L2l.SetFrame_COG_to_REF(chrono.ChFrameD(chrono.ChVectorD(c[0,0],c[1,0],c[2,0])))
    
    
    #----------- right link 1 -----------------
    #add body
    L1r = chrono.ChBodyAuxRef()
    L1r.SetBodyFixed(False)
    system.Add(L1r)
    system.refs["L1r"] = L1r
    
    #set position,orientation with FK
    x =  xr + (_L1r/2)*np.cos(θ1r)
    y =  yr + (_L1r/2)*np.sin(θ1r)
    L1r.SetPos(chrono.ChVectorD(x,y,.02))
    L1r.SetRot(chrono.ChMatrix33D(θ1r,chrono.ChVectorD(0,0,1)))
    
    #add visualization
    mesh_for_visualization = chrono.ChTriangleMeshConnected()
    mesh_for_visualization.LoadWavefrontMesh(assetsPath +'_L1r.obj')
    meshRotation = chrono.ChMatrix33D(np.pi/2,chrono.ChVectorD(0,1,0))
    mesh_for_visualization.Transform(chrono.ChVectorD(0,0,0), meshRotation)
    
    visualization_shape = chrono.ChTriangleMeshShape()
    visualization_shape.SetMesh(mesh_for_visualization)
    L1r.AddAsset(visualization_shape)
    
    texture = chrono.ChTexture()
    texture.SetTextureFilename(assetsPath + 'red.png')
    L1r.GetAssets().push_back(texture)
    
    #set the mass and inertial properties
    L1r.SetMass(4.1637)
    Is = np.array([[ 0.05261769, -0.00006255, 0.02546226],     # centroidal moment of inertia
                   [-0.00006255,  0.09428792,-0.00007718],
                   [ 0.02546226, -0.00007718, 0.05243999]]) 
    Il = R1 @ Is @ np.linalg.inv(R1)                           # rotate the inertia tensor into the link frame
    Ilch = chrono.ChMatrix33D()
    Ilch.SetMatr(Il.tolist())
    L1r.SetInertia(Ilch)
    
    # move the COG frame
    c = R1 @ np.array([[0.1222],[-0.0004],[.0927]])
    L1r.SetFrame_COG_to_REF(chrono.ChFrameD(chrono.ChVectorD(c[0,0],c[1,0],c[2,0])))
    
    #----------- right link 2 -----------------
    #add body
    L2r = chrono.ChBodyAuxRef()
    L2r.SetBodyFixed(False)
    system.Add(L2r)
    system.refs["L2r"] = L2r
    
    #set position,orientation with FK
    x =  xr + (_L1r)*np.cos(θ1r) + (_L2r/2)*np.cos(θ1r + θ2r)
    y =  yr + (_L1r)*np.sin(θ1r) + (_L2r/2)*np.sin(θ1r + θ2r)
    L2r.SetPos(chrono.ChVectorD(x,y,.03))
    L2r.SetRot(chrono.ChMatrix33D(θ1r + θ2r,chrono.ChVectorD(0,0,1)))
    
    #add visualization
    mesh_for_visualization = chrono.ChTriangleMeshConnected()
    mesh_for_visualization.LoadWavefrontMesh(assetsPath +'_L2r.obj')
    meshRotation = chrono.ChMatrix33D(np.pi/2,chrono.ChVectorD(0,1,0))
    mesh_for_visualization.Transform(chrono.ChVectorD(0,0,0), meshRotation)
    
    visualization_shape = chrono.ChTriangleMeshShape()
    visualization_shape.SetMesh(mesh_for_visualization)
    L2r.AddAsset(visualization_shape)
    
    texture = chrono.ChTexture()
    texture.SetTextureFilename(assetsPath + 'red.png')
    L2r.GetAssets().push_back(texture)
    
    #set the mass and inertial properties
    L2r.SetMass(1.1947)
    Is = np.array([[ 0.06453132,  0.00000000, 0.00101029],     # centroidal moment of inertia
                   [ 0.00000000,  0.06454599, 0.00000000],
                   [ 0.00101029,  0.00000000, 0.00093856]]) 
    Il = R1 @ Is @ np.linalg.inv(R1)      #R1 is correct here, I checked, rotate the inertia tensor into the link frame
    Ilch = chrono.ChMatrix33D()
    Ilch.SetMatr(Il.tolist())
    L2r.SetInertia(Ilch)
    
    # move the COG frame
    c = R1 @ np.array([[-0.0041],[0.0000],[-0.0499]])
    L2r.SetFrame_COG_to_REF(chrono.ChFrameD(chrono.ChVectorD(c[0,0],c[1,0],c[2,0])))
    
    #----------- end effector payload ---------
    #add body
    ee = chrono.ChBodyAuxRef()
    ee.SetBodyFixed(False)
    system.Add(ee)
    system.refs["EE"] = ee
    
    #add mass properties  //improve these based on actual data...
    ee.SetMass(eeMass) 
    #can leave the inertia large, as this frame doesn't rotate (it can be thought of as on a bearing)
    
    #set position,orientation with FK
    x =  xl + (_L1l)*np.cos(θ1l) + (_L23l)*np.cos(θ1l + θ2l)
    y =  yl + (_L1l)*np.sin(θ1l) + (_L23l)*np.sin(θ1l + θ2l)
    ee.SetPos(chrono.ChVectorD(x,y,.03))
    ee.SetRot(chrono.ChMatrix33D(0,chrono.ChVectorD(0,0,1)))
    
    #add visualization
    mesh_for_visualization = chrono.ChTriangleMeshConnected()
    mesh_for_visualization.LoadWavefrontMesh(assetsPath +'_EE.obj')
    meshRotation = chrono.ChMatrix33D(np.pi/2,chrono.ChVectorD(0,1,0))
    mesh_for_visualization.Transform(chrono.ChVectorD(0,0,0), meshRotation)
    
    visualization_shape = chrono.ChTriangleMeshShape()
    visualization_shape.SetMesh(mesh_for_visualization)
    ee.AddAsset(visualization_shape)
    
    
    #----------------------- create the revolute joints ---------------------------
    # joint frame naming conventions
    # X_c_a
    #   X   - body the frame is attached to in the joint
    #   c_a - c frame represented in the a frame
    # potential frames
    #   j   - the joint frame - where the joint marker and frame is located
    #   ref - the reference frame located at the center of the link
    #   cog - the cog of the link, which is offset from the reference frame in an ChAuxRefBody()
    # example L1l_j_cog
    #   this refers to a frame on body L1l, attached at the joint location, represented 
    #   relative to the COG of L1l. this is the objective, as joints must be formed relative to 
    #   a bodies COG frame, not it's auxillary reference frame
    
    #------------- GB  <-> L1l --------------
#    jt = chrono.ChLinkRevolute()                                        #set higher up 
#    add_θ1l_joint(system,jt)         
#     
    ##------------- L1l <-> L2l --------------
    jt = chrono.ChLinkRevolute()                                         # create revolute joint object                       
    local = True                                                         # we will use the local frame
    L1l_j_r = chrono.ChFrameD(chrono.ChVectorD(_L1l/2,0,0.01))           # local frame of attachment
    L2l_j_r = chrono.ChFrameD(chrono.ChVectorD(-1*_L23l/2,0,0))          # local frame of attachment
    L1l_j_COG = L1l_j_r  >> L1l.GetFrame_REF_to_COG()                    # express L1l <-> L2l joint relative to L1l COG frame
    L2l_j_COG = L2l_j_r  >> L2l.GetFrame_REF_to_COG()                    # express L1l <-> L2l joint relative to L12 COG frame
    jt.Initialize(L1l,L2l,local,L1l_j_COG,L2l_j_COG)                     # init joint
    system.Add(jt)                                                       # add to system
    system.refs["L1l<->L2l"] = jt                                        # maintain a reference to the joint
    
    ##------------- GB  <-> L1r --------------
#    jt = chrono.ChLinkRevolute()
#    add_θ1r_joint(system,jt)     
    
    
    ##------------- L1r <-> L2r --------------
    jt = chrono.ChLinkRevolute()                                         # create revolute joint object
    local = True                                                         # we will use the local frame
    L1r_j_r = chrono.ChFrameD(chrono.ChVectorD(_L1r/2,0,.01))            # local frame of attachment
    L2r_j_r = chrono.ChFrameD(chrono.ChVectorD(-1*_L2r/2,0,0))           # local frame of attachment
    L1r_j_COG = L1r_j_r  >> L1r.GetFrame_REF_to_COG()                    # express L1l <-> L2l joint relative to L1l COG frame
    L2r_j_COG = L2r_j_r  >> L2r.GetFrame_REF_to_COG()                    # express L1l <-> L2l joint relative to L12 COG frame
    jt.Initialize(L1r,L2r,local,L1r_j_COG,L2r_j_COG)                     # init joint
    system.Add(jt)                                                       # add to system
    system.refs["L1r<->L2r"] = jt                                        # maintain a reference to the joint
    
    ##------------- L2l <-> L2r --------------
    jt = chrono.ChLinkRevolute()                                         # create revolute joint object
    local = True                                                         # we will use the local frame
    dj = -1*(_L23l/2 - _L2l)                                             # distance from center to joint point
    L2l_j_r = chrono.ChFrameD(chrono.ChVectorD(dj,0,.01))                # local frame of attachment
    L2r_j_r = chrono.ChFrameD(chrono.ChVectorD(_L2r/2,0,0))              # local frame of attachment
    L2l_j_COG = L2l_j_r  >> L2l.GetFrame_REF_to_COG()                    # express L2l <-> L2r joint relative to L2l COG frame
    L2r_j_COG = L2r_j_r  >> L2r.GetFrame_REF_to_COG()                    # express L2l <-> L2r joint relative to L2r COG frame
    jt.Initialize(L2l,L2r,local,L2l_j_COG,L2r_j_COG)                     # init joint
    system.Add(jt)                                                       # add to system
    system.refs["L2l<->L2r"] = jt                                        # maintain a reference to the joint
    #
    ##------------- ee <-> L2l --------------
    jt = chrono.ChLinkRevolute()                                         # create revolute joint object
    local = True                                                         # we will use the local frame
    L2l_j_r = chrono.ChFrameD(chrono.ChVectorD(_L23l/2,0,.01))           # local frame of attachment
    ee_j_r = chrono.ChFrameD(chrono.ChVectorD(0,0,0))                    # local frame of attachment                                                       # COG isn't displaced in GB
    L2l_j_COG = L2l_j_r  >> L2l.GetFrame_REF_to_COG()                    # express ee <-> L2l joint relative to L1l COG frame
    ee_j_COG = ee_j_r                                                    # COG isn't displaced in ee frame
    jt.Initialize(L2l,ee,local,L2l_j_COG,ee_j_COG)                       # init joint
    system.Add(jt)                                                       # add to system
    system.refs["EE<->L2l"] = jt                                         # maintain a reference to the joint
      
    
    #no need to return, as system is passed by reference and then modified. 
    return system 
Esempio n. 8
0
def main():

    chrono.SetChronoDataPath("../../../data/")

    # -----------------
    # Create the system
    # -----------------
    mphysicalSystem = chrono.ChSystemNSC()

    # ----------------------------------
    # add a mesh to be sensed by a lidar
    # ----------------------------------
    mmesh = chrono.ChTriangleMeshConnected()
    mmesh.LoadWavefrontMesh(
        chrono.GetChronoDataFile("vehicle/hmmwv/hmmwv_chassis.obj"), False,
        True)
    mmesh.Transform(chrono.ChVectorD(0, 0, 0),
                    chrono.ChMatrix33D(2))  # scale to a different size

    trimesh_shape = chrono.ChTriangleMeshShape()
    trimesh_shape.SetMesh(mmesh)
    trimesh_shape.SetName("HMMWV Chassis Mesh")
    trimesh_shape.SetStatic(True)

    mesh_body = chrono.ChBody()
    mesh_body.SetPos(chrono.ChVectorD(0, 0, 0))
    mesh_body.AddAsset(trimesh_shape)
    mesh_body.SetBodyFixed(True)
    mphysicalSystem.Add(mesh_body)

    # -----------------------
    # Create a sensor manager
    # -----------------------
    manager = sens.ChSensorManager(mphysicalSystem)
    manager.SetKeyframeSizeFromTimeStep(.001, 1 / collection_time)

    # ------------------------------------------------
    # Create a lidar and add it to the sensor manager
    # ------------------------------------------------
    offset_pose = chrono.ChFrameD(
        chrono.ChVectorD(-8, 0, 1),
        chrono.Q_from_AngAxis(0, chrono.ChVectorD(0, 1, 0)))
    lidar = sens.ChLidarSensor(
        mesh_body,  # body lidar is attached to
        update_rate,  # scanning rate in Hz
        offset_pose,  # offset pose
        horizontal_samples,  # number of horizontal samples
        vertical_samples,  # number of vertical channels
        horizontal_fov,  # horizontal field of view
        max_vert_angle,  # vertical field of view
        min_vert_angle,
        100.0,  #max lidar range
        sample_radius,  # sample radius
        divergence_angle,  # divergence angle
        return_mode,  # return mode for the lidar
        lens_model  # method/model to use for generating data
    )
    lidar.SetName("Lidar Sensor")
    lidar.SetLag(lag)
    lidar.SetCollectionWindow(collection_time)

    # -----------------------------------------------------------------
    # Create a filter graph for post-processing the data from the lidar
    # -----------------------------------------------------------------
    if noise_model == "CONST_NORMAL_XYZI":
        lidar.PushFilter(sens.ChFilterLidarNoiseXYZI(0.01, 0.001, 0.001, 0.01))
    elif noise_model == "NONE":
        # Don't add any noise models
        pass

    if vis:
        # Visualize the raw lidar data
        lidar.PushFilter(
            sens.ChFilterVisualize(horizontal_samples, vertical_samples,
                                   "Raw Lidar Depth Data"))

    # Provides the host access to the Depth,Intensity data
    lidar.PushFilter(sens.ChFilterDIAccess())

    # Convert Depth,Intensity data to XYZI point cloud data
    lidar.PushFilter(sens.ChFilterPCfromDepth())

    if vis:
        # Visualize the point cloud
        lidar.PushFilter(
            sens.ChFilterVisualizePointCloud(640, 480, 1.0,
                                             "Lidar Point Cloud"))

    # Provides the host access to the XYZI data
    lidar.PushFilter(sens.ChFilterXYZIAccess())

    # Add the lidar to the sensor manager
    manager.AddSensor(lidar)

    # ---------------
    # Simulate system
    # ---------------
    orbit_radius = 5
    orbit_rate = 0.2
    ch_time = 0.0

    render_time = 0

    t1 = time.time()

    while (ch_time < end_time):
        lidar.SetOffsetPose(
            chrono.ChFrameD(
                chrono.ChVectorD(
                    -orbit_radius * math.cos(ch_time * orbit_rate),
                    -orbit_radius * math.sin(ch_time * orbit_rate), 1),
                chrono.Q_from_AngAxis(ch_time * orbit_rate,
                                      chrono.ChVectorD(0, 0, 1))))

        # Access the XYZI buffer from lidar
        xyzi_buffer = lidar.GetMostRecentXYZIBuffer()
        if xyzi_buffer.HasData():
            xyzi_data = xyzi_buffer.GetXYZIData()
            print('XYZI buffer recieved from lidar. Lidar resolution: {0}x{1}'\
                                        .format(xyzi_buffer.Width, xyzi_buffer.Height))
            print('Max Value: {0}'.format(np.max(xyzi_data)))

        # Update sensor manager
        # Will render/save/filter automatically
        manager.Update()

        # Perform step of dynamics
        mphysicalSystem.DoStepDynamics(step_size)

        # Get the current time of the simulation
        ch_time = mphysicalSystem.GetChTime()

    print("Sim time:", end_time, "Wall time:", time.time() - t1)