def read(self, file_object): self.message_id = VarInt.read(file_object) self.successful = Boolean.read(file_object) if self.successful: self.data = TrailingByteArray.read(file_object) else: self.data = None
def read(self, file_object): self.name = String.read(file_object) self.value = String.read(file_object) is_signed = Boolean.read(file_object) if is_signed: self.signature = String.read(file_object) else: self.signature = None
def read(self, file_object): self.map_id = VarInt.read(file_object) self.scale = Byte.read(file_object) if self.context.protocol_version >= 107: self.is_tracking_position = Boolean.read(file_object) else: self.is_tracking_position = True if self.context.protocol_version >= 452: self.is_locked = Boolean.read(file_object) else: self.is_locked = False icon_count = VarInt.read(file_object) self.icons = [] for i in range(icon_count): if self.context.protocol_version >= 373: type = VarInt.read(file_object) else: type, direction = divmod(UnsignedByte.read(file_object), 16) x = Byte.read(file_object) z = Byte.read(file_object) if self.context.protocol_version >= 373: direction = UnsignedByte.read(file_object) if self.context.protocol_version >= 364: has_name = Boolean.read(file_object) display_name = String.read(file_object) if has_name else None else: display_name = None icon = MapPacket.MapIcon(type, direction, (x, z), display_name) self.icons.append(icon) self.width = UnsignedByte.read(file_object) if self.width: self.height = UnsignedByte.read(file_object) x = Byte.read(file_object) z = Byte.read(file_object) self.offset = (x, z) self.pixels = VarIntPrefixedByteArray.read(file_object) else: self.height = 0 self.offset = None self.pixels = None
def read(self, file_object): if self.context.protocol_version >= 353: self.origin = VarInt.read(file_object) self.x = Double.read(file_object) self.y = Double.read(file_object) self.z = Double.read(file_object) is_entity = Boolean.read(file_object) if is_entity: # If the entity given by entity ID cannot be found, # this packet should be treated as if is_entity was false. self.entity_id = VarInt.read(file_object) self.entity_origin = VarInt.read(file_object) else: self.entity_id = None else: # Protocol version 352 is_entity = Boolean.read(file_object) self.entity_id = VarInt.read(file_object) if is_entity else None if not is_entity: self.x = Double.read(file_object) self.y = Double.read(file_object) self.z = Double.read(file_object)
def _read(self, file_object): self.name = String.read(file_object) prop_count = VarInt.read(file_object) self.properties = [] for i in range(prop_count): property = PlayerListItemPacket.PlayerProperty() property.read(file_object) self.properties.append(property) self.gamemode = VarInt.read(file_object) self.ping = VarInt.read(file_object) has_display_name = Boolean.read(file_object) if has_display_name: self.display_name = String.read(file_object) else: self.display_name = None
def _read(self, file_object): has_display_name = Boolean.read(file_object) if has_display_name: self.display_name = String.read(file_object) else: self.display_name = None