def BalancingLQR():
    # Design an LQR controller for stabilizing the Acrobot around the upright.
    # Returns a (static) AffineSystem that implements the controller (in
    # the original AcrobotState coordinates).

    pendulum = PendulumPlant()
    context = pendulum.CreateDefaultContext()

    input = PendulumInput()
    input.set_tau(0.)
    context.FixInputPort(0, input)

    context.get_mutable_continuous_state_vector().SetFromVector(
        UprightState().CopyToVector())

    Q = np.diag((10., 1.))
    R = [1]

    linearized_pendulum = Linearize(pendulum, context)
    (K, S) = LinearQuadraticRegulator(linearized_pendulum.A(),
                                      linearized_pendulum.B(), Q, R)
    return (K, S)
    def test_simulation(self):
        # Basic constant-torque pendulum simulation.
        pendulum = PendulumPlant()

        # Create the simulator.
        simulator = Simulator(pendulum)
        context = simulator.get_mutable_context()

        # Set an input torque.
        input = PendulumInput()
        input.set_tau(1.)
        context.FixInputPort(0, input)

        # Set the initial state.
        state = context.get_mutable_continuous_state_vector()
        state.set_theta(1.)
        state.set_thetadot(0.)

        # Simulate (and make sure the state actually changes).
        initial_state = state.CopyToVector()
        simulator.AdvanceTo(1.0)
        self.assertFalse((state.CopyToVector() == initial_state).any())
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    def test_simulation(self):
        # Basic constant-torque pendulum simulation.
        pendulum = PendulumPlant()

        # Create the simulator.
        simulator = Simulator(pendulum)
        context = simulator.get_mutable_context()

        # Set an input torque.
        input = PendulumInput()
        input.set_tau(1.)
        context.FixInputPort(0, input)

        # Set the initial state.
        state = context.get_mutable_continuous_state_vector()
        state.set_theta(1.)
        state.set_thetadot(0.)

        # Simulate (and make sure the state actually changes).
        initial_state = state.CopyToVector()
        simulator.StepTo(1.0)
        self.assertFalse((state.CopyToVector() == initial_state).any())
def BalancingLQR():
    # Design an LQR controller for stabilizing the Acrobot around the upright.
    # Returns a (static) AffineSystem that implements the controller (in
    # the original AcrobotState coordinates).

    pendulum = PendulumPlant()
    context = pendulum.CreateDefaultContext()

    input = PendulumInput()
    input.set_tau(0.)
    context.FixInputPort(0, input)

    context.get_mutable_continuous_state_vector()\
        .SetFromVector(UprightState().CopyToVector())

    Q = np.diag((10., 1.))
    R = [1]

    linearized_pendulum = Linearize(pendulum, context)
    (K, S) = LinearQuadraticRegulator(linearized_pendulum.A(),
                                      linearized_pendulum.B(),
                                      Q, R)
    return (K, S)
 def test_input(self):
     input = PendulumInput()
     input.set_tau(1.)
     self.assertEqual(input.tau(), 1.)
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 def test_input(self):
     input = PendulumInput()
     input.set_tau(1.)
     self.assertEqual(input.tau(), 1.)
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 def test_input(self):
     input = PendulumInput()
     input.set_tau(tau=1.)
     self.assertEqual(input.tau(), 1.)
     input_tau = input.with_tau(tau=2.)
     self.assertEqual(input_tau.tau(), 2.)