def test_rebuild(self, _init_pygame, default_ui_manager, _display_surface_return_none): confirm_dialog = UIConfirmationDialog(rect=pygame.Rect(100, 100, 400, 300), manager=default_ui_manager, action_long_desc="Confirm a test of the " "confirmation dialog.", window_title="Confirm", action_short_name="Confirm") confirm_dialog.rebuild() assert confirm_dialog.image is not None
def test_rebuild_rounded_rectangle(self, _init_pygame, default_ui_manager, _display_surface_return_none): confirm_dialog = UIConfirmationDialog(rect=pygame.Rect(100, 100, 400, 300), manager=default_ui_manager, action_long_desc="Confirm a test of the confirmation " "dialog.", window_title="Confirm", action_short_name="Confirm") confirm_dialog.shape_corner_radius = 15 confirm_dialog.shape = 'rounded_rectangle' confirm_dialog.rebuild() assert confirm_dialog.image is not None