def main(): pygame.init() pygame.display.set_caption("Dungeon Monkey Eternal","DMEternal") pygame.display.set_icon(pygame.image.load(util.image_dir("sys_icon.png"))) # Set the screen size. if util.config.getboolean( "DEFAULT", "fullscreen" ): screen = pygame.display.set_mode( (0,0), pygame.FULLSCREEN ) else: screen = pygame.display.set_mode( (800,600) ) pygwrap.init() rpgmenu.init() screen_center_x = screen.get_width() // 2 screen_center_y = screen.get_height() // 2 rpm = rpgmenu.Menu( screen,screen_center_x-100,screen_center_y + 25,200,200,predraw=TitleScreenRedraw(screen) ) rpm.add_item( "Create Character", chargen.make_and_save_character ) rpm.add_item( "Load Campaign", load_campaign ) rpm.add_item( "Start Endless Campaign", endless_start_campaign ) #rpm.add_item( "Start Bardic Campaign", bardic_start_campaign ) #rpm.add_item( "Start Gen1 Campaign", default_start_campaign ) rpm.add_item( "Browse Characters", campaign.browse_pcs ) #rpm.add_item( "Test Campaign Generator", test_campaign_generator ) rpm.add_item( "Quit Game", None ) cmd = True while cmd: cmd = rpm.query() if cmd: cmd( screen ) if pygwrap.GOT_QUIT: break
def init(): # Don't call init until after the display has been set. global INIT_DONE if not INIT_DONE: INIT_DONE = True pygwrap.init() global MENUFONT MENUFONT = pygame.font.Font( util.image_dir( "VeraBd.ttf" ) , 14 )
def init(): # Don't call init until after the display has been set. global INIT_DONE if not INIT_DONE: INIT_DONE = True pygwrap.init() global MENUFONT MENUFONT = pygame.font.Font( "gfx/VeraBd.ttf" , 24 )
def main(): pygame.init() pygame.display.set_caption("Dungeon Monkey Eternal", "DMEternal") pygame.display.set_icon(pygame.image.load(util.image_dir("sys_icon.png"))) # Set the screen size. if util.config.getboolean("DEFAULT", "fullscreen"): screen = pygame.display.set_mode((0, 0), pygame.FULLSCREEN) else: screen = pygame.display.set_mode((800, 600)) pygwrap.init() rpgmenu.init() screen_center_x = screen.get_width() // 2 screen_center_y = screen.get_height() // 2 rpm = rpgmenu.Menu(screen, screen_center_x - 100, screen_center_y + 25, 200, 200, predraw=TitleScreenRedraw(screen)) rpm.add_item("Create Character", chargen.make_and_save_character) rpm.add_item("Load Campaign", load_campaign) rpm.add_item("Start Endless Campaign", endless_start_campaign) #rpm.add_item( "Start Bardic Campaign", bardic_start_campaign ) #rpm.add_item( "Start Gen1 Campaign", default_start_campaign ) rpm.add_item("Browse Characters", campaign.browse_pcs) #rpm.add_item( "Test Campaign Generator", test_campaign_generator ) rpm.add_item("Quit Game", None) cmd = True while cmd: cmd = rpm.query() if cmd: cmd(screen) if pygwrap.GOT_QUIT: break
for p in narrator.UNSORTED_PLOT_LIST: if p._used > 0: print "{} [{}]".format(p, p._used) if __name__ == "__main__": pygame.init() pygame.display.set_caption("Dungeon Monkey Eternal", "DMEternal") pygame.display.set_icon(pygame.image.load(util.image_dir("sys_icon.png"))) # Set the screen size. if util.config.getboolean("DEFAULT", "fullscreen"): screen = pygame.display.set_mode((0, 0), pygame.FULLSCREEN) else: screen = pygame.display.set_mode((800, 600)) pygwrap.init() rpgmenu.init() screen_center_x = screen.get_width() // 2 screen_center_y = screen.get_height() // 2 rpm = rpgmenu.Menu(screen, screen_center_x - 100, screen_center_y + 25, 200, 200, predraw=TitleScreenRedraw(screen)) rpm.add_item("Create Character", chargen.make_and_save_character) rpm.add_item("Load Campaign", load_campaign) rpm.add_item("Start Endless Campaign", endless_start_campaign) # rpm.add_item( "Start Bardic Campaign", bardic_start_campaign ) # rpm.add_item( "Start Gen1 Campaign", default_start_campaign ) rpm.add_item("Browse Characters", campaign.browse_pcs) # rpm.add_item( "Test Campaign Generator", test_campaign_generator ) rpm.add_item("Quit Game", None)
print t for p in narrator.UNSORTED_PLOT_LIST: if p._used > 0: print "{} [{}]".format( p, p._used ) if __name__=='__main__': pygame.init() pygame.display.set_caption("Dungeon Monkey Eternal","DMEternal") pygame.display.set_icon(pygame.image.load(util.image_dir("sys_icon.png"))) # Set the screen size. if util.config.getboolean( "DEFAULT", "fullscreen" ): screen = pygame.display.set_mode( (0,0), pygame.FULLSCREEN ) else: screen = pygame.display.set_mode( (800,600) ) pygwrap.init() rpgmenu.init() screen_center_x = screen.get_width() // 2 screen_center_y = screen.get_height() // 2 rpm = rpgmenu.Menu( screen,screen_center_x-100,screen_center_y + 25,200,200,predraw=TitleScreenRedraw(screen) ) rpm.add_item( "Create Character", chargen.make_and_save_character ) rpm.add_item( "Load Campaign", load_campaign ) rpm.add_item("Delete Saved Games", Delete_saved_games) rpm.add_item( "Start Endless Campaign", endless_start_campaign ) #rpm.add_item( "Start Bardic Campaign", bardic_start_campaign ) #rpm.add_item( "Start Gen1 Campaign", default_start_campaign ) rpm.add_item( "Browse Characters", campaign.browse_pcs ) #rpm.add_item( "Test Campaign Generator", test_campaign_generator )