def updateText(self): if self.game.preview > 1: return WasteTalonStack.updateText(self, update_rounds=0) if not self.max_rounds - 1: return t = _("Round %d") % self.round self.texts.rounds.config(text=t)
def updateText(self): if self.game.preview > 1: return WasteTalonStack.updateText(self, update_rounds=0) if not self.max_rounds - 1: return t = _("Round %d") % self.round self.texts.rounds.config(text=t)
def updateText(self): if self.game.preview > 1: return WasteTalonStack.updateText(self, update_rounds=0) # t = "Round %d" % self.round t = _("Round %d/%d") % (self.round, self.max_rounds) self.texts.rounds.config(text=t) t = _("Deal %d") % self.DEAL[self.round-1] self.texts.misc.config(text=t)
def updateText(self): if self.game.preview > 1: return WasteTalonStack.updateText(self, update_rounds=0) # t = "Round %d" % self.round t = _("Round %d/%d") % (self.round, self.max_rounds) self.texts.rounds.config(text=t) t = _("Deal %d") % self.DEAL[self.round-1] self.texts.misc.config(text=t)