Esempio n. 1
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 def get_anm(self, name):
     if name in self.loaded_anms:
         logger.warn('ANM0 %s already loaded', name)
     file = self.get_file(name)
     anm = ANM0.read(file)
     self.instanced_anms[name] = anm
     self.loaded_anms.append(name)
     return anm
Esempio n. 2
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 def get_anm(self, name):
     if name in self.loaded_anms:
         logger.warn('ANM0 %s already loaded', name)
     file = self.get_file(name)
     anm = ANM0.read(file)
     self.instanced_anms[name] = anm
     self.loaded_anms.append(name)
     return anm
Esempio n. 3
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    (2, 192 * 2 - 30 - 40.0, -46 * 3 * 5, -50.0),
    (2, 192 * 2 - 30 - 40.0, -46 * 3 * 6, -50.0),
    (2, 192 * 2 - 30 - 40.0, -46 * 3 * 7, -50.0),
    (2, 192 * 2 - 30 - 40.0, -46 * 3 * 8, -50.0),
    (2, 192 * 2 - 30 - 40.0 - 50.0, -46 * 3 * 1 - 20, -50.0),
    (2, 192 * 2 - 30 - 40.0 - 50.0, -46 * 3 * 2 - 20, -50.0),
    (2, 192 * 2 - 30 - 40.0 - 50.0, -46 * 3 * 3 - 20, -50.0),
    (2, 192 * 2 - 30 - 40.0 - 50.0, -46 * 3 * 4 - 20, -50.0),
    (2, 192 * 2 - 30 - 40.0 - 50.0, -46 * 3 * 5 - 20, -50.0),
    (2, 192 * 2 - 30 - 40.0 - 50.0, -46 * 3 * 6 - 20, -50.0),
    (2, 192 * 2 - 30 - 40.0 - 50.0, -46 * 3 * 7 - 20, -50.0),
    (2, 192 * 2 - 30 - 40.0 - 50.0, -46 * 3 * 8 - 20, -50.0)
]

# Bounding boxes
anm = ANM0.read(open('stg1bg.anm', 'rb'))[0]
for model in models:
    vertices = []
    for script_index, ox2, oy2, oz2, width_override, height_override in model.quads:
        sprite = Sprite(width_override, height_override)
        anmrunner = ANMRunner(anm, script_index, sprite)
        vertices2 = get_sprite_vertices(sprite)
        vertices.extend((x + ox2, y + oy2, z + oz2) for x, y, z in vertices2)
    xmin, ymin, zmin = min(x for x, y, z in vertices), min(
        y for x, y, z in vertices), min(z for x, y, z in vertices)
    xmax, ymax, zmax = max(x for x, y, z in vertices), max(
        y for x, y, z in vertices), max(z for x, y, z in vertices)
    model.bounding_box = (xmin, ymin, zmin, xmax - xmin, ymax - ymin,
                          zmax - zmin)

stage = Stage()
Esempio n. 4
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             (2, 192*2-30-40.0, -46*3*6, -50.0),
             (2, 192*2-30-40.0, -46*3*7, -50.0),
             (2, 192*2-30-40.0, -46*3*8, -50.0),

             (2, 192*2-30-40.0-50.0, -46*3*1-20, -50.0),
             (2, 192*2-30-40.0-50.0, -46*3*2-20, -50.0),
             (2, 192*2-30-40.0-50.0, -46*3*3-20, -50.0),
             (2, 192*2-30-40.0-50.0, -46*3*4-20, -50.0),
             (2, 192*2-30-40.0-50.0, -46*3*5-20, -50.0),
             (2, 192*2-30-40.0-50.0, -46*3*6-20, -50.0),
             (2, 192*2-30-40.0-50.0, -46*3*7-20, -50.0),
             (2, 192*2-30-40.0-50.0, -46*3*8-20, -50.0)]


# Bounding boxes
anm = ANM0.read(open('stg1bg.anm', 'rb'))[0]
for model in models:
    vertices = []
    for script_index, ox2, oy2, oz2, width_override, height_override in model.quads:
        sprite = Sprite(width_override, height_override)
        anmrunner = ANMRunner(anm, script_index, sprite)
        vertices2 = get_sprite_vertices(sprite)
        vertices.extend((x + ox2, y + oy2, z + oz2) for x, y, z in vertices2)
    xmin, ymin, zmin = min(x for x, y, z in vertices), min(y for x, y, z in vertices), min(z for x, y, z in vertices)
    xmax, ymax, zmax = max(x for x, y, z in vertices), max(y for x, y, z in vertices), max(z for x, y, z in vertices)
    model.bounding_box = (xmin, ymin, zmin, xmax - xmin, ymax - ymin, zmax - zmin)


stage = Stage()
stage.name = 'Test by ThibG'
stage.bgms = ('', 'bgm/th06_15.mid'), ('', ''), ('', ''), ('', '')