Esempio n. 1
0
def notest_create_resource_with_same_id():
    s1, s2 = socket.socketpair(socket.AF_UNIX, socket.SOCK_STREAM, 0)
    display = Display()
    client = Client(display, s1.fileno())

    # Create resource
    res = DisplayProto.resource_class(client, version=2)
    assert client.get_object(res.id) == res

    # This should replace the old one
    res2 = DisplayProto.resource_class(client, version=1, id=res.id)
    assert client.get_object(res.id) == res2

    res2.destroy()
    res.destroy()

    client.destroy()
    display.destroy()

    s1.close()
    s2.close()
Esempio n. 2
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def test_destroy_resource():
    global destroyed, notified
    destroyed = False
    notified = False

    s1, s2 = socket.socketpair(socket.AF_UNIX, socket.SOCK_STREAM, 0)
    display = Display()
    client = Client(display, s1.fileno())
    listener = DestroyListener(_destroy_notify)

    # Create resource
    res = DisplayProto.resource_class(client, version=4)
    # Attach a destructor and a destroy notification
    res.destructor = _destroy_callback
    res.add_destroy_listener(listener)
    # Destroy the resource
    res.destroy()

    assert destroyed
    assert notified

    assert client.get_object(res.id) is None

    # Create resource
    res = DisplayProto.resource_class(client, version=2)
    # Attach a destructor and a destroy notification
    res.destructor = _destroy_callback
    res.add_destroy_listener(listener)
    # Destroy the client
    client.destroy()

    assert destroyed
    assert notified

    display.destroy()

    s1.close()
    s2.close()
Esempio n. 3
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def test_create_resource():
    s1, s2 = socket.socketpair(socket.AF_UNIX, socket.SOCK_STREAM, 0)
    display = Display()
    client = Client(display, s1.fileno())

    # Create resource
    res = DisplayProto.resource_class(client, version=4)

    assert res.version == 4

    # Fetching the client object by id gives the resource back again
    assert client.get_object(res.id) == res

    client.user_data = 0xBEE
    assert client.user_data == 0xBEE

    client.destroy()
    display.destroy()

    s1.close()
    s2.close()