def evolve_floc(self, Deform = True, MaxTimes = 100, TimeRange = None, FullOutput = False): """ Inputs: MaxTimes int; number of time points to compute the stress over. The deformation integral returns more than we want to use for efficiency reasons when doing these computations over thousands of flocs at once. TimeRange [t0, t1, dt] or None. If None (default), will use dfm's set_tau_cap function to automatically determine the time step and final time. FullOutput Bool; if True will set attributes Ra, wV, and T (see below). Sets Attributes:: forces[MaxTimes][NEdges] float, NEdges is the number of edges in the floc. i j entry is the fragmentation force acting against the j plane at time i aV[MaxTimes][3] float, axes lenghts at each time step (optional) Ra[MaxTimes][2] float, the two unique entries defining rotation R (cos theta, sin theta) wV[MaxTimes][3] float, angular velocity at each time step T[MaxTimes] float, times """ if len(self.mst_sph) == 0: # then the floc is size 1 and won't fragment so we don't bother deforming it Ra = np.array([]) wV = np.array([]) T = np.array([]) forces = np.array([]) else: # compute the time interval if we don't have one if TimeRange == None: t0, t1, dt, tau, cap = dfm.set_tau_cap(self.a0, self.lam, self.mu, self.gammadot, self.Gamma) else: t0,t1,dt = TimeRange # deform the floc (or just rotate if not deforming or is too elongated already) if ( (Deform == True) & (self.a0[0] / self.a0[1] < 6.0) ): aV, Ra, wV, T = dfm.deform(t0, t1, dt, self.a0, self.lam, self.mu, self.gammadot, self.Gamma, True) else: aV, Ra, wV, T = dfm.solid_rotations(t0, t1, dt, self.a0, self.gammadot, True) # shorten the length of the output if np.shape(T)[0] > MaxTimes: StepSize = int(np.floor(np.shape(T)[0] / MaxTimes)) aV = np.ascontiguousarray( aV[::StepSize] ) Ra = np.ascontiguousarray( Ra[::StepSize] ) wV = np.ascontiguousarray( wV[::StepSize] ) T = np.ascontiguousarray( T[::StepSize] ) # get the force matrix forces = frc.py_set_force_Vectorized(aV, Ra, wV, self.pnV_sph, \ self.pxV_sph, self.gammadot, self.p0, self.mu) self.aV = aV if FullOutput == True: self.Ra = Ra self.wV = wV self.T = T self.forces = forces
import numpy as np # import the constants lam, mu, gammadot, Gamma, max_stress, p0 = import_constants() # set the initial axes a0 = np.array([180.0, 160.0, 140.0]) # compute the time interval t0, t1, dt, tau, cap = dfm.set_tau_cap(a0, lam, mu, gammadot, Gamma) # get the rotations, axes and angular velocity aV, RV, wV, T = dfm.deform(t0, t1, dt, a0, lam, mu, gammadot, Gamma) TimeInd = 100 a = aV[TimeInd] w = wV[TimeInd] R = RV[TimeInd] rotAng = np.array([R[0, 0], R[1, 0]]) pn = np.array([1.0, 0.0, 0.0]) px = np.zeros(3) fonfV1, cV = frc.set_fonfV(a, w, R, gammadot, p0, mu) force1 = frc.py_set_force(a, fonfV1, cV, pn, px) fonfV2, force2 = frc.py_set_force_Vectorized(a, rotAng, w, pn, px, gammadot, p0, mu) L0 = np.zeros([3, 3]) L0[0, 1] = gammadot Lrot = np.dot(np.dot(R, L0), R.T)
a = aV[ind] pn = np.array([1,0,0], dtype=float) px = np.zeros(3) stress = frc.py_set_stress(a, fonfV, cV, pn, px) total_force = frc.py_set_force(a, fonfV, cV, pn, px) print("\n set_force \n") print("you don't want this to be 0: %e" %total_force) ## test set_force_Vectorized NN = np.shape(RV)[0] #rotAngles = np.zeros([NN,2]) #rotAngles[:,0] = RV[:,0,0] #rotAngles[:,1] = RV[:,1,0] pnV = np.random.rand(10,3) pxV = np.zeros([10,3]) forces = frc.py_set_force_Vectorized(aV, RV, wV, pnV, pxV, gammadot, p0, mu) # check the relevant entry of this matrix with the computation above test_ind = 0 a = aV[test_ind] w = wV[test_ind] R = RV[test_ind] farg,fonfV,cV,surf_areas_scaled = frc.set_fonfV(a, w, R, gammadot, p0, mu) pn = pnV[0] px = pxV[0] total_force = frc.py_set_force(a, fonfV, cV, pn, px) # now these should be the same. print("\n set_force_Vectorized \n") rel_err = np.abs((forces[test_ind,0] - total_force)/total_force) # somehow they are off by ~0.01% or something, really strange, spent too long # trying to find it.
farg3, fonfV3, srf_centers_scaled3, srf_areas_scaled3 = frc.set_fonfV(aV[ind3], \ wV[ind3], \ Ra[ind3], \ gammadot, p0, mu) # compute the force wrt a plane pn = np.array([1.0,0.0,0.0]) px = np.array([0.0,0.0,0.0]) force0 = frc.py_set_force(aV[ind0], fonfV0, srf_centers_scaled0, pn, px) force1 = frc.py_set_force(aV[ind1], fonfV1, srf_centers_scaled1, pn, px) force2 = frc.py_set_force(aV[ind2], fonfV2, srf_centers_scaled2, pn, px) force3 = frc.py_set_force(aV[ind3], fonfV3, srf_centers_scaled3, pn, px) # get all forces so we know the max forces_all = frc.py_set_force_Vectorized(aV, Ra, wV, pn, px, gammadot, p0, mu) forcemax = np.max(np.abs(forces_all)) indices = [ind0, ind1, ind2, ind3] forces = [force0, force1, force2, force3, forcemax] angles = [Ra[ind] for ind in indices] axes = [aV[ind] for ind in indices] angvels = [wV[ind,2] for ind in indices] fargs = [farg0, farg1, farg2, farg3] pltind0 = 0 pltind1 = 1000 plt.subplot(2,2,1) plt.plot(aV[pltind0:pltind1,0], 'bo')