Esempio n. 1
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def SetDefaultTrajectory3DStyle(layer):
    ''' Trajectory 3D Symbol '''
    material = QgsPhongMaterialSettings()
    material.setDiffuse(QColor(0, 0, 255))
    material.setAmbient(QColor(0, 0, 255))
    symbol = QgsLine3DSymbol()

    symbol.setWidth(5)
    symbol.setAltitudeClamping(2)
    symbol.setMaterial(material)

    renderer = QgsVectorLayer3DRenderer()
    renderer.setLayer(layer)
    renderer.setSymbol(symbol)
    layer.setRenderer3D(renderer)
    return
Esempio n. 2
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def SetDefaultPlatform3DStyle(layer):
    """ Platform 3D Symbol """
    material = QgsPhongMaterialSettings()
    material.setDiffuse(QColor(255, 0, 0))
    material.setAmbient(QColor(255, 0, 0))
    symbol = QgsPoint3DSymbol()
    symbol.setShape(1)
    S = {}
    S["radius"] = 20
    symbol.setShapeProperties(S)
    symbol.setAltitudeClamping(2)
    symbol.setMaterial(material)

    renderer = QgsVectorLayer3DRenderer()
    renderer.setLayer(layer)
    renderer.setSymbol(symbol)
    layer.setRenderer3D(renderer)
Esempio n. 3
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def SetDefaultFrameCenter3DStyle(layer):
    ''' Frame Center 3D Symbol '''
    material = QgsPhongMaterialSettings()
    material.setDiffuse(QColor(255, 255, 255))
    material.setAmbient(QColor(255, 255, 255))
    symbol = QgsPoint3DSymbol()
    symbol.setShape(1)
    S = {}
    S['radius'] = 20
    symbol.setShapeProperties(S)
    symbol.setAltitudeClamping(2)
    symbol.setMaterial(material)

    renderer = QgsVectorLayer3DRenderer()
    renderer.setLayer(layer)
    renderer.setSymbol(symbol)
    layer.setRenderer3D(renderer)