Esempio n. 1
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 def update_maximize_button(self):
     if self.full_screen:
         self.view['maximize_button'].set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_COLLAPSE))
         self.view['maximize_button'].set_tooltip_text("Un-maximize window")
     else:
         self.view['maximize_button'].set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_EXP))
         self.view['maximize_button'].set_tooltip_text("Maximize window")
Esempio n. 2
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    def __init__(self):
        View.__init__(self)

        self._lock = threading.Lock()

        ######################################################
        # Logging text view
        ######################################################
        self.logging_console_view = LoggingConsoleView()
        self['console'].pack_start(self.logging_console_view.get_top_widget(), True, True, 0)
        self.logging_console_view.get_top_widget().show()

        ######################################################
        # initial configuration of the console
        ######################################################
        self['button_follow_logging'].set_active(global_gui_config.get_config_value('CONSOLE_FOLLOW_LOGGING', True))
        self['button_show_verbose'].set_active(global_gui_config.get_config_value('LOGGING_SHOW_VERBOSE', True))
        self['button_show_debug'].set_active(global_gui_config.get_config_value('LOGGING_SHOW_DEBUG', True))
        self['button_show_info'].set_active(global_gui_config.get_config_value('LOGGING_SHOW_INFO', True))
        self['button_show_warning'].set_active(global_gui_config.get_config_value('LOGGING_SHOW_WARNING', True))
        self['button_show_error'].set_active(global_gui_config.get_config_value('LOGGING_SHOW_ERROR', True))

        self['undock_console_button'].set_image(gui_helper_label.create_button_label(constants.BUTTON_UNDOCK))
        self['undock_console_button'].set_tooltip_text("Undock debug console widget")
        self['console_hide_button'].set_image(gui_helper_label.create_button_label(constants.BUTTON_DOWNA))

        gui_helper_label.ellipsize_labels_recursively(self['debug_console_button_hbox'])
Esempio n. 3
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 def __init__(self, title):
     super().__init__(
         builder_filename=glade.get_glade_path('undocked_window.glade'),
         parent='undock_window')
     toolbar = Gtk.Toolbar()
     toolbar.props.show_arrow = False
     fullscreen_icon = label.create_button_label(constants.BUTTON_EXP)
     self['maximize_button'] = Gtk.ToolButton()
     self['maximize_button'].set_icon_widget(fullscreen_icon)
     redock_icon = label.create_button_label(constants.BUTTON_UNDOCK)
     self['redock_button'] = Gtk.ToolButton()
     self['redock_button'].set_icon_widget(redock_icon)
     self['redock_button'].set_tooltip_text("Redock")
     toolbar.insert(self['maximize_button'], 0)
     toolbar.insert(self['redock_button'], 1)
     self['headerbar'].props.title = title
     self['headerbar'].pack_end(toolbar)
     self['headerbar'].show_all()
     self.get_parent_widget().set_titlebar(self['headerbar'])
Esempio n. 4
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    def __init__(self, title):
        View.__init__(self)

        toolbar = Gtk.Toolbar()
        toolbar.props.show_arrow = False
        fullscreen_icon = label.create_button_label(constants.BUTTON_EXP)
        self['maximize_button'] = Gtk.ToolButton()
        self['maximize_button'].set_icon_widget(fullscreen_icon)
        redock_icon = label.create_button_label(constants.BUTTON_UNDOCK)
        self['redock_button'] = Gtk.ToolButton()
        self['redock_button'].set_icon_widget(redock_icon)
        self['redock_button'].set_tooltip_text("Redock")
        toolbar.insert(self['maximize_button'], 0)
        toolbar.insert(self['redock_button'], 1)

        self['headerbar'].props.title = title
        self['headerbar'].pack_end(toolbar)
        self['headerbar'].show_all()

        self.get_top_widget().set_titlebar(self['headerbar'])
Esempio n. 5
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    def __init__(self):
        View.__init__(self)
        self.notebook = self['client_notebook']

        for i in range(self.notebook.get_n_pages()):
            child = self.notebook.get_nth_page(i)
            tab_label = self.notebook.get_tab_label(child)
            tab_label_text = tab_label.get_text()
            self.notebook.set_tab_label(child, create_tab_header_label(tab_label_text, self.icons))

        self.refresh_btn = self['refresh_conf_btn']
        self.refresh_btn.set_image(create_button_label(constants.BUTTON_REFR))
Esempio n. 6
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    def __init__(self):
        View.__init__(self)

        self.get_top_widget().set_events(gtk.gdk.POINTER_MOTION_MASK
                                         | gtk.gdk.POINTER_MOTION_HINT_MASK
                                         | gtk.gdk.BUTTON_PRESS_MASK)

        close_label = gui_helper_label.create_button_label(
            constants.BUTTON_CLOSE)
        self['close_button'].set_label_widget(close_label)
        self['close_button'].set_tooltip_text("Close RAFCON")

        maximize_label = gui_helper_label.create_button_label(
            constants.BUTTON_EXP)
        self['maximize_button'].set_label_widget(maximize_label)

        self['minimize_button'].set_label('_')
        self['minimize_button'].set_tooltip_text("Minimize main window")

        redock_label = gui_helper_label.create_button_label(
            constants.BUTTON_UNDOCK)
        self['redock_button'].set_label_widget(redock_label)
        self['redock_button'].set_tooltip_text("Re-Dock widget to main window")
Esempio n. 7
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    def __init__(self):
        super().__init__(builder_filename=glade.get_glade_path('main_window.glade'), parent='main_window')

        if os.getenv("RAFCON_START_MINIMIZED", False):
            self.get_parent_widget().iconify()

        # Add gui components by removing their corresponding placeholders defined in the glade file first and then
        # adding the widgets.
        self.left_bar_notebooks = [self['upper_notebook'], self['lower_notebook']]

        ################################################
        # Undock Buttons
        ################################################
        self['undock_left_bar_button'].set_image(gui_helper_label.create_button_label(constants.BUTTON_UNDOCK))
        self['undock_left_bar_button'].set_tooltip_text("Undock left side bar widget")
        self['undock_right_bar_button'].set_image(gui_helper_label.create_button_label(constants.BUTTON_UNDOCK))
        self['undock_right_bar_button'].set_tooltip_text("Undock right side bar widget")
        self['collapse_tree_button'].set_image(gui_helper_label.create_button_label(constants.ICON_TREE_FOLD))
        self['collapse_tree_button'].set_tooltip_text("Collapse tree of widget")
        self['show_search_bar'].set_image(gui_helper_label.create_button_label(constants.BUTTON_SHOW_SEARCH_BAR))
        self['show_search_bar'].set_tooltip_text("Show state machine search bar")

        ######################################################
        # Library Tree
        ######################################################
        self.library_tree = LibraryTreeView()
        self.library_tree.show()
        self['libraries_scrolledwindow'].add(self.library_tree)

        ######################################################
        # Library Usages Tree
        ######################################################
        self.library_usages_tree = LibraryTreeView()
        self.library_usages_tree.show()
        self['library_usages_scrolledwindow'].add(self.library_usages_tree)

        ######################################################
        # State Icons
        ######################################################
        self.state_icons = StateIconView()
        self.state_icons.show()
        self["state_icons_box"].pack_start(self.state_icons.get_parent_widget(), True, True, 0)

        ######################################################
        # State Machine Tree
        ######################################################
        self.state_machine_tree = StateMachineTreeView()
        self.state_machine_tree.show()
        self['states_tree_scrolledwindow'].add(self.state_machine_tree)

        ######################################################
        # Global Variable Manager
        ######################################################
        self.global_var_editor = GlobalVariableEditorView()
        self.global_var_editor.show()
        self['global_variables_eventbox'].add(self.global_var_editor.get_parent_widget())

        ######################################################
        # State Machine History
        ######################################################
        self.state_machine_history = ModificationHistoryView()
        self.state_machine_history.show()
        self['history_alignment'].add(self.state_machine_history.get_parent_widget())

        ######################################################
        # State Machine Execution History
        ######################################################
        self.execution_history = ExecutionHistoryView()
        self.execution_history.show()
        self['execution_history_alignment'].add(self.execution_history.get_parent_widget())

        ######################################################
        # rotate all tab labels by 90 degrees and make detachable
        ######################################################
        self.rotate_and_detach_tab_labels()

        self['upper_notebook'].set_current_page(0)
        self['lower_notebook'].set_current_page(0)

        ######################################################
        # State-machines-editor (graphical)
        ######################################################
        self.state_machines_editor = StateMachinesEditorView()
        self.state_machines_editor.show()
        self['central_vbox'].pack_start(self.state_machines_editor.get_parent_widget(), True, True, 0)
        self['central_vbox'].reorder_child(self.state_machines_editor.get_parent_widget(), 1)

        ######################################################
        # Notification Bar
        ######################################################
        self.notification_bar = NotificationBarView()
        self.notification_bar.show()
        self['central_vbox'].pack_start(self.notification_bar.get_parent_widget(), False, True, 0)
        self['central_vbox'].reorder_child(self.notification_bar.get_parent_widget(), 2)

        ######################################################
        # States-editor
        ######################################################
        self.states_editor = StatesEditorView()
        self['state_editor_eventbox'].add(self.states_editor.get_parent_widget())
        self.states_editor.show()

        ######################################################
        # Debug Console
        ######################################################
        self.debug_console_view = DebugConsoleView()
        self['debug_console_viewport'].add(self.debug_console_view.get_parent_widget())
        self.debug_console_view.get_parent_widget().show()
        # map hide and undock buttons within and debug widget to be usable from main window view with generic naming
        self['undock_console_button'] = self.debug_console_view['undock_console_button']
        self['console_hide_button'] = self.debug_console_view['console_hide_button']
        self['console_container'] = self.debug_console_view['console_container']
        self['console'] = self.debug_console_view['console']

        ##################################################
        # HeaderBar with MenuBar
        ##################################################

        self.menu_bar = MenuBarView()
        self.menu_bar.show()

        self['headerbar'].pack_start(self.menu_bar.get_parent_widget())
        self['headerbar'].show()

        self.tool_bar = ToolBarView()
        self.tool_bar.show()
        self['top_level_vbox'].remove(self['tool_bar_placeholder'])
        self['top_level_vbox'].pack_start(self.tool_bar.get_parent_widget(), expand=False, fill=True, padding=0)
        self['top_level_vbox'].reorder_child(self.tool_bar.get_parent_widget(), 0)

        ################################################
        # Hide Buttons
        ################################################
        self['left_bar_hide_button'].set_image(gui_helper_label.create_button_label(constants.BUTTON_LEFTA))
        self['right_bar_hide_button'].set_image(gui_helper_label.create_button_label(constants.BUTTON_RIGHTA))

        ################################################
        # Return Buttons
        ################################################
        self['left_bar_return_button'].set_image(gui_helper_label.create_button_label(constants.BUTTON_RIGHTA))
        self['right_bar_return_button'].set_image(gui_helper_label.create_button_label(constants.BUTTON_LEFTA))
        self['console_return_button'].set_image(gui_helper_label.create_button_label(constants.BUTTON_UPA))

        # --------------------------------------------------------------------------
        # Edit graphical_editor_shortcuts
        # --------------------------------------------------------------------------

        button_start_shortcut = self['button_start_shortcut']
        button_start_shortcut.set_tooltip_text('Run')
        button_stop_shortcut = self['button_stop_shortcut']
        button_stop_shortcut.set_tooltip_text('Stop')
        button_pause_shortcut = self['button_pause_shortcut']
        button_pause_shortcut.set_tooltip_text('Pause')
        button_run_this_state_shortcut = self['button_run_this_state_shortcut']
        button_run_this_state_shortcut.set_tooltip_text('Run Selected State')
        button_run_only_this_state_shortcut = self['button_run_only_this_state_shortcut']
        button_run_only_this_state_shortcut.set_tooltip_text('Only Run Selected State')
        button_start_from_shortcut = self['button_start_from_shortcut']
        button_start_from_shortcut.set_tooltip_text('Run From Selected State')
        button_run_to_shortcut = self['button_run_to_shortcut']
        button_run_to_shortcut.set_tooltip_text('Run Until Selected State (Selected State Excluded)')
        button_step_mode_shortcut = self['button_step_mode_shortcut']
        button_step_mode_shortcut.set_tooltip_text('Enter Step Mode')
        button_step_in_shortcut = self['button_step_in_shortcut']
        button_step_in_shortcut.set_tooltip_text('Step Into (One Level In -> Child-State))')
        button_step_over_shortcut = self['button_step_over_shortcut']
        button_step_over_shortcut.set_tooltip_text('Step Over (the next Sibling-State))')
        button_step_out_shortcut = self['button_step_out_shortcut']
        button_step_out_shortcut.set_tooltip_text('Step Out (One Level Up -> Parent-State)')
        button_step_backward_shortcut = self['button_step_backward_shortcut']
        button_step_backward_shortcut.set_tooltip_text('Step Backward')

        button_start_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_START))
        button_stop_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_STOP))
        button_pause_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_PAUSE))
        button_run_this_state_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_RUN_SELECTED_STATE))
        button_run_only_this_state_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_ONLY_RUN_SELECTED_STATE))
        button_start_from_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_START_FROM_SELECTED_STATE))
        button_run_to_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_RUN_TO_SELECTED_STATE))
        button_step_mode_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_STEPM))
        button_step_in_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_STEP_INTO))
        button_step_over_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_STEP_OVER))
        button_step_out_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_STEP_OUT))
        button_step_backward_shortcut.set_label_widget(gui_helper_label.create_button_label(constants.BUTTON_BACKW))

        self.left_bar_window = UndockedWindowView('left_bar_window')
        self.right_bar_window = UndockedWindowView('right_bar_window')
        self.console_window = UndockedWindowView('console_window')

        gui_helper_label.ellipsize_labels_recursively(self['execution_ticker_text'], Pango.EllipsizeMode.START)
Esempio n. 8
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    def __init__(self):
        View.__init__(self)

        if os.getenv("RAFCON_START_MINIMIZED", False):
            self.get_top_widget().iconify()

        # Add gui components by removing their corresponding placeholders defined in the glade file first and then
        # adding the widgets.
        self.left_bar_notebooks = [
            self['upper_notebook'], self['lower_notebook']
        ]

        ################################################
        # Undock Buttons
        ################################################
        self['undock_left_bar_button'].set_image(
            gui_helper_label.create_button_label(constants.BUTTON_UNDOCK))
        self['undock_left_bar_button'].set_tooltip_text(
            "Undock left side bar widget")
        self['undock_right_bar_button'].set_image(
            gui_helper_label.create_button_label(constants.BUTTON_UNDOCK))
        self['undock_right_bar_button'].set_tooltip_text(
            "Undock right side bar widget")
        self['collapse_tree_button'].set_image(
            gui_helper_label.create_button_label(constants.BUTTON_COLLAPSE))
        self['collapse_tree_button'].set_tooltip_text(
            "Collapse tree of widget")

        ######################################################
        # Library Tree
        ######################################################
        self.library_tree = LibraryTreeView()
        self.library_tree.show()
        self['libraries_alignment'].add(self.library_tree)

        ######################################################
        # State Icons
        ######################################################
        self.state_icons = StateIconView()
        self.state_icons.show()
        self["state_icons_box"].pack_start(self.state_icons.get_top_widget())

        ######################################################
        # State Machine Tree
        ######################################################
        self.state_machine_tree = StateMachineTreeView()
        self.state_machine_tree.show()
        self['states_tree_alignment'].add(self.state_machine_tree)

        ######################################################
        # Global Variable Manager
        ######################################################
        self.global_var_editor = GlobalVariableEditorView()
        self.global_var_editor.show()
        self['global_variables_alignment'].add(
            self.global_var_editor.get_top_widget())

        ######################################################
        # State Machine History
        ######################################################
        self.state_machine_history = ModificationHistoryView()
        self.state_machine_history.show()
        self['history_alignment'].add(
            self.state_machine_history.get_top_widget())

        ######################################################
        # State Machine Execution History
        ######################################################
        self.execution_history = ExecutionHistoryView()
        self.execution_history.show()
        self['execution_history_alignment'].add(
            self.execution_history.get_top_widget())

        ######################################################
        # rotate all tab labels by 90 degrees and make detachable
        ######################################################
        self.rotate_and_detach_tab_labels()

        self['upper_notebook'].set_current_page(0)
        self['lower_notebook'].set_current_page(0)

        ######################################################
        # State-machines-editor (graphical)
        ######################################################
        self.state_machines_editor = StateMachinesEditorView()
        self.state_machines_editor.show()
        self['graphical_editor_vbox'].pack_start(
            self.state_machines_editor.get_top_widget(), True, True, 0)
        self['graphical_editor_vbox'].reorder_child(
            self.state_machines_editor.get_top_widget(), 0)

        self['graphical_editor_label_event_box'].remove(
            self['graphical_editor_label'])
        self['graphical_editor_label_event_box'].set_border_width(
            constants.GRID_SIZE)
        graphical_editor_label = gui_helper_label.create_label_with_text_and_spacing(
            _('GRAPHICAL EDITOR'),
            font_size=constants.FONT_SIZE_BIG,
            letter_spacing=constants.LETTER_SPACING_1PT)
        graphical_editor_label.set_alignment(0, .5)
        self['graphical_editor_label_event_box'].add(graphical_editor_label)

        ######################################################
        # States-editor
        ######################################################
        self.states_editor = StatesEditorView()
        self['state_editor_eventbox'].add(self.states_editor.get_top_widget())
        self.states_editor.show()

        self['state_editor_label_hbox'].remove(self['state_editor_label'])
        self['state_editor_label_hbox'].set_border_width(constants.GRID_SIZE)
        state_editor_label = gui_helper_label.create_label_with_text_and_spacing(
            _('STATE EDITOR'),
            font_size=constants.FONT_SIZE_BIG,
            letter_spacing=constants.LETTER_SPACING_1PT)
        state_editor_label.set_alignment(0., 0.)
        self['state_editor_label_hbox'].add(state_editor_label)

        ######################################################
        # Debug Console
        ######################################################
        self.debug_console_view = DebugConsoleView()
        self['debug_console_viewport'].add(
            self.debug_console_view.get_top_widget())
        self.debug_console_view.get_top_widget().show()
        # map hide and undock buttons within and debug widget to be usable from main window view with generic naming
        self['undock_console_button'] = self.debug_console_view[
            'undock_console_button']
        self['console_hide_button'] = self.debug_console_view[
            'console_hide_button']
        self['console_container'] = self.debug_console_view[
            'console_container']
        self['console'] = self.debug_console_view['console']

        ##################################################
        # menu bar view
        ##################################################
        self.top_tool_bar = TopToolBarView()
        self.top_tool_bar.show()
        self['top_menu_hbox'].remove(self['top_tool_bar_placeholder'])
        self['top_menu_hbox'].pack_end(self.top_tool_bar.get_top_widget(),
                                       expand=True,
                                       fill=True,
                                       padding=0)
        self['top_menu_hbox'].reorder_child(self.top_tool_bar.get_top_widget(),
                                            1)

        self.menu_bar = MenuBarView(self)
        self.menu_bar.show()
        self['top_menu_hbox'].remove(self['menu_bar_placeholder'])
        self['top_menu_hbox'].pack_start(self.menu_bar.get_top_widget(),
                                         expand=False,
                                         fill=True,
                                         padding=0)
        self['top_menu_hbox'].reorder_child(self.menu_bar.get_top_widget(), 0)

        self.tool_bar = ToolBarView()
        self.tool_bar.show()
        self['top_level_vbox'].remove(self['tool_bar_placeholder'])
        self['top_level_vbox'].pack_start(self.tool_bar.get_top_widget(),
                                          expand=False,
                                          fill=True,
                                          padding=0)
        self['top_level_vbox'].reorder_child(self.tool_bar.get_top_widget(), 1)

        ################################################
        # Hide Buttons
        ################################################
        self['left_bar_hide_button'].set_image(
            gui_helper_label.create_button_label(constants.BUTTON_LEFTA))
        self['right_bar_hide_button'].set_image(
            gui_helper_label.create_button_label(constants.BUTTON_RIGHTA))

        ################################################
        # Return Buttons
        ################################################
        self['left_bar_return_button'].set_image(
            gui_helper_label.create_button_label(constants.BUTTON_RIGHTA))
        self['right_bar_return_button'].set_image(
            gui_helper_label.create_button_label(constants.BUTTON_LEFTA))
        self['console_return_button'].set_image(
            gui_helper_label.create_button_label(constants.BUTTON_UPA))

        # --------------------------------------------------------------------------
        # Edit graphical_editor_shortcuts
        # --------------------------------------------------------------------------

        button_start_shortcut = self['button_start_shortcut']
        button_start_shortcut.set_tooltip_text('Run')
        button_stop_shortcut = self['button_stop_shortcut']
        button_stop_shortcut.set_tooltip_text('Stop')
        button_pause_shortcut = self['button_pause_shortcut']
        button_pause_shortcut.set_tooltip_text('Pause')
        button_start_from_shortcut = self['button_start_from_shortcut']
        button_start_from_shortcut.set_tooltip_text('Run From Selected State')
        button_run_to_shortcut = self['button_run_to_shortcut']
        button_run_to_shortcut.set_tooltip_text(
            'Run Until Selected State (Selected State Excluded)')
        button_step_mode_shortcut = self['button_step_mode_shortcut']
        button_step_mode_shortcut.set_tooltip_text('Enter Step Mode')
        button_step_in_shortcut = self['button_step_in_shortcut']
        button_step_in_shortcut.set_tooltip_text(
            'Step Into (One Level In -> Child-State))')
        button_step_over_shortcut = self['button_step_over_shortcut']
        button_step_over_shortcut.set_tooltip_text(
            'Step Over (the next Sibling-State))')
        button_step_out_shortcut = self['button_step_out_shortcut']
        button_step_out_shortcut.set_tooltip_text(
            'Step Out (One Level Up -> Parent-State)')
        button_step_backward_shortcut = self['button_step_backward_shortcut']
        button_step_backward_shortcut.set_tooltip_text('Step Backward')

        button_start_shortcut.set_label_widget(
            gui_helper_label.create_button_label(constants.BUTTON_START))
        button_stop_shortcut.set_label_widget(
            gui_helper_label.create_button_label(constants.BUTTON_STOP))
        button_pause_shortcut.set_label_widget(
            gui_helper_label.create_button_label(constants.BUTTON_PAUSE))
        button_start_from_shortcut.set_label_widget(
            gui_helper_label.create_button_label(
                constants.BUTTON_START_FROM_SELECTED_STATE))
        button_run_to_shortcut.set_label_widget(
            gui_helper_label.create_button_label(
                constants.BUTTON_RUN_TO_SELECTED_STATE))
        button_step_mode_shortcut.set_label_widget(
            gui_helper_label.create_button_label(constants.BUTTON_STEPM))
        button_step_in_shortcut.set_label_widget(
            gui_helper_label.create_button_label(constants.BUTTON_STEP_INTO))
        button_step_over_shortcut.set_label_widget(
            gui_helper_label.create_button_label(constants.BUTTON_STEP_OVER))
        button_step_out_shortcut.set_label_widget(
            gui_helper_label.create_button_label(constants.BUTTON_STEP_OUT))
        button_step_backward_shortcut.set_label_widget(
            gui_helper_label.create_button_label(constants.BUTTON_BACKW))

        # --------------------------------------------------------------------------

        self.get_top_widget().set_decorated(False)

        self['upper_notebook'].set_tab_hborder(constants.TAB_BORDER_WIDTH * 2)
        self['upper_notebook'].set_tab_vborder(constants.TAB_BORDER_WIDTH * 3)
        if global_gui_config.get_config_value("USE_ICONS_AS_TAB_LABELS", True):
            self['lower_notebook'].set_tab_hborder(
                int(constants.TAB_BORDER_WIDTH * 2 / 1.4))
        else:
            self['lower_notebook'].set_tab_hborder(constants.TAB_BORDER_WIDTH *
                                                   2)
        self['lower_notebook'].set_tab_vborder(constants.TAB_BORDER_WIDTH * 3)

        self.left_bar_window = UndockedWindowView('left_bar_window')
        self.right_bar_window = UndockedWindowView('right_bar_window')
        self.console_window = UndockedWindowView('console_window')