def piperColorWheel(hue_value, bright_value=100):
    if (bright_value < 3):
        return 0
    if (bright_value >= 100):
        return colorwheel(int(hue_value) & 255)
    bright_value /= 100.0
    hue_value = colorwheel(int(hue_value) & 255)
    bv_a = int(((hue_value) & 255) * bright_value) & 255
    bv_b = int(((hue_value >> 8) & 255) * bright_value) & 255
    bv_c = int(((hue_value >> 16) & 255) * bright_value) & 255
    return (bv_a, bv_b, bv_c)
def rainbow_cycle(wait):
    for j in range(255):
        for i in range(len(strip)):
            idx = int((i * 256 / len(strip)) + j)
            strip[i] = colorwheel(idx & 255)
        strip.show()
        time.sleep(wait)
def rainbow(delay):
    for color_value in range(255):
        for led in range(1):
            pixel_index = (led * 256 // 1) + color_value
            pixel[led] = colorwheel(pixel_index & 255)
        pixel.show()
        time.sleep(delay)
Esempio n. 4
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def rainbow(wait):
    for j in range(255):
        for i in range(len(pixels)):
            idx = int(i + j)
            pixels[i] = colorwheel(idx & 255)
        pixels.show()
        time.sleep(wait)
Esempio n. 5
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def rainbow_cycle(seq):
    """Rainbow cycle generator"""
    rainbow_sequence = cycle_sequence(seq)
    while True:
        # pylint: disable=stop-iteration-return
        led[0] = (colorwheel(next(rainbow_sequence)))
        yield
def rainbow_cycle(delay):
    for j in range(255):
        for i in range(NUM_PIXELS):
            pixel_index = (i * 256 // NUM_PIXELS) + j
            pixels[i] = colorwheel(pixel_index & 255)
        pixels.show()
        time.sleep(delay)
Esempio n. 7
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def rainbow_fill(wait):
    for j in range(255):
        for i in range(num_pixels):
            pixel_index = int(i + j)
            pixels[i] = colorwheel(pixel_index & 255)
        pixels.show()
        time.sleep(wait)
Esempio n. 8
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def rainbow(delay):
    for color_value in range(255):
        for led in range(NUMBER_OF_PIXELS):
            pixel_index = (led * 256 // NUMBER_OF_PIXELS) + color_value
            dots[led] = colorwheel(pixel_index & 255)
        dots.show()
        time.sleep(delay)
def rainbow_cycle(wait):
    for j in range(255):
        for i in range(cp.pixels.n):
            idx = int((i * 256 / len(cp.pixels)) + j)
            cp.pixels[i] = colorwheel(idx & 255)
        cp.pixels.show()
        time.sleep(wait)
Esempio n. 10
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def rainbow(speed):
    for j in range(255):
        for i in range(num_pixels):
            pixel_index = (i * 256 // num_pixels) + j
            pixels[i] = colorwheel(pixel_index & 255)
        pixels.show()
        time.sleep(speed)
Esempio n. 11
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def rainbow_hold(wait):
    for j in range(255 * 1):  # 3 cycles of all colors on colorwheel
        for r in range(len(pixels)):
            idx = int((r * 255 / len(pixels)) + j)
            pixels[r] = colorwheel(idx & 255)
    pixels.write()
    time.sleep(wait)
Esempio n. 12
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def rainbow(wait):
    for j in range(255):
        for index in range(len(pixels)):
            idx = int(index + j)
            pixels[index] = colorwheel(idx & 255)
        pixels.write()
        time.sleep(wait)
Esempio n. 13
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def rainbow_cycle(wait):
    for j in range(255):
        for i in range(num_pixels):
            rc_index = (i * 256 // num_pixels) + j
            pixels[i] = colorwheel(rc_index & 255)
        pixels.show()
        time.sleep(wait)
def rainbow_cycle(wait):
    """Rainbow cycle animation. Cycles across all pixels."""
    for color_index in range(255):
        for pixel in range(num_pixels):
            pixel_index = (pixel * 256 // num_pixels) + color_index
            pixels[pixel] = colorwheel(pixel_index & 255)
        pixels.show()
        time.sleep(wait)
async def rainbow_cycle(controls):
    """Rainbow cycle animation on ring one."""
    while True:
        for j in range(255, -1, -1) if controls.reverse else range(0, 256, 1):
            for i in range(num_pixels):
                rc_index = (i * 256 // num_pixels) + j
                ring_one[i] = colorwheel(rc_index & 255)
            ring_one.show()
            await asyncio.sleep(controls.wait)
async def rainbow_cycle(controls):
    while True:
        # Increment by 2 instead of 1 to speed the cycle up a bit.
        for j in range(255, -1, -2) if controls.reverse else range(0, 256, 2):
            for i in range(num_pixels):
                rc_index = (i * 256 // num_pixels) + j
                pixels[i] = colorwheel(rc_index & 255)
            pixels.show()
            await asyncio.sleep(controls.wait)
def main():
    # This precomputes the color palette for maximum speed
    # You could change it to compute the color palette of your choice
    w = [colorwheel(i) for i in range(256)]

    # This sets up the initial wave as a smooth gradient
    u = np.zeros(num_pixels)
    um = np.zeros(num_pixels)
    f = np.zeros(num_pixels)

    slope = np.linspace(0, 256, num=num_pixels)
    th = 1

    # the first time is always random (is that a contradiction?)
    r = 0

    while True:

        # Some of the time, add a random new wave to the mix
        # increase .15 to add waves more often
        # decrease it to add waves less often
        if r < .01:
            ii = random.randrange(1, num_pixels - 1)
            # increase 2 to make bigger waves
            f[ii] = (random.random() - .5) * 2

        # Here's where to change dx, dt, and c
        # try .2, .02, 2 for relaxed
        # try 1., .7, .2 for very busy / almost random
        u, um = step(u, um, f, num_pixels, .1, .02, 1), u

        v = u * 200000 + slope + th
        for i, vi in enumerate(v):
            # Scale up by an empirical value, rotate by th, and look up the color
            pixels[i] = w[round(vi) % 256]

        # Take away a portion of the energy of the waves so they don't get out
        # of control
        u = u * .99

        # incrementing th causes the colorwheel to slowly cycle even if nothing else is happening
        th = (th + .25) % 256
        pixels.show()

        # Clear out the old random value, if any
        f[ii] = 0

        # and get a new random value
        r = random.random()
def timed_rainbow_cycle(seconds, wait):
    # Get the starting time in seconds.
    start = time.monotonic()
    # Use a counter to increment the current color position.
    j = 0

    # Loop until it's time to stop (desired number of milliseconds have elapsed).
    while (time.monotonic() - start) < seconds:
        for i in range(len(strip)):
            idx = int((i * 256 / len(strip)) + j)
            strip[i] = colorwheel(idx & 255)
        strip.show()
        # Wait the desired number of milliseconds.
        time.sleep(wait)
        j += 1

    # Turn all the pixels off after the animation is done.
    for i in range(len(strip)):
        strip[i] = (0, 0, 0)
    strip.show()
def scroll(t, b):
    # Add spaces to the start and end of each label so that it goes from
    # the far right all the way off the left
    sp = b' ' * linelen
    t = sp + t + sp
    b = sp + b + sp
    maxlen = max(len(t), len(b))
    # For each whole character position...
    for i in range(maxlen - linelen):
        # Set the letter displayed at each position, and its color
        for j in range(linelen):
            sh[j][1] = colorwheel(3 * (2 * i + j))
            tg1[j][0] = charmap[t[i + j]]
            tg2[j][0] = charmap[b[i + j]]
        # And then for each pixel position, move the two labels
        # and then refresh the display.
        for j in range(7):
            l1.x = -j
            l2.x = -j
            display.refresh(minimum_frames_per_second=0)
Esempio n. 20
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import rainbowio

for i in range(0, 256, 15):
    print("{:3} {:06x} {:06x}".format(i, rainbowio.colorwheel(i),
                                      rainbowio.colorwheel(float(i))))
for i in range(256, 1024, 128):
    print("{:3} {:06x}".format(i, rainbowio.colorwheel(i)))
Esempio n. 21
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def rainbow(delay):
    for color_value in range(255):
        pixel[0] = colorwheel(color_value)
        time.sleep(delay)
Esempio n. 22
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# SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries
# SPDX-License-Identifier: MIT

import board
from rainbowio import colorwheel
from adafruit_is31fl3741.adafruit_ledglasses import LED_Glasses
import adafruit_is31fl3741

glasses = LED_Glasses(board.I2C(), allocate=adafruit_is31fl3741.MUST_BUFFER)

wheeloffset = 0
while True:
    for i in range(24):
        hue = colorwheel(i * 256 // 24 + wheeloffset)
        glasses.right_ring[i] = hue
        glasses.left_ring[23 - i] = hue
    glasses.show()
    wheeloffset += 10
Esempio n. 23
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def rainbow(color_index):
    for led in range(4):
        pixel_index = (led * 256 // 4) + color_index
        pixels[led] = colorwheel(pixel_index & 255)
    pixels.show()
            board.KEY7, board.KEY8, board.KEY9, board.KEY10, board.KEY11, board.KEY12)
keys = keypad.Keys(key_pins, value_when_pressed=False, pull=True)

encoder = rotaryio.IncrementalEncoder(board.ROTA, board.ROTB)
button = digitalio.DigitalInOut(board.BUTTON)
button.switch_to_input(pull=digitalio.Pull.UP)

pixels = neopixel.NeoPixel(board.NEOPIXEL, 12, brightness=0.2)

last_position = None
while True:
    if not button.value:
        pixels.brightness = 1.0
    else:
        pixels.brightness = 0.2

    position = encoder.position
    if last_position is None or position != last_position:
        print("Rotary:", position)
    last_position = position

    color_value = (position * 2) % 255

    event = keys.events.get()
    if event:
        print(event)
        if event.pressed:
            pixels[event.key_number] = colorwheel(color_value)
        else:
            pixels[event.key_number] = 0
Esempio n. 25
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        black_left,
        black_right,
    ),
    black_left,
    auto_clear=True,
    auto_reset=True,
)

MODE = 0
LASTMODE = 1
i = 0

# Main loop
while True:
    i = (i + 0.5) % 256  # run from 0 to 255
    TILT_COLOR = colorwheel(i)
    if MODE == 0:  # If currently off...
        enable.value = True
        power_on(POWER_ON_DURATION)  # Power up!
        MODE = LASTMODE

    elif MODE >= 1:  # If not OFF MODE...
        # Read button
        cur_state = btn.value
        if cur_state != prev_state:
            if not cur_state:
                animations.next()
                print("BTN is down")
            else:
                print("BTN is up")
        prev_state = cur_state
Esempio n. 26
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    # Figure out how 'wide' each range is
    leftSpan = leftMax - leftMin
    rightSpan = rightMax - rightMin

    # Convert the left range into a 0-1 range (int)
    valueScaled = int(value - leftMin) / int(leftSpan)

    # Convert the 0-1 range into a value in the right range.
    return int(rightMin + (valueScaled * rightSpan))


while True:
    n = int((mic_pin.value / 65536) * 1000)  # 10-bit ADC format
    n = abs(n - 512 - dc_offset)  # Center on zero

    if n >= noise:  # Remove noise/hum
        n = n - noise

    # "Dampened" reading (else looks twitchy) - divide by 8 (2^3)
    lvl = int(((lvl * 7) + n) / 8)

    # Color pixels based on rainbow gradient
    vlvl = remapRangeSafe(lvl, 0, 255, wheelStart, wheelEnd)
    for i in range(0, len(strip)):
        strip[i] = colorwheel(vlvl)
        # Set strip brightness based oncode audio level
        brightness = remapRangeSafe(lvl, 50, 255, 0, maxbrt)
        strip.brightness = float(brightness) / 255.0
    strip.show()
pixel.brightness = 0.5

last_position = -1
color = 0  # start at red

while True:

    # negate the position to make clockwise rotation positive
    position = -encoder.position

    if position != last_position:
        print(position)

        if switch.value:
            # Change the LED color.
            if position > last_position:  # Advance forward through the colorwheel.
                color += 1
            else:
                color -= 1  # Advance backward through the colorwheel.
            color = (color + 256) % 256  # wrap around to 0-256
            pixel.fill(colorwheel(color))

        else:  # If the button is pressed...
            # ...change the brightness.
            if position > last_position:  # Increase the brightness.
                pixel.brightness = min(1.0, pixel.brightness + 0.1)
            else:  # Decrease the brightness.
                pixel.brightness = max(0, pixel.brightness - 0.1)

    last_position = position
def rainbow_lamp(seq):
    g = cycle_sequence(seq)
    while True:
        strip.fill(colorwheel(next(g)))
        strip.show()
        yield
Esempio n. 29
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import time
from rainbowio import colorwheel
import adafruit_dotstar
import board

# For Trinket M0, Gemma M0, and ItsyBitsy M0 Express
led = adafruit_dotstar.DotStar(board.APA102_SCK, board.APA102_MOSI, 1)

# For Feather M0 Express, Metro M0 Express, and Circuit Playground Express
# led = neopixel.NeoPixel(board.NEOPIXEL, 1)

led.brightness = 0.3

i = 0
while True:
    i = (i + 1) % 256  # run from 0 to 255
    led.fill(colorwheel(i))
    time.sleep(0.1)
    scale=1,
    background_color=0x000000,
)

reg_label.anchor_point = (0.5, 0.5)
reg_label.anchored_position = (display.width // 2, display.height // 2)

rainbow_bitmap = displayio.Bitmap(
    reg_label.bounding_box[2] * reg_label.scale,
    reg_label.bounding_box[3] * reg_label.scale,
    255,
)
rainbow_palette = displayio.Palette(255)

for i in range(0, 255):
    rainbow_palette[i] = colorwheel(i)

for y in range(rainbow_bitmap.height):
    for x in range(rainbow_bitmap.width):
        rainbow_bitmap[x, y] = max(1, (x + 1) % 255)

bg_tilegrid = displayio.TileGrid(rainbow_bitmap, pixel_shader=rainbow_palette)

print(reg_label.bounding_box[0])
bg_tilegrid.x = reg_label.x + 1
bg_tilegrid.y = reg_label.y - 8

main_group.append(bg_tilegrid)
main_group.append(reg_label)

while True: