def toggle_record_video(): if any([True for p in g.plugins if isinstance(p,recorder.Recorder)]): for p in g.plugins: if isinstance(p,recorder.Recorder): p.alive = False else: # set up folder within recordings named by user input in atb if not bar.rec_name.value: bar.rec_name.value = recorder.get_auto_name() recorder_instance = recorder.Recorder(bar.rec_name.value, bar.fps.value, frame.img.shape, g_pool.pos_record, g_pool.eye_tx) g.plugins.append(recorder_instance)
def toggle_record_video(): for p in g.plugins: if isinstance(p,recorder.Recorder): p.alive = False return # set up folder within recordings named by user input in atb if not bar.rec_name.value: bar.rec_name.value = recorder.get_auto_name() new_plugin = recorder.Recorder(g_pool,bar.rec_name.value, bar.fps.value, frame.img.shape, bar.record_eye.value, g_pool.eye_tx) g.plugins.append(new_plugin)
def toggle_record_video(): for p in g.plugins: if isinstance(p,recorder.Recorder): p.alive = False return # set up folder within recordings named by user input in atb if not bar.rec_name.value: bar.rec_name.value = recorder.get_auto_name() new_plugin = recorder.Recorder(g_pool,bar.rec_name.value, bar.fps.value, frame.img.shape, bar.record_eye.value, g_pool.eye_tx) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order)
def world(g_pool, cap_src, cap_size): """world Creates a window, gl context. Grabs images from a capture. Receives Pupil coordinates from g_pool.pupil_queue Can run various plug-ins. """ # Callback functions def on_resize(window, w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) norm_size = normalize((w, h), glfwGetWindowSize(window)) fb_size = denormalize(norm_size, glfwGetFramebufferSize(window)) atb.TwWindowSize(*map(int, fb_size)) adjust_gl_view(w, h, window) glfwMakeContextCurrent(active_window) for p in g_pool.plugins: p.on_window_resize(window, w, h) def on_iconify(window, iconfied): if not isinstance(cap, FakeCapture): g_pool.update_textures.value = not iconfied def on_key(window, key, scancode, action, mods): if not atb.TwEventKeyboardGLFW(key, action): if action == GLFW_PRESS: if key == GLFW_KEY_ESCAPE: on_close(window) def on_char(window, char): if not atb.TwEventCharGLFW(char, 1): pass def on_button(window, button, action, mods): if not atb.TwEventMouseButtonGLFW(button, action): pos = glfwGetCursorPos(window) pos = normalize(pos, glfwGetWindowSize(world_window)) pos = denormalize(pos, (frame.img.shape[1], frame.img.shape[0])) # Position in img pixels for p in g_pool.plugins: p.on_click(pos, button, action) def on_pos(window, x, y): norm_pos = normalize((x, y), glfwGetWindowSize(window)) fb_x, fb_y = denormalize(norm_pos, glfwGetFramebufferSize(window)) if atb.TwMouseMotion(int(fb_x), int(fb_y)): pass def on_scroll(window, x, y): if not atb.TwMouseWheel(int(x)): pass def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # load session persistent settings session_settings = Persistent_Dict( os.path.join(g_pool.user_dir, 'user_settings_world')) def load(var_name, default): return session_settings.get(var_name, default) def save(var_name, var): session_settings[var_name] = var # Initialize capture cap = autoCreateCapture(cap_src, cap_size, 24, timebase=g_pool.timebase) # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Could not retrieve image from capture") cap.close() return height, width = frame.img.shape[:2] # load last calibration data try: pt_cloud = np.load(os.path.join(g_pool.user_dir, 'cal_pt_cloud.npy')) logger.debug("Using calibration found in %s" % g_pool.user_dir) map_pupil = calibrate.get_map_from_cloud(pt_cloud, (width, height)) except: logger.debug("No calibration found.") def map_pupil(vector): """ 1 to 1 mapping """ return vector # any object we attach to the g_pool object *from now on* will only be visible to this process! # vars should be declared here to make them visible to the code reader. g_pool.plugins = [] g_pool.map_pupil = map_pupil g_pool.update_textures = c_bool(1) if isinstance(cap, FakeCapture): g_pool.update_textures.value = False g_pool.capture = cap g_pool.rec_name = recorder.get_auto_name() # helpers called by the main atb bar def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .05 * (1. / dt - bar.fps.value) def set_window_size(mode, data): height, width = frame.img.shape[:2] ratio = (1, .75, .5, .25)[mode] w, h = int(width * ratio), int(height * ratio) glfwSetWindowSize(world_window, w, h) data.value = mode # update the bar.value def get_from_data(data): """ helper for atb getter and setter use """ return data.value def set_rec_name(val): if not val.value: g_pool.rec_name = recorder.get_auto_name() else: g_pool.rec_name = val.value def get_rec_name(): return create_string_buffer(g_pool.rec_name, 512) def open_calibration(selection, data): # prepare destruction of current ref_detector... and remove it for p in g_pool.plugins: if isinstance(p, calibration_routines.detector_by_index): p.alive = False g_pool.plugins = [p for p in g_pool.plugins if p.alive] new_ref_detector = calibration_routines.detector_by_index[selection]( g_pool, atb_pos=bar.next_atb_pos) g_pool.plugins.append(new_ref_detector) g_pool.plugins.sort(key=lambda p: p.order) # save the value for atb bar data.value = selection def toggle_record_video(): for p in g_pool.plugins: if isinstance(p, recorder.Recorder): p.alive = False return new_plugin = recorder.Recorder(g_pool, g_pool.rec_name, bar.fps.value, frame.img.shape, bar.record_eye.value, g_pool.eye_tx, bar.audio.value) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def toggle_show_calib_result(): for p in g_pool.plugins: if isinstance(p, Show_Calibration): p.alive = False return new_plugin = Show_Calibration(g_pool, frame.img.shape) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def toggle_server(): for p in g_pool.plugins: if isinstance(p, Pupil_Server): p.alive = False return new_plugin = Pupil_Server(g_pool, (10, 300)) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def toggle_remote(): for p in g_pool.plugins: if isinstance(p, Pupil_Remote): p.alive = False return new_plugin = Pupil_Remote(g_pool, (10, 360), on_char) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def toggle_ar(): for p in g_pool.plugins: if isinstance(p, Marker_Detector): p.alive = False return new_plugin = Marker_Detector(g_pool, (10, 400)) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def reset_timebase(): #the last frame from worldcam will be t0 g_pool.timebase.value = g_pool.capure.get_now() logger.info( "New timebase set to %s all timestamps will count from here now." % g_pool.timebase.value) atb.init() # add main controls ATB bar bar = atb.Bar(name="World", label="Controls", help="Scene controls", color=(50, 50, 50), alpha=100, valueswidth=150, text='light', position=(10, 10), refresh=.3, size=(300, 200)) bar.next_atb_pos = (10, 220) bar.fps = c_float(0.0) bar.timestamp = time() bar.calibration_type = c_int(load("calibration_type", 0)) bar.record_eye = c_bool(load("record_eye", 0)) bar.audio = c_int(load("audio", -1)) bar.window_size = c_int(load("window_size", 0)) window_size_enum = atb.enum("Display Size", { "Full": 0, "Medium": 1, "Half": 2, "Mini": 3 }) calibrate_type_enum = atb.enum("Calibration Method", calibration_routines.index_by_name) audio_enum = atb.enum("Audio Input", dict(Audio_Input_List())) bar.version = create_string_buffer(g_pool.version, 512) bar.add_var( "fps", bar.fps, step=1., readonly=True, help= "Refresh speed of this process. Especially during recording it should not drop below the camera set frame rate." ) bar.add_var( "display size", vtype=window_size_enum, setter=set_window_size, getter=get_from_data, data=bar.window_size, help="Resize the world window. This has no effect on the actual image." ) bar.add_var("calibration method", setter=open_calibration, getter=get_from_data, data=bar.calibration_type, vtype=calibrate_type_enum, group="Calibration", help="Please choose your desired calibration method.") bar.add_button("show calibration result", toggle_show_calib_result, group="Calibration", help="Click to show calibration result.") bar.add_var("session name", create_string_buffer(512), getter=get_rec_name, setter=set_rec_name, group="Recording", help="Give your recording session a custom name.") bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording") bar.add_var("record eye", bar.record_eye, group="Recording", help="check to save raw video of eye") bar.add_var("record audio", bar.audio, vtype=audio_enum, group="Recording", help="Select from audio recording options.") bar.add_button( "start/stop marker tracking", toggle_ar, key="x", help="find markers in scene to map gaze onto referace surfaces") bar.add_button( "start/stop server", toggle_server, key="s", help= "the server broadcasts pupil and gaze positions locally or via network" ) bar.add_button("start/stop remote", toggle_remote, key="w", help="remote allows seding commad to pupil via network") bar.add_button( "set timebase to now", reset_timebase, help="this button allows the timestamps to count from now on.", key="t") bar.add_var( "update screen", g_pool.update_textures, help= "if you dont need to see the camera image updated, you can turn this of to reduce CPU load." ) bar.add_separator("Sep1") bar.add_var("version", bar.version, readonly=True) bar.add_var("exit", g_pool.quit) # add uvc camera controls ATB bar cap.create_atb_bar(pos=(320, 10)) # Initialize glfw glfwInit() world_window = glfwCreateWindow(width, height, "World", None, None) glfwMakeContextCurrent(world_window) # Register callbacks world_window glfwSetWindowSizeCallback(world_window, on_resize) glfwSetWindowCloseCallback(world_window, on_close) glfwSetWindowIconifyCallback(world_window, on_iconify) glfwSetKeyCallback(world_window, on_key) glfwSetCharCallback(world_window, on_char) glfwSetMouseButtonCallback(world_window, on_button) glfwSetCursorPosCallback(world_window, on_pos) glfwSetScrollCallback(world_window, on_scroll) #set the last saved window size set_window_size(bar.window_size.value, bar.window_size) on_resize(world_window, *glfwGetWindowSize(world_window)) glfwSetWindowPos(world_window, 0, 0) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture(frame.img) # refresh speed settings glfwSwapInterval(0) #load calibration plugin open_calibration(bar.calibration_type.value, bar.calibration_type) #load gaze_display plugin g_pool.plugins.append(Display_Recent_Gaze(g_pool)) # Event loop while not g_pool.quit.value: # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Capture from Camera Failed. Stopping.") break except EndofVideoFileError: logger.warning("Video File is done. Stopping") break update_fps() #a container that allows plugins to post and read events events = [] #receive and map pupil positions recent_pupil_positions = [] while not g_pool.pupil_queue.empty(): p = g_pool.pupil_queue.get() if p['norm_pupil'] is None: p['norm_gaze'] = None else: p['norm_gaze'] = g_pool.map_pupil(p['norm_pupil']) recent_pupil_positions.append(p) # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame, recent_pupil_positions, events) #check if a plugin need to be destroyed g_pool.plugins = [p for p in g_pool.plugins if p.alive] # render camera image glfwMakeContextCurrent(world_window) make_coord_system_norm_based() if g_pool.update_textures.value: draw_named_texture(g_pool.image_tex, frame.img) else: draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based(frame.img.shape) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() atb.draw() glfwSwapBuffers(world_window) glfwPollEvents() # de-init all running plugins for p in g_pool.plugins: p.alive = False #reading p.alive actually runs plug-in cleanup _ = p.alive save('window_size', bar.window_size.value) save('calibration_type', bar.calibration_type.value) save('record_eye', bar.record_eye.value) save('audio', bar.audio.value) session_settings.close() cap.close() atb.terminate() glfwDestroyWindow(world_window) glfwTerminate() logger.debug("Process done")
def set_rec_name(val): if not val.value: g_pool.rec_name = recorder.get_auto_name() else: g_pool.rec_name = val.value
def world(g_pool,cap_src,cap_size): """world Creates a window, gl context. Grabs images from a capture. Receives Pupil coordinates from g_pool.pupil_queue Can run various plug-ins. """ # Callback functions def on_resize(window,w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) norm_size = normalize((w,h),glfwGetWindowSize(window)) fb_size = denormalize(norm_size,glfwGetFramebufferSize(window)) atb.TwWindowSize(*map(int,fb_size)) adjust_gl_view(w,h,window) glfwMakeContextCurrent(active_window) def on_iconify(window,iconfied): if not isinstance(cap,FakeCapture): g_pool.update_textures.value = not iconfied def on_key(window, key, scancode, action, mods): if not atb.TwEventKeyboardGLFW(key,action): if action == GLFW_PRESS: if key == GLFW_KEY_ESCAPE: on_close(window) def on_char(window,char): if not atb.TwEventCharGLFW(char,1): pass def on_button(window,button, action, mods): if not atb.TwEventMouseButtonGLFW(button,action): pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(world_window)) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g_pool.plugins: p.on_click(pos,button,action) def on_pos(window,x, y): norm_pos = normalize((x,y),glfwGetWindowSize(window)) fb_x,fb_y = denormalize(norm_pos,glfwGetFramebufferSize(window)) if atb.TwMouseMotion(int(fb_x),int(fb_y)): pass def on_scroll(window,x,y): if not atb.TwMouseWheel(int(x)): pass def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # load session persistent settings session_settings = shelve.open(os.path.join(g_pool.user_dir,'user_settings_world'),protocol=2) def load(var_name,default): return session_settings.get(var_name,default) def save(var_name,var): session_settings[var_name] = var # load last calibration data try: pt_cloud = np.load(os.path.join(g_pool.user_dir,'cal_pt_cloud.npy')) logger.info("Using calibration found in %s" %g_pool.user_dir) map_pupil = calibrate.get_map_from_cloud(pt_cloud,(width,height)) except: logger.info("No calibration found.") def map_pupil(vector): """ 1 to 1 mapping """ return vector # any object we attach to the g_pool object now will only be visible to this process! # vars should be declared here to make them visible to the reader. g_pool.plugins = [] g_pool.map_pupil = map_pupil g_pool.update_textures = c_bool(1) # Initialize capture cap = autoCreateCapture(cap_src, cap_size, 24, timebase=g_pool.timebase) if isinstance(cap,FakeCapture): g_pool.update_textures.value = False # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Could not retrieve image from capture") cap.close() return height,width = frame.img.shape[:2] g_pool.capture = cap # helpers called by the main atb bar def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .05 * (1. / dt - bar.fps.value) def set_window_size(mode,data): height,width = frame.img.shape[:2] ratio = (1,.75,.5,.25)[mode] w,h = int(width*ratio),int(height*ratio) glfwSetWindowSize(world_window,w,h) data.value=mode # update the bar.value def get_from_data(data): """ helper for atb getter and setter use """ return data.value def open_calibration(selection,data): # prepare destruction of current ref_detector... and remove it for p in g_pool.plugins: if isinstance(p,calibration_routines.detector_by_index): p.alive = False g_pool.plugins = [p for p in g_pool.plugins if p.alive] new_ref_detector = calibration_routines.detector_by_index[selection](g_pool,atb_pos=bar.next_atb_pos) g_pool.plugins.append(new_ref_detector) g_pool.plugins.sort(key=lambda p: p.order) # save the value for atb bar data.value=selection def toggle_record_video(): for p in g_pool.plugins: if isinstance(p,recorder.Recorder): p.alive = False return # set up folder within recordings named by user input in atb if not bar.rec_name.value: bar.rec_name.value = recorder.get_auto_name() new_plugin = recorder.Recorder(g_pool,bar.rec_name.value, bar.fps.value, frame.img.shape, bar.record_eye.value, g_pool.eye_tx) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def toggle_show_calib_result(): for p in g_pool.plugins: if isinstance(p,Show_Calibration): p.alive = False return new_plugin = Show_Calibration(g_pool,frame.img.shape) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def toggle_server(): for p in g_pool.plugins: if isinstance(p,Pupil_Server): p.alive = False return new_plugin = Pupil_Server(g_pool,(10,300)) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def toggle_ar(): for p in g_pool.plugins: if isinstance(p,Marker_Detector): p.alive = False return new_plugin = Marker_Detector(g_pool,(10,400)) g_pool.plugins.append(new_plugin) g_pool.plugins.sort(key=lambda p: p.order) def reset_timebase(): #the last frame from worldcam will be t0 g_pool.timebase.value = cap.get_now() logger.info("New timebase set to %s all timestamps will count from here now."%g_pool.timebase.value) atb.init() # add main controls ATB bar bar = atb.Bar(name = "World", label="Controls", help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150, text='light', position=(10, 10),refresh=.3, size=(300, 200)) bar.next_atb_pos = (10,220) bar.fps = c_float(0.0) bar.timestamp = time() bar.calibration_type = c_int(load("calibration_type",0)) bar.record_eye = c_bool(load("record_eye",0)) bar.window_size = c_int(load("window_size",0)) window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3}) calibrate_type_enum = atb.enum("Calibration Method",calibration_routines.index_by_name) bar.rec_name = create_string_buffer(512) bar.version = create_string_buffer(g_pool.version,512) bar.rec_name.value = recorder.get_auto_name() bar.add_var("fps", bar.fps, step=1., readonly=True, help="Refresh speed of this process. Especially during recording it should not drop below the camera set frame rate.") bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size,help="Resize the world window. This has no effect on the actual image.") bar.add_var("calibration method",setter=open_calibration,getter=get_from_data,data=bar.calibration_type, vtype=calibrate_type_enum,group="Calibration", help="Please choose your desired calibration method.") bar.add_button("show calibration result",toggle_show_calib_result, group="Calibration", help="Click to show calibration result.") bar.add_var("session name",bar.rec_name, group="Recording", help="Give your recording session a custom name.") bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording") bar.add_var("record eye", bar.record_eye, group="Recording", help="check to save raw video of eye") bar.add_button("start/stop marker tracking",toggle_ar,key="x",help="find markers in scene to map gaze onto referace surfaces") bar.add_button("start/stop server",toggle_server,key="s",help="the server broadcasts pupil and gaze positions locally or via network") bar.add_button("set timebase to now",reset_timebase,help="this button allows the timestamps to count from now on.",key="t") bar.add_var("update screen", g_pool.update_textures,help="if you dont need to see the camera image updated, you can turn this of to reduce CPU load.") bar.add_separator("Sep1") bar.add_var("version",bar.version, readonly=True) bar.add_var("exit", g_pool.quit) # add uvc camera controls ATB bar cap.create_atb_bar(pos=(320,10)) # Initialize glfw glfwInit() world_window = glfwCreateWindow(width, height, "World", None, None) glfwMakeContextCurrent(world_window) # Register callbacks world_window glfwSetWindowSizeCallback(world_window,on_resize) glfwSetWindowCloseCallback(world_window,on_close) glfwSetWindowIconifyCallback(world_window,on_iconify) glfwSetKeyCallback(world_window,on_key) glfwSetCharCallback(world_window,on_char) glfwSetMouseButtonCallback(world_window,on_button) glfwSetCursorPosCallback(world_window,on_pos) glfwSetScrollCallback(world_window,on_scroll) #set the last saved window size set_window_size(bar.window_size.value,bar.window_size) on_resize(world_window, *glfwGetWindowSize(world_window)) glfwSetWindowPos(world_window,0,0) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture(frame.img) # refresh speed settings glfwSwapInterval(0) #load calibration plugin open_calibration(bar.calibration_type.value,bar.calibration_type) #load gaze_display plugin g_pool.plugins.append(Display_Recent_Gaze(g_pool)) # Event loop while not g_pool.quit.value: # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Capture from Camera Failed. Stopping.") break except EndofVideoFileError: logger.warning("Video File is done. Stopping") break update_fps() #a container that allows plugins to post and read events events = [] #receive and map pupil positions recent_pupil_positions = [] while not g_pool.pupil_queue.empty(): p = g_pool.pupil_queue.get() if p['norm_pupil'] is None: p['norm_gaze'] = None else: p['norm_gaze'] = g_pool.map_pupil(p['norm_pupil']) recent_pupil_positions.append(p) # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame,recent_pupil_positions,events) #check if a plugin need to be destroyed g_pool.plugins = [p for p in g_pool.plugins if p.alive] # render camera image glfwMakeContextCurrent(world_window) make_coord_system_norm_based() if g_pool.update_textures.value: draw_named_texture(g_pool.image_tex,frame.img) else: draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based(frame.img.shape) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() atb.draw() glfwSwapBuffers(world_window) glfwPollEvents() # de-init all running plugins for p in g_pool.plugins: p.alive = False #reading p.alive actually runs plug-in cleanup _ = p.alive save('window_size',bar.window_size.value) save('calibration_type',bar.calibration_type.value) save('record_eye',bar.record_eye.value) session_settings.close() cap.close() atb.terminate() glfwDestroyWindow(world_window) glfwTerminate() logger.debug("Process done")
def world(g_pool,cap_src,cap_size): """world Creates a window, gl context. Grabs images from a capture. Receives Pupil coordinates from g_pool.pupil_queue Can run various plug-ins. """ # Callback functions def on_resize(window,w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) adjust_gl_view(w,h) atb.TwWindowSize(w, h) glfwMakeContextCurrent(active_window) def on_key(window, key, scancode, action, mods): if not atb.TwEventKeyboardGLFW(key,action): if action == GLFW_PRESS: if key == GLFW_KEY_ESCAPE: on_close(window) def on_char(window,char): if not atb.TwEventCharGLFW(char,1): pass def on_button(window,button, action, mods): if not atb.TwEventMouseButtonGLFW(button,action): pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(world_window)) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g.plugins: p.on_click(pos,button,action) def on_pos(window,x, y): if atb.TwMouseMotion(int(x),int(y)): pass def on_scroll(window,x,y): if not atb.TwMouseWheel(int(x)): pass def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # load session persistent settings session_settings = shelve.open(os.path.join(g_pool.user_dir,'user_settings_world'),protocol=2) def load(var_name,default): return session_settings.get(var_name,default) def save(var_name,var): session_settings[var_name] = var # Initialize capture, check if it works cap = autoCreateCapture(cap_src, cap_size, 24) if cap is None: logger.error("Did not receive valid Capture") return frame = cap.get_frame() if frame.img is None: logger.error("Could not retrieve image from capture") cap.close() return height,width = frame.img.shape[:2] # helpers called by the main atb bar def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .05 * (1. / dt - bar.fps.value) def set_window_size(mode,data): height,width = frame.img.shape[:2] ratio = (1,.75,.5,.25)[mode] w,h = int(width*ratio),int(height*ratio) glfwSetWindowSize(world_window,w,h) data.value=mode # update the bar.value def get_from_data(data): """ helper for atb getter and setter use """ return data.value def open_calibration(selection,data): # prepare destruction of current ref_detector... and remove it for p in g.plugins: if isinstance(p,calibration_routines.detector_by_index): p.alive = False g.plugins = [p for p in g.plugins if p.alive] new_ref_detector = calibration_routines.detector_by_index[selection](g_pool,atb_pos=bar.next_atb_pos) g.plugins.append(new_ref_detector) g.plugins.sort(key=lambda p: p.order) # save the value for atb bar data.value=selection def toggle_record_video(): for p in g.plugins: if isinstance(p,recorder.Recorder): p.alive = False return # set up folder within recordings named by user input in atb if not bar.rec_name.value: bar.rec_name.value = recorder.get_auto_name() new_plugin = recorder.Recorder(g_pool,bar.rec_name.value, bar.fps.value, frame.img.shape, bar.record_eye.value, g_pool.eye_tx) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order) def toggle_show_calib_result(): for p in g.plugins: if isinstance(p,Show_Calibration): p.alive = False return new_plugin = Show_Calibration(g_pool,frame.img.shape) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order) def toggle_server(): for p in g.plugins: if isinstance(p,Pupil_Server): p.alive = False return new_plugin = Pupil_Server(g_pool,(10,300)) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order) def toggle_ar(): for p in g.plugins: if isinstance(p,Marker_Detector): p.alive = False return new_plugin = Marker_Detector(g_pool,(10,400)) g.plugins.append(new_plugin) g.plugins.sort(key=lambda p: p.order) atb.init() # add main controls ATB bar bar = atb.Bar(name = "World", label="Controls", help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150, text='light', position=(10, 10),refresh=.3, size=(300, 200)) bar.next_atb_pos = (10,220) bar.fps = c_float(0.0) bar.timestamp = time() bar.calibration_type = c_int(load("calibration_type",0)) bar.record_eye = c_bool(load("record_eye",0)) bar.window_size = c_int(load("window_size",0)) window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3}) calibrate_type_enum = atb.enum("Calibration Method",calibration_routines.index_by_name) bar.rec_name = create_string_buffer(512) bar.version = create_string_buffer(g_pool.version,512) bar.rec_name.value = recorder.get_auto_name() bar.add_var("fps", bar.fps, step=1., readonly=True) bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size) bar.add_var("calibration method",setter=open_calibration,getter=get_from_data,data=bar.calibration_type, vtype=calibrate_type_enum,group="Calibration", help="Please choose your desired calibration method.") bar.add_button("show calibration result",toggle_show_calib_result, group="Calibration", help="Click to show calibration result.") bar.add_var("session name",bar.rec_name, group="Recording", help="creates folder Data_Name_XXX, where xxx is an increasing number") bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording") bar.add_var("record eye", bar.record_eye, group="Recording", help="check to save raw video of eye") bar.add_button("start/stop marker tracking",toggle_ar,key="x",help="find markers in scene to map gaze onto referace surfaces") bar.add_button("start/stop server",toggle_server,key="s",help="the server broadcasts pupil and gaze positions locally or via network") bar.add_separator("Sep1") bar.add_var("version",bar.version, readonly=True) bar.add_var("exit", g_pool.quit) # add uvc camera controls ATB bar cap.create_atb_bar(pos=(320,10)) # Initialize glfw glfwInit() world_window = glfwCreateWindow(width, height, "World", None, None) glfwMakeContextCurrent(world_window) # Register callbacks world_window glfwSetWindowSizeCallback(world_window,on_resize) glfwSetWindowCloseCallback(world_window,on_close) glfwSetKeyCallback(world_window,on_key) glfwSetCharCallback(world_window,on_char) glfwSetMouseButtonCallback(world_window,on_button) glfwSetCursorPosCallback(world_window,on_pos) glfwSetScrollCallback(world_window,on_scroll) #set the last saved window size set_window_size(bar.window_size.value,bar.window_size) on_resize(world_window, *glfwGetFramebufferSize(world_window)) glfwSetWindowPos(world_window,0,0) # gl_state settings basic_gl_setup() # refresh speed settings glfwSwapInterval(0) # load last calibration data try: pt_cloud = np.load(os.path.join(g_pool.user_dir,'cal_pt_cloud.npy')) logger.info("Using calibration found in %s" %g_pool.user_dir) map_pupil = calibrate.get_map_from_cloud(pt_cloud,(width,height)) except: logger.info("No calibration found.") def map_pupil(vector): """ 1 to 1 mapping """ return vector # create container for globally scoped vars (within world) g = Temp() g.plugins = [] g_pool.map_pupil = map_pupil #load calibration plugin open_calibration(bar.calibration_type.value,bar.calibration_type) #load gaze_display plugin g.plugins.append(Display_Recent_Gaze(g_pool)) # Event loop while not g_pool.quit.value: # Get an image from the grabber frame = cap.get_frame() update_fps() #a container that allows plugins to post and read events events = [] #receive and map pupil positions recent_pupil_positions = [] while not g_pool.pupil_queue.empty(): p = g_pool.pupil_queue.get() if p['norm_pupil'] is None: p['norm_gaze'] = None else: p['norm_gaze'] = g_pool.map_pupil(p['norm_pupil']) recent_pupil_positions.append(p) # allow each Plugin to do its work. for p in g.plugins: p.update(frame,recent_pupil_positions,events) #check if a plugin need to be destroyed g.plugins = [p for p in g.plugins if p.alive] # render camera image glfwMakeContextCurrent(world_window) draw_gl_texture(frame.img) # render visual feedback from loaded plugins for p in g.plugins: p.gl_display() atb.draw() glfwSwapBuffers(world_window) glfwPollEvents() # de-init all running plugins for p in g.plugins: p.alive = False #reading p.alive actually runs plug-in cleanup _ = p.alive save('window_size',bar.window_size.value) save('calibration_type',bar.calibration_type.value) save('record_eye',bar.record_eye.value) session_settings.close() cap.close() glfwDestroyWindow(world_window) glfwTerminate() logger.debug("Process done")
def world(g_pool): """world """ # Callback functions def on_resize(w, h): atb.TwWindowSize(w, h); adjust_gl_view(w,h) def on_key(key, pressed): if not atb.TwEventKeyboardGLFW(key,pressed): if pressed: if key == GLFW_KEY_ESC: on_close() def on_char(char, pressed): if not atb.TwEventCharGLFW(char,pressed): pass def on_button(button, pressed): if not atb.TwEventMouseButtonGLFW(button,pressed): if pressed: pos = glfwGetMousePos() pos = normalize(pos,glfwGetWindowSize()) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g.plugins: p.on_click(pos) def on_pos(x, y): if atb.TwMouseMotion(x,y): pass def on_scroll(pos): if not atb.TwMouseWheel(pos): pass def on_close(): g_pool.quit.value = True print "WORLD Process closing from window" # load session persistent settings session_settings = shelve.open('user_settings_world',protocol=2) def load(var_name,default): try: return session_settings[var_name] except: return default def save(var_name,var): session_settings[var_name] = var # gaze object gaze = Temp() gaze.map_coords = (0., 0.) gaze.image_coords = (0., 0.) # Initialize capture, check if it works cap = autoCreateCapture(g_pool.world_src, g_pool.world_size,24) if cap is None: print "WORLD: Error could not create Capture" return frame = cap.get_frame() if frame.img is None: print "WORLD: Error could not get image" return height,width = frame.img.shape[:2] # helpers called by the main atb bar def update_fps(): old_time, bar.timestamp = bar.timestamp, time() dt = bar.timestamp - old_time if dt: bar.fps.value += .05 * (1 / dt - bar.fps.value) def set_window_size(mode,data): height,width = frame.img.shape[:2] ratio = (1,.75,.5,.25)[mode] w,h = int(width*ratio),int(height*ratio) glfwSetWindowSize(w,h) data.value=mode # update the bar.value def get_from_data(data): """ helper for atb getter and setter use """ return data.value def open_calibration(selection,data): # prepare destruction of old ref_detector. if g.current_ref_detector: g.current_ref_detector.alive = False # remove old ref detector from list of plugins g.plugins = [p for p in g.plugins if p.alive] print "selected: ",reference_detectors.name_by_index[selection] g.current_ref_detector = reference_detectors.detector_by_index[selection](global_calibrate=g_pool.calibrate, shared_pos=g_pool.ref, screen_marker_pos = g_pool.marker, screen_marker_state = g_pool.marker_state, atb_pos=bar.next_atb_pos) g.plugins.append(g.current_ref_detector) # save the value for atb bar data.value=selection def toggle_record_video(): if any([True for p in g.plugins if isinstance(p,recorder.Recorder)]): for p in g.plugins: if isinstance(p,recorder.Recorder): p.alive = False else: # set up folder within recordings named by user input in atb if not bar.rec_name.value: bar.rec_name.value = recorder.get_auto_name() recorder_instance = recorder.Recorder(bar.rec_name.value, bar.fps.value, frame.img.shape, g_pool.pos_record, g_pool.eye_tx) g.plugins.append(recorder_instance) def toggle_show_calib_result(): if any([True for p in g.plugins if isinstance(p,Show_Calibration)]): for p in g.plugins: if isinstance(p,Show_Calibration): p.alive = False else: calib = Show_Calibration(frame.img.shape) g.plugins.append(calib) def show_calib_result(): # kill old if any if any([True for p in g.plugins if isinstance(p,Show_Calibration)]): for p in g.plugins: if isinstance(p,Show_Calibration): p.alive = False g.plugins = [p for p in g.plugins if p.alive] # make new calib = Show_Calibration(frame.img.shape) g.plugins.append(calib) def hide_calib_result(): if any([True for p in g.plugins if isinstance(p,Show_Calibration)]): for p in g.plugins: if isinstance(p,Show_Calibration): p.alive = False # Initialize ant tweak bar - inherits from atb.Bar atb.init() bar = atb.Bar(name = "World", label="Controls", help="Scene controls", color=(50, 50, 50), alpha=100,valueswidth=150, text='light', position=(10, 10),refresh=.3, size=(300, 200)) bar.next_atb_pos = (10,220) bar.fps = c_float(0.0) bar.timestamp = time() bar.calibration_type = c_int(load("calibration_type",0)) bar.show_calib_result = c_bool(0) bar.record_video = c_bool(0) bar.record_running = c_bool(0) bar.play = g_pool.play bar.window_size = c_int(load("window_size",0)) window_size_enum = atb.enum("Display Size",{"Full":0, "Medium":1,"Half":2,"Mini":3}) bar.calibrate_type_enum = atb.enum("Calibration Method",reference_detectors.index_by_name) bar.rec_name = create_string_buffer(512) bar.rec_name.value = recorder.get_auto_name() # play and record can be tied together via pointers to the objects # bar.play = bar.record_video bar.add_var("fps", bar.fps, step=1., readonly=True) bar.add_var("display size", vtype=window_size_enum,setter=set_window_size,getter=get_from_data,data=bar.window_size) bar.add_var("calibration method",setter=open_calibration,getter=get_from_data,data=bar.calibration_type, vtype=bar.calibrate_type_enum,group="Calibration", help="Please choose your desired calibration method.") bar.add_button("show calibration result",toggle_show_calib_result, group="Calibration", help="Click to show calibration result.") bar.add_var("session name",bar.rec_name, group="Recording", help="creates folder Data_Name_XXX, where xxx is an increasing number") bar.add_button("record", toggle_record_video, key="r", group="Recording", help="Start/Stop Recording") bar.add_separator("Sep1") bar.add_var("play video", bar.play, help="play a video in the Player window") bar.add_var("exit", g_pool.quit) # add uvc camera controls to a seperate ATB bar cap.create_atb_bar(pos=(320,10)) # create container for globally scoped vars (within world) g = Temp() g.plugins = [] g.current_ref_detector = None open_calibration(bar.calibration_type.value,bar.calibration_type) # Initialize glfw glfwInit() height,width = frame.img.shape[:2] glfwOpenWindow(width, height, 0, 0, 0, 8, 0, 0, GLFW_WINDOW) glfwSetWindowTitle("World") glfwSetWindowPos(0,0) #set the last saved window size set_window_size(bar.window_size.value,bar.window_size) # Register callbacks glfwSetWindowSizeCallback(on_resize) glfwSetWindowCloseCallback(on_close) glfwSetKeyCallback(on_key) glfwSetCharCallback(on_char) glfwSetMouseButtonCallback(on_button) glfwSetMousePosCallback(on_pos) glfwSetMouseWheelCallback(on_scroll) # gl_state settings import OpenGL.GL as gl gl.glEnable(gl.GL_POINT_SMOOTH) gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA) gl.glEnable(gl.GL_BLEND) del gl # Event loop while glfwGetWindowParam(GLFW_OPENED) and not g_pool.quit.value: # Get input characters entered in player if g_pool.player_input.value: player_input = g_pool.player_input.value g_pool.player_input.value = 0 on_char(player_input,True) # Get an image from the grabber frame = cap.get_frame() update_fps() for p in g.plugins: p.update(frame) g.plugins = [p for p in g.plugins if p.alive] g_pool.player_refresh.set() # render the screen clear_gl_screen() draw_gl_texture(frame.img) # render visual feedback from loaded plugins for p in g.plugins: p.gl_display() # update gaze point from shared variable pool and draw on screen. If both coords are 0: no pupil pos was detected. if not g_pool.gaze[:] == [0.,0.]: draw_gl_point_norm(g_pool.gaze[:],color=(1.,0.,0.,0.5)) atb.draw() glfwSwapBuffers() # end while running and clean-up # de-init all running plugins for p in g.plugins: p.alive = False g.plugins = [p for p in g.plugins if p.alive] save('window_size',bar.window_size.value) save('calibration_type',bar.calibration_type.value) session_settings.close() cap.close() glfwCloseWindow() glfwTerminate() print "WORLD Process closed"