def render_column_definition(self, renderer: RenderingEngine, x: int,
                              y: int, board: Board, column: int):
     column_def = board.get_definition('column', column)
     for i in column_def:
         i_str = str(i)
         renderer.draw_text(i_str, x, y)
         y += renderer.get_text_height(i_str)
 def render_row_definition(self, renderer: RenderingEngine, x: int, y: int,
                           board: Board, row: int):
     row_def = board.get_definition('row', row)
     row_def_str = self._definition_as_str(row_def)
     renderer.draw_text(row_def_str, x, y)