Esempio n. 1
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 def get_current_game_data(self, summoner_name):
     summoner_id = RiotApi.get_summoner_id(summoner_name)
     if not summoner_id:
         return None
     current_game = RiotApi.get_current_game_data(summoner_id)
     if current_game:
         players = current_game.get("participants")
         for player in players:
             del player["masteries"]
             del player["runes"]
             del player["profileIconId"]
             player["champion"] = self.champions[str(player["championId"])]
             player["spell1"] = self.summoner_spells[str(player["spell1Id"])]
             player["spell2"] = self.summoner_spells[str(player["spell2Id"])]
         return players
     return None
Esempio n. 2
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 def get_current_game_data(self, summoner_name):
     summoner_id = RiotApi.get_summoner_id(summoner_name)
     if not summoner_id:
         return None
     current_game = RiotApi.get_current_game_data(summoner_id)
     if current_game:
         players = current_game.get("participants")
         for player in players:
             del player["masteries"]
             del player["runes"]
             del player["profileIconId"]
             player["champion"] = self.champions[str(player["championId"])]
             player["spell1"] = self.summoner_spells[str(
                 player["spell1Id"])]
             player["spell2"] = self.summoner_spells[str(
                 player["spell2Id"])]
         return players
     return None
Esempio n. 3
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 def get_summoner_mastery_info(self, summoner_name):
     summoner_id = RiotApi.get_summoner_id(summoner_name)
     if not summoner_id:
         return None
     mastery = RiotApi.get_champion_mastery_data(summoner_id)
     return mastery
Esempio n. 4
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 def get_summoner_mastery_info(self, summoner_name):
     summoner_id = RiotApi.get_summoner_id(summoner_name)
     if not summoner_id:
         return None
     mastery = RiotApi.get_champion_mastery_data(summoner_id)
     return mastery