Esempio n. 1
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def can_collect_ball_before_opponent(our_robots_to_check=None,
                                     their_robots_to_check=None,
                                     our_robots_to_dodge=None,
                                     their_robots_to_dodge=None,
                                     valid_error_percent=0.05):
    if our_robots_to_check is None:
        our_robots_to_check = main.our_robots()

    if their_robots_to_check is None:
        their_robots_to_check = main.their_robots()

    if our_robots_to_dodge is None:
        our_robots_to_dodge = main.our_robots()

    if their_robots_to_dodge is None:
        their_robots_to_dodge = main.their_robots()

    shortest_opp_time = float("inf")
    shortest_our_time = float("inf")
    dodge_dist = constants.Robot.Radius
    closest_robot = None

    # TODO: Do some sort of prediction as the ball moves
    target_pos = main.ball().pos

    # TODO: Take velocity and acceleration into account
    # Find closest opponent robot
    for bot in their_robots_to_check:
        dist = estimate_path_length(bot.pos, target_pos, our_robots_to_dodge,
                                    dodge_dist)
        target_dir = (target_pos - bot.pos).normalized()
        time = robocup.get_trapezoidal_time(
            dist, dist, 2.2, 1,
            target_dir.dot(bot.vel) / target_dir.mag(), 0)
        if (time < shortest_opp_time):
            shortest_opp_time = time

    # Find closest robot on our team
    for bot in our_robots_to_check:
        dist = estimate_path_length(bot.pos, target_pos, their_robots_to_dodge,
                                    dodge_dist)
        target_dir = (target_pos - bot.pos).normalized()
        time = robocup.get_trapezoidal_time(
            dist, dist, 2.2, 1,
            target_dir.dot(bot.vel) / target_dir.mag(), 0)
        if (time < shortest_our_time):
            shortest_our_time = time
            closest_robot = bot

    # Greater than 1 when we are further away
    print(shortest_our_time)
    print(shortest_opp_time)
    return shortest_our_time < shortest_opp_time * (
        1 + valid_error_percent), closest_robot
Esempio n. 2
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    def role_assignment_cost(robot):
        # Estimate the time it takes to intercept the ball
        # Use straight line distance to closest point along line
        # Then movement down the line

        # Represents ball movement line
        ball_move_line = robocup.Line(main.ball().pos,
                                      main.ball().pos + main.ball().vel * 10)

        # Closest point to robot on ball movement line
        ball_line_intercept = ball_move_line.nearest_point(robot.pos)

        ball_to_robot = robot.pos - main.ball().pos
        ball_to_intercept = ball_line_intercept - main.ball().pos
        robot_to_intercept = ball_line_intercept - robot.pos

        # If we are actually in front of the ball angle wise
        # OR close enough that it could be a bounce off the robot due to noisy vision
        in_front = ball_move_line.delta().angle_between(ball_to_robot) < math.pi/2 or \
                   ball_to_robot.mag() < 1.5*(constants.Robot.Radius + constants.Ball.Radius)

        # Calculate how much further the ball will move before we reach the point

        max_speed = robocup.MotionConstraints.MaxRobotSpeed.value
        max_acc = robocup.MotionConstraints.MaxRobotAccel.value

        # How long it will take the robot/ball to reach that intercept point
        ball_secs = main.ball().estimate_seconds_to(ball_line_intercept)
        robot_secs = robocup.get_trapezoidal_time(robot_to_intercept.mag(),
                                                  robot_to_intercept.mag(),
                                                  max_speed, max_acc, 0, 0)

        time_to_hit = robot_secs

        # If we aren't in front of the ball, we need to get time to catch up
        if (not in_front):
            # Difference in speed between us and ball
            delta_speed = max_speed - main.ball().vel.mag()

            # if we are slower than the ball, don't even try and just exclude it automatically
            if (delta_speed < 0):
                time_to_hit += 100
            # If we are fast, figure out how much more time we need
            else:
                delta_time = robocup.get_trapezoidal_time(
                    ball_to_intercept.mag(), ball_to_intercept.mag(),
                    delta_speed, max_acc, 0, 0)
                time_to_hit += delta_time

        #main.debug_drawer().draw_text(str(time_to_hit), robot.pos + robocup.Point(0.1,0.1), (255,255,255), "test")

        return time_to_hit * Capture.SETTLE_COST_MULTIPLIER
Esempio n. 3
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def can_collect_ball_before_opponent(our_robots_to_check=None,
                                     their_robots_to_check=None,
                                     our_robots_to_dodge=None,
                                     their_robots_to_dodge=None,
                                     valid_error_percent=0.05):
    if our_robots_to_check is None:
        our_robots_to_check = main.our_robots()

    if their_robots_to_check is None:
        their_robots_to_check = main.their_robots()

    if our_robots_to_dodge is None:
        our_robots_to_dodge = main.our_robots()

    if their_robots_to_dodge is None:
        their_robots_to_dodge = main.their_robots()

    shortest_opp_time = float("inf")
    shortest_our_time = float("inf")
    dodge_dist = constants.Robot.Radius
    closest_robot = None

    # TODO: Do some sort of prediction as the ball moves
    target_pos = main.ball().pos

    # TODO: Take velocity and acceleration into account
    # Find closest opponent robot
    for bot in their_robots_to_check:
        dist = estimate_path_length(bot.pos, target_pos, our_robots_to_dodge,
                                    dodge_dist)
        target_dir = (target_pos - bot.pos).normalized()
        time = robocup.get_trapezoidal_time(dist, dist, 2.2, 1,
                                            target_dir.dot(bot.vel) /
                                            target_dir.mag(), 0)
        if (time < shortest_opp_time):
            shortest_opp_time = time

    # Find closest robot on our team
    for bot in our_robots_to_check:
        dist = estimate_path_length(bot.pos, target_pos, their_robots_to_dodge,
                                    dodge_dist)
        target_dir = (target_pos - bot.pos).normalized()
        time = robocup.get_trapezoidal_time(dist, dist, 2.2, 1,
                                            target_dir.dot(bot.vel) /
                                            target_dir.mag(), 0)
        if (time < shortest_our_time):
            shortest_our_time = time
            closest_robot = bot

    return shortest_our_time < shortest_opp_time * (1 + valid_error_percent
                                                    ), closest_robot
Esempio n. 4
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    def find_intercept_point(self):
        approach_vec = self.approach_vector()

        # sample every 5 cm in the -approach_vector direction from the ball
        pos = None
        for i in range(50):
            dist = i * 0.05
            pos = main.ball().pos + approach_vec * dist
            # how long will it take the ball to get there
            ball_time = evaluation.ball.rev_predict(main.ball().vel, dist)
            robotDist = (pos - self.robot.pos).mag() * 0.6
            bot_time = robocup.get_trapezoidal_time(robotDist, robotDist, 2.2, 1, self.robot.vel.mag(), 0)

            if bot_time < ball_time:
                break

        return pos
Esempio n. 5
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    def find_intercept_point(self):
        approach_vec = self.approach_vector()

        # sample every 5 cm in the -approach_vector direction from the ball
        pos = None
        for i in range(50):
            dist = i * 0.05
            pos = main.ball().pos + approach_vec * dist
            # how long will it take the ball to get there
            ball_time = evaluation.ball.rev_predict(main.ball().vel, dist)
            robotDist = (pos - self.robot.pos).mag() * 0.6
            bot_time = robocup.get_trapezoidal_time(robotDist, robotDist, 2.2,
                                                    1, self.robot.vel.mag(), 0)

            if bot_time < ball_time:
                break

        return pos
Esempio n. 6
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def find_robot_capture_point(robot):
    if robot is None:
        return main.ball().pos

    approach_vec = approach_vector(robot)
    # sample every 5 cm in the -approach_vector direction from the ball
    pos = None

    for i in range(50):
        dist = i * 0.05
        pos = main.ball().pos + approach_vec * dist
        # how long will it take the ball to get there
        ball_time = evaluation.ball.rev_predict(dist)
        robotDist = (pos - robot.pos).mag() * 0.6
        bot_time = robocup.get_trapezoidal_time(robotDist, robotDist, 2.2, 1,
                                                robot.vel.mag(), 0)

        if bot_time < ball_time:
            break

    return pos