def roll_exec(irc, message): ''' A !roll comand has the following structure: !roll diceAmount+d+diceSize+"+"+modifier * Dice amount is an integer up to 20000 * Dice Size is an integer * Modifier is an integer that is added onto the roll after The !Roll command can also have this structure: !!roll d+diceAmount+d+diceSize+"+"+modifier * Dice amount is the result of a roll of said size and then proceeds to roll that many of the following dice * Dice Size is an integer * Modifier is an integer that is added onto the roll after ''' diceNumbers = roller.getRolledNumbers(message.text) messageToSend = '' # ------------------------------------------------------------------- # Hard limits on the dice sizes # ------------------------------------------------------------------- if diceNumbers[0] > 10: diceNumbers[0] = 10 if diceNumbers[0] < 1: diceNumbers[0] = 1 if diceNumbers[1] > 2000: diceNumbers[1] = 2000 if diceNumbers[1] < 1: diceNumbers[1] = 1 if diceNumbers[2] < 1: diceNumbers[2] = 1 rolledArray = roller.roll(diceNumbers[0], diceNumbers[1], diceNumbers[2]) for rollNum in rolledArray: # REMINDER: make a message maker function cause this is ugly! if (diceNumbers[3] == 0): messageToSend = (messageToSend + "\x0312,15(" + str(diceNumbers[1]) + "d" + str(diceNumbers[2]) + ") \x032,15[" + str(rollNum) + "]\x031,15 : \x034,15{" + str(rollNum + diceNumbers[3]) + "} ") else: messageToSend = (messageToSend + "\x0312,15(" + str(diceNumbers[1]) + "d" + str(diceNumbers[2]) + "+" + str(diceNumbers[3]) + ") \x032,15[" + str(rollNum) + "+" + str(diceNumbers[3]) + "]\x031,15 : \x034,15{" + str(rollNum + diceNumbers[3]) + "} ") irc.send(message.reply(messageToSend))
async def roll(text : str): messageToSend = "" diceNumbers = roller.getRolledNumbers(text.upper(), False) results = roller.roll(diceNumbers[0], diceNumbers[1], diceNumbers[2]) for res in results: res += diceNumbers[3] for rollNum in results: if(diceNumbers[3] == 0): messageToSend = (messageToSend + "("+str(diceNumbers[1])+ "d"+str(diceNumbers[2])+") ["+ str(rollNum)+"] : {"+ str(rollNum+diceNumbers[3])+"} \n") else: messageToSend = (messageToSend + "("+ str(diceNumbers[1])+"d"+ str(diceNumbers[2])+"+"+ str(diceNumbers[3])+") ["+ str(rollNum)+"+"+ str(diceNumbers[3])+ "] : {"+ str(rollNum+diceNumbers[3])+"} \n") await client.say(messageToSend)
* Dice Size is an integer * Modifier is an integer that is added onto the roll after The !Roll command can also have this structure: !!roll d+diceAmount+d+diceSize+"+"+modifier * Dice amount is the result of a roll of said size and then proceeds to roll that many of the following dice * Dice Size is an integer * Modifier is an integer that is added onto the roll after ''' command = rawhandle.getCommand(text) if command[0] == "!": chann = rawhandle.getChannel(text, botnick) diceNumbers = roller.getRolledNumbers(command) messageToSend = '' #------------------------------------------------------------------- # Hard limits on the dice sizes #------------------------------------------------------------------- if diceNumbers[0] > 10: diceNumbers[0] = 10 if diceNumbers[1] > 2000: diceNumbers[1] = 2000 rolledArray = roller.roll(diceNumbers[0], diceNumbers[1], diceNumbers[2])