Esempio n. 1
0
def generateLevel():
    for i in range(0, 6):
        newRoom = Room(i + 1, bool(getrandbits(1)), bool(getrandbits(1)),
                       bool(getrandbits(1)), bool(getrandbits(1)))
        newRoom.itMustBeDirty()
        roomList.append(newRoom)
        newRoom.calWeight()

    global newLevel
    newLevel = Level(roomList)
    newLevel.ausgabe()