def launch_arena(self, event): start = self.start_arena.GetValue() end = self.end_arena.GetValue() start_num = 0 end_num = 21 for i in range(0, len(Settings.Arenas)): if start == Settings.Arenas[i]: start_num = i #display_message("start arena found") if end == Settings.Arenas[i]: end_num = i #display_message("end arena found") if self.player_validate(): master = MasterControl(2, start_num + 1, end_num + 1) master.start() self.end_of_game()
def launch_grindfest(self, event): if self.player_validate(): master = MasterControl(1) master.start() #code.start_grindfest() self.end_of_game()
def launch_game(self, event): if self.player_validate(): master = MasterControl() master.start() self.end_of_game()