async def end_game(self, message: Message): loading_message = await message.channel.send(f'Ending game...') config = {} guild: Guild = message.guild State.save_config(guild.id, config) State.save_plugins(guild.id, []) await self.bot.save_guild_config(guild, config) player_role = State.get_player_role(guild.id) observer_role = State.get_observer_role(guild.id) for player in player_role.members: await player.remove_roles(player_role) await player.add_roles(observer_role) await message.channel.send(f'The game ends.') await loading_message.delete() await message.delete() await self.bot.refresh_from_config(guild, config)
async def mark_observer(self, message: Message, user: str): await self._mark_with_role( message, State.get_observer_role(message.guild.id), 'an observer' )