Esempio n. 1
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    def pushText(self, text, speaker = None, continuous = False, text_speed = None, fadein = None, rate = 1.0,read = False):
        '''添加文字
        进行判断并改变文字
        parameters:
            speaker: A string contains the speaker's name. (None means no speaker)
            read: see if the text is already read
        '''
        if self.currentTextLabel and self.currentTextLabel.isWaiting():
            self.currentTextLabel.quickFinish()
        
        #The text is necessary
        if not text:
            return
        
        text = text.rstrip('\n')
        
        text_speed = (text_speed or base.getStyle('textbox')['text_speed'] or runtime_data.game_settings['text_speed']) * rate
        if fadein is None:
            fadein = base.getStyle('textbox')['text_fadein_duration']
        fadein_style = base.getStyle('textbox')['text_fadein_style']
        
        if self._currentStyle == GameTextBoxStyle.Normal:
            if not continuous:
                self.currentTextLabel.clear()
        elif self._currentStyle == GameTextBoxStyle.Large:
            if not continuous and self.currentTextLabel.hasContent():
                self.currentTextLabel.appendText('\n') #Inserting an empty line
       

        if continuous:    #When continuous, ignore the speaker
            speaker = None  
            #self.currentSpeaker = ''
        else:
            self.currentSpeaker = speaker
        
        if self._currentStyle == GameTextBoxStyle.Normal:
            if not continuous:
                if speaker:
                    self._normal_speakerLabel.setText(self.currentSpeaker) #TODO: use SogalText
                else:
                    self._normal_speakerLabel.setText(' ')
        elif self._currentStyle == GameTextBoxStyle.Large:
            if speaker:
                self.currentTextLabel.appendText(self.currentSpeaker,custom = True, newLine = True, 
                                                 textScale = self.__namescale)
                

        self.newText = text
        
        #This is *very* useful
        safeprint(self.newText)
        
        if not read:
            self.currentTextLabel.appendText(self.newText, speed = text_speed , newLine = (not continuous) , fadein = fadein, 
                                                 fadeinType = fadein_style)
        else:
            self.currentTextLabel.appendText(self.newText, speed = text_speed , newLine = (not continuous) , fadein = fadein, 
                                                 fadeinType = fadein_style, custom = True, fg = self.properties['read_fg'])            
        
        self.currentText = self.currentTextLabel.getCopiedText()
Esempio n. 2
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 def setTextBoxStyle(self, style):
     if style.strip() == 'normal':
         self._currentStyle = GameTextBoxStyle.Normal
     elif style.strip() == 'large':
         self._currentStyle = GameTextBoxStyle.Large
     else: safeprint('Unknown style: ' + str(style))
     self.properties['style'] = style
Esempio n. 3
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def getepisodelist(html, url):
	if '"loggedIn":true' not in html:
		raise Exception("you didn't log in!")
	base = re.search("(https?://[^/]+)", url).group(1)
	s = []
	while True:
		safeprint(url)
		startpos = html.index('id="gmi-ResourceStream"')
		ex = re.compile('<a class="thumb[^"]*?" href="({}/art/.+?)" title="(.+?)"'.format(base))
		r = ex.findall(html, startpos)
		for m in r:
			id = re.search("\d+$", m[0]).group()
			title = m[1].rpartition(" by ")[0]
			# WTF r u doing deviantArt?
			title = unescape(unescape(title))
			
			e = comiccrawler.Episode()
			e.firstpageurl = m[0]
			e.title = "{} - {}".format(id, title)
			s.append(e)
			
		next = re.search('id="gmi-GPageButton"[^>]+?href="([^"]+?)"><span>Next</span>', html)
		if not next:
			break
		url = base + next.group(1).replace("&amp;", "&")
		html = comiccrawler.grabhtml(url, header)
		
	return s[::-1]
Esempio n. 4
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def rename(file, format):
	with open(file, "rb") as f:
		source = f.read()
		
	dir, filename = os.path.split(file)
	
	safeprint("Parse {}...".format(filename))
		
	article = Article(source)
	
	repl = {}
	repl["@title"] = article.getTitle() or "None"
	repl["@author"] = article.getAuthor() or "None"
	repl["@board"] = article.getBoard() or "None"
	tm = article.getTime()
	if tm:
		tm = time.strftime("%Y%m%d%H%M%S", tm)
	repl["@time"] = tm or "None"
	
	pattern = re.compile(r"(" + "|".join(repl.keys()) + ")")
	newFile = pattern.sub(lambda x: repl[x.group()], format)
	newFile = makeSafeFileName(newFile)
	
	safeprint("Rename to {}...\n".format(newFile))
	
	safeRename(file, newFile)
Esempio n. 5
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 def setTextBoxStyle(self, style):
     if style.strip() == 'normal':
         self._currentStyle = GameTextBoxStyle.Normal
     elif style.strip() == 'large':
         self._currentStyle = GameTextBoxStyle.Large
     else:
         safeprint('Unknown style: ' + str(style))
     self.properties['style'] = style
Esempio n. 6
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 def _loadSettings(self):
     if not exists(game_settings['save_folder']+ 'config.dat'):
         return
     try:
         settings = load_data(game_settings['save_folder'] + 'config.dat')
     except Exception as error:
         safeprint(error)
         return    
     restoreSettings(settings)
Esempio n. 7
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 def _loadGlobalData(self):
     if not exists(game_settings['save_folder']+ 'global.dat'):
         return
     try:
         gdata = load_data(game_settings['save_folder']+ 'global.dat')
     except Exception as exp:
         safeprint(exp)
         return
     restoreGlobalData(gdata)
Esempio n. 8
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 def _loadReadText(self):
     if not exists(game_settings['save_folder']+ 'read.dat'):
         return
     try:
         read = load_data(game_settings['save_folder']+ 'read.dat')
     except Exception as exp:
         safeprint(exp)
         return
     restoreReadText(read)
Esempio n. 9
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 def _loadSettings(self):
     if not exists(game_settings['save_folder'] + 'config.dat'):
         return
     try:
         settings = load_data(game_settings['save_folder'] + 'config.dat')
     except Exception as error:
         safeprint(error)
         return
     restoreSettings(settings)
Esempio n. 10
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 def _loadGlobalData(self):
     if not exists(game_settings['save_folder'] + 'global.dat'):
         return
     try:
         gdata = load_data(game_settings['save_folder'] + 'global.dat')
     except Exception as exp:
         safeprint(exp)
         return
     restoreGlobalData(gdata)
Esempio n. 11
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 def _loadReadText(self):
     if not exists(game_settings['save_folder'] + 'read.dat'):
         return
     try:
         read = load_data(game_settings['save_folder'] + 'read.dat')
     except Exception as exp:
         safeprint(exp)
         return
     restoreReadText(read)
Esempio n. 12
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 def loadMemory(self,dumped):
     try:
         loaded = pickle.loads(dumped)
     except Exception as exp: 
         safeprint(exp)
         return
     
     self.storyManager.destroy()
     self.audioPlayer.stopAll(0.5)
     restoreRuntimeData(loaded)
     self.audioPlayer.reload()
     self.storyManager = StoryManager()   
Esempio n. 13
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    def loadMemory(self, dumped):
        try:
            loaded = pickle.loads(dumped)
        except Exception as exp:
            safeprint(exp)
            return

        self.storyManager.destroy()
        self.audioPlayer.stopAll(0.5)
        restoreRuntimeData(loaded)
        self.audioPlayer.reload()
        self.storyManager = StoryManager()
Esempio n. 14
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def getepisodelist(html, url=""):
	# html = html.replace("\n","")
	ms = re.findall("<li><a href=\"(.+?)\" target=\"_blank\">(.+?)</a></li>", html, re.M)
	base = re.search("(https?://[^/]+)", url).group(1)
	safeprint(ms)
	s = []
	for m in ms:
		url, title = m
		e = comiccrawler.Episode()
		title = re.sub("<.+?>","",title)
		e.title = title
		e.firstpageurl = base + url
		s.append(e)
	return s[::-1]
Esempio n. 15
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def getimgurls(html, **kw):
	if '"loggedIn":true' not in html:
		raise Exception("you didn't log in!")
	loggedin = re.search('"loggedIn":true', html)
	if not loggedin:
		safeprint("Warning! You didn't log in.")
	html = html.replace("\n", "")
	try:
		i = re.search('dev-page-download"\s+href="([^"]+)"',html).group(1)
		return [unescape(i)]
	except Exception:
		pass
	i = re.search('<img[^>]+src="([^"]+)"[^>]+class="dev-content-full">', html).group(1)
	return [i]
Esempio n. 16
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 def save(self,saving,fileName,message):
     
     info = SavingInfo(message,datetime.now())
     try:
         save_data(game_settings['save_folder'] + fileName + game_settings['save_type'], saving)
         save_data(game_settings['save_folder'] + fileName + game_settings['save_infotype'], info)
     except Exception as error:
         safeprint(error)
         return
     
     self.saveForm.reloadMember(fileName)
     self.loadForm.reloadMember(fileName)
     
     self._saveReadText()
     self._saveGlobalData()
Esempio n. 17
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 def load(self,fileName):
     
     try:
         savedData = load_data(game_settings['save_folder'] + fileName + game_settings['save_type'])
     except Exception as error:
         safeprint(error)
         return
     
     if self.mainMenu:
         self.mainMenu.close()
     if self.storyManager:
         self.storyManager.destroy()
     self.audioPlayer.stopAll(0.5)
     restoreRuntimeData(savedData)
     self.audioPlayer.reload()
     self.storyManager = StoryManager()
Esempio n. 18
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    def load(self, fileName):

        try:
            savedData = load_data(game_settings['save_folder'] + fileName +
                                  game_settings['save_type'])
        except Exception as error:
            safeprint(error)
            return

        if self.mainMenu:
            self.mainMenu.close()
        if self.storyManager:
            self.storyManager.destroy()
        self.audioPlayer.stopAll(0.5)
        restoreRuntimeData(savedData)
        self.audioPlayer.reload()
        self.storyManager = StoryManager()
Esempio n. 19
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    def save(self, saving, fileName, message):

        info = SavingInfo(message, datetime.now())
        try:
            save_data(
                game_settings['save_folder'] + fileName +
                game_settings['save_type'], saving)
            save_data(
                game_settings['save_folder'] + fileName +
                game_settings['save_infotype'], info)
        except Exception as error:
            safeprint(error)
            return

        self.saveForm.reloadMember(fileName)
        self.loadForm.reloadMember(fileName)

        self._saveReadText()
        self._saveGlobalData()
Esempio n. 20
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def getepisodelist(html, url="", **kw):
	s = []
	base = re.search("(https?://[^/]+)", url).group(1)
	while True:
		ms = re.findall(r'href="(/(?:[^/]*/)?post/show/(\d+))"', html)
		
		for m in ms:
			url, pid = m
			
			e = Episode()
			e.title = pid
			e.firstpageurl = base + url
			s.append(e)

		m = re.search('next-page-url="([^"]+)"', html)
		if not m:
			break
		u = unescape(m.group(1))
		safeprint(base + u)
		html = grabhtml(base + u, header)
	return s[::-1]
Esempio n. 21
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def getepisodelist(html, url=""):
	s = []
	base = re.search("(https?://[^/]+)", url).group(1)
	while True:
		for match in re.finditer(r'href="(/posts/(\d+)[^"]*)"', html):
			u = match.group(1)
			title = match.group(2)
			e = cc.Episode()
			e.title = title
			e.firstpageurl = base + u
			s.append(e)
			# safeprint(u)
			
		u = re.search(r'"([^"]+)" rel="next"', html)
		if not u:
			break
		u = base + unescape(u.group(1))
		safeprint(u)
		html = cc.grabhtml(u)
			
	return s[::-1]
Esempio n. 22
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def getepisodelist(html, url=""):
	s = []
	root = re.search("https?://[^/]+", url).group()
	base = re.search("https?://[^?]+", url).group()
	while True:
		ms = re.findall(r'<a href="([^"]+)"><h1 class="title" title="([^"]+)">', html)
		# safeprint(ms)
		for m in ms:
			url, title = m
			uid = re.search("id=(\d+)", url).group(1)
			e = Episode()
			e.title = "{} - {}".format(uid, title)
			e.firstpageurl = root + url
			s.append(e)
			
		un = re.search("href=\"([^\"]+)\" rel=\"next\"", html)
		if un is None:
			break
		u = un.group(1).replace("&amp;", "&")
		safeprint(base + u)
		html = grabhtml(base + u, hd=header)
	return s[::-1]
Esempio n. 23
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def getepisodelist(html, url=""):
	s = []
	base = re.search("(https?://[^/]+)", url).group(1)
	while True:
		ms = re.findall('<a class="thumb" href="([^"]+)"', html)
		# safeprint(ms)
		for m in ms:
			url = m
			# print(url)
			uid = re.search(r"show/(\d+)", url).group(1)
			e = comiccrawler.Episode()
			e.title = uid
			e.firstpageurl = base + url
			s.append(e)
			
		un = re.search('<a class="next_page" rel="next" href="([^"]+)">', html)
		if un is None:
			break
		u = unescape(un.group(1))
		safeprint(base + u)
		html = comiccrawler.grabhtml(base + u, hd=header)
	# safeprint(s)
	return s[::-1]
Esempio n. 24
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def getepisodelist(html, url=""):
	# html = html.replace("\n","")
	# print("test")
	s = []
	base = re.search("(https?://[^/]+)", url).group(1)
	while True:
		ms = re.findall("<a onclick=\"_gaq.push\(\['_trackEvent', '詳情頁-lists','[^']+','[^']+'\]\);\" target=\"_blank\" href=\"([^\"]+)\" title=\"[^\"]+\">(.+?)</a>", html, re.M)
		safeprint(str(ms))
		
		for m in ms:
			url, title = m
			e = comiccrawler.Episode()
			# title = re.sub("<.+?>","",title)
			e.title = title
			e.firstpageurl = base + url
			s.append(e)
			
		un = re.search("ref=\"([^\"]+?)\" title='下一頁'", html)
		if un is None:
			break
		safeprint(base + un.group(1))
		html = comiccrawler.grabhtml(base + un.group(1), hd=header)
	return s[::-1]
Esempio n. 25
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 def _saveReadText(self):
     try:
         save_data(game_settings['save_folder'] + 'read.dat', read_text)
     except Exception as exp:
         safeprint(exp)
Esempio n. 26
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 def _saveReadText(self):
     try:
         save_data(game_settings['save_folder']+ 'read.dat', read_text)
     except Exception as exp: 
         safeprint(exp)
Esempio n. 27
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 def _saveGlobalData(self):
     try:
         save_data(game_settings['save_folder'] + 'global.dat', global_data)
     except Exception as exp:
         safeprint(exp)
Esempio n. 28
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 def _saveSettings(self):
     try:
         save_data(game_settings['save_folder'] + 'config.dat',
                   game_settings)
     except Exception as exp:
         safeprint(exp)
Esempio n. 29
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 def _saveGlobalData(self):
     try:
         save_data(game_settings['save_folder']+ 'global.dat', global_data)
     except Exception as exp: 
         safeprint(exp)
Esempio n. 30
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    def pushText(self,
                 text,
                 speaker=None,
                 continuous=False,
                 text_speed=None,
                 fadein=None,
                 rate=1.0,
                 read=False):
        '''添加文字
        进行判断并改变文字
        parameters:
            speaker: A string contains the speaker's name. (None means no speaker)
            read: see if the text is already read
        '''
        if self.currentTextLabel and self.currentTextLabel.isWaiting():
            self.currentTextLabel.quickFinish()

        #The text is necessary
        if not text:
            return

        text = text.rstrip('\n')

        text_speed = (text_speed or base.getStyle('textbox')['text_speed']
                      or runtime_data.game_settings['text_speed']) * rate
        if fadein is None:
            fadein = base.getStyle('textbox')['text_fadein_duration']
        fadein_style = base.getStyle('textbox')['text_fadein_style']

        if self._currentStyle == GameTextBoxStyle.Normal:
            if not continuous:
                self.currentTextLabel.clear()
        elif self._currentStyle == GameTextBoxStyle.Large:
            if not continuous and self.currentTextLabel.hasContent():
                self.currentTextLabel.appendText(
                    '\n')  #Inserting an empty line

        if continuous:  #When continuous, ignore the speaker
            speaker = None
            #self.currentSpeaker = ''
        else:
            self.currentSpeaker = speaker

        if self._currentStyle == GameTextBoxStyle.Normal:
            if not continuous:
                if speaker:
                    self._normal_speakerLabel.setText(
                        self.currentSpeaker)  #TODO: use SogalText
                else:
                    self._normal_speakerLabel.setText(' ')
        elif self._currentStyle == GameTextBoxStyle.Large:
            if speaker:
                self.currentTextLabel.appendText(self.currentSpeaker,
                                                 custom=True,
                                                 newLine=True,
                                                 textScale=self.__namescale)

        self.newText = text

        #This is *very* useful
        safeprint(self.newText)

        if not read:
            self.currentTextLabel.appendText(self.newText,
                                             speed=text_speed,
                                             newLine=(not continuous),
                                             fadein=fadein,
                                             fadeinType=fadein_style)
        else:
            self.currentTextLabel.appendText(self.newText,
                                             speed=text_speed,
                                             newLine=(not continuous),
                                             fadein=fadein,
                                             fadeinType=fadein_style,
                                             custom=True,
                                             fg=self.properties['read_fg'])

        self.currentText = self.currentTextLabel.getCopiedText()
Esempio n. 31
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 def _saveSettings(self):
     try:
         save_data(game_settings['save_folder']+ 'config.dat', game_settings)
     except Exception as exp: 
         safeprint(exp)