Esempio n. 1
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 def set_tiers(self, value):
     value = int(value)
     if self.int_tiers != value:
         before = self.int_tiers
         self.int_tiers = value
         self.gui.reset_tree('tiers', self.int_tiers)
         print_change('Tiers', before, self.int_tiers)
Esempio n. 2
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 def set_textbox(self, value):
     value = int(value)
     if self.int_textbox != value:
         before = self.curr_textbox
         self.int_textbox = value
         self.curr_textbox = textbox_font_choices()[self.int_textbox - 1]
         self.gui.textbox.set_font(self.curr_textbox)
         print_change('Textbox Font Size', before, self.curr_textbox)
Esempio n. 3
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 def set_windows(self, value):
     value = int(value)
     if self.int_windows != value:
         before = self.curr_windows
         self.int_windows = value
         self.curr_windows = windows_font_choices()[self.int_windows - 1]
         self.gui.window_manager_frame.set_font(self.curr_windows)
         print_change('Windows Font Size', before, self.curr_windows)
Esempio n. 4
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 def set_toolbar(self, value):
     value = int(value)
     if self.int_toolbar != value:
         before = self.curr_toolbar
         self.int_toolbar = value
         self.curr_toolbar = toolbar_font_choices()[self.int_toolbar - 1]
         self.gui.toolbar_frame.set_font(self.curr_toolbar)
         print_change('Toolbar Font Size', before, self.curr_toolbar)
Esempio n. 5
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 def set_density(self, value):
     value = int(value)
     if self.int_density != value:
         before = self.curr_density
         self.int_density = value
         self.curr_density = density_choices()[self.int_density - 1]
         self.gui.reset_tree('density', self.curr_density)
         print_change('Density', before, self.curr_density)
Esempio n. 6
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 def set_speed(self, value):
     value = int(value)
     if self.int_speed != value:
         before = self.curr_speed
         self.int_speed = value
         self.curr_speed = speed_choices()[self.int_speed - 1]
         self.gui.reset_tree('speed', self.curr_speed)
         print_change('Speed', before, self.curr_speed)
Esempio n. 7
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    def set_ornaments(self, arg_bool):
        """Does not update if the currently-activated button is clicked again"""
        if arg_bool is not self.ornaments_bool:
            before = self.ornaments_bool
            self.ornaments_bool = arg_bool

            button_on = (FLAT, RIDGE)[self.ornaments_bool]
            self.opt_ornaments_on.configure(relief=button_on)
            button_off = (RIDGE, FLAT)[self.ornaments_bool]
            self.opt_ornaments_off.configure(relief=button_off)

            self.gui.reset_tree('ornaments', arg_bool)
            print_change('Ornaments', before, self.ornaments_bool)
Esempio n. 8
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    def window_change(self, event=None):
        if self.winfo_width() is not 1:
            before_w = self.get_arg('w_dim')
            before_h = self.get_arg('h_dim')
            before_x = self.get_arg('x_dim')
            before_y = self.get_arg('y_dim')

            if not self.offsets_are_set:
                self.offsets_are_set = True
                self._create_default_file()

            if event.widget.winfo_id() == self.textbox.winfo_id():
                self.textbox_change()
            elif event.widget.winfo_id() == self.window_manager_frame.winfo_id():
                self.wmf_maximize_button_change()
            elif event.widget.winfo_id() == self.root.winfo_id():
                self.root_change()

            if self.get_arg('verbose'):
                print_change('\t   gui width', before_w, self.get_arg('w_dim'))
                print_change('\t  gui height', before_h, self.get_arg('h_dim'))
                print_change('\tgui x offset', before_x, self.get_arg('x_dim'))
                print_change('\tgui y offset', before_y, self.get_arg('y_dim'))
Esempio n. 9
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 def set_screen_width(self):
     before = self.tree.screen_width
     self.reset_tree('width', self.convert_w_dim())
     print_change('Window Width', before, self.tree.screen_width)