Esempio n. 1
0
 def start(self):
     '''start
     Starts the Minecraft server and runs any per-world initialization.
     '''
     
     # First thing, we need to check to make sure the server isnt running,
     # we don't want to create any oddness as a result of running two
     # identically configured servers.
     if not self.running():
         
         # Next we will run the per-world initialization.  Normally this
         # shouldn't do anything, however if the worlds are stored on
         # ramdisks then there will be some useful setup stuff happening.
         self.prsync()
         
         # Now just to setup all the variables, determine which java we
         # will be running, and to build the bash command that we will send
         # to screen to startup the server.
         renv = os.path.join(self.env, 'env')
         java = run('which java')
         startup = 'cd %s;%s %s -Xms%sm -Xmx%sm -jar %s nogui' % (renv,
                                                            java,
                                                            self.java_args,
                                                            self.min_mem,
                                                            self.max_mem, 
                                                            self.binary)
         # And here we go, startup time!
         screen.new('mc_%s' % self.name, startup, self.logging)
Esempio n. 2
0
 def start(self):
     '''start
     Starts the Minecraft server and runs any per-world initialization.
     '''
     
     # First thing, we need to check to make sure the server isnt running,
     # we don't want to create any oddness as a result of running two
     # identically configured servers.
     if not self.running():
         
         # Next we will run the per-world initialization.  Normally this
         # shouldn't do anything, however if the worlds are stored on
         # ramdisks then there will be some useful setup stuff happening.
         self.prsync()
         
         # Now just to setup all the variables, determine which java we
         # will be running, and to build the bash command that we will send
         # to screen to startup the server.
         renv = os.path.join(self.env, 'env')
         java = run('which java')
         startup = 'cd %s;%s %s -Xms%sm -Xmx%sm -jar %s nogui' % (renv,
                                                            java,
                                                            self.java_args,
                                                            self.min_mem,
                                                            self.max_mem, 
                                                            self.binary)
         # And here we go, startup time!
         screen.new('mc_%s' % self.name, startup, self.logging)
Esempio n. 3
0
            # Append 'self.binary' & 'nogui' to args if 'self.rtoolkit_enabled'
            # is False; otherwise, test for supported 'self.server_type'
            # values, and append 'Minecraft_RKit.jar' to the startup string.
            # For all other 'self.server_type' cases, return False.
            if not self.rtoolkit_enabled:
                startup = ' '.join([startup, self.binary])
                startup = ' '.join([startup, 'nogui'])
            elif self.server_type in ['bukkit', 'spigot']:
                startup = ' '.join([startup, 'Minecraft_RKit.jar'])
            else:
                return False

            # And here we go, startup time!
<<<<<<< HEAD
            screen.new('mc_%s' % self.name, startup)
=======
            screen.new('mc_%s' % self.name, startup, self.logging)
    
>>>>>>> upstream/master

    def stop(self):
        '''stop
        Tells the minecraft server to stop.
        '''
        # First thing we will need to is tell the server to stop and wait for
        # the server to finish shutting down. Ensure the '.stopwrapper'
        # command is used if RemoteToolkit is enabled.
        if self.rtoolkit_enabled:
            self.command('.stopwrapper')
        else: